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Why convert premium into f2p?

04-15-2015, 05:59 AM
#1
Joined: Aug 2012
Location: On the toilet
Posts: 4,283
Why convert premium into f2p?

i don't fully understand why developers are constantly turning premium games into f2p games. If they need more revenue why not just make a separate free version of the game. I don't think it would cost anymore for development so I do not understand the advantage of this. Plus this would keep the paying customers happy.
04-15-2015, 06:00 AM
#2
Joined: Jan 2011
Location: England
Posts: 10,656
Its quite common. Happened to Table Top Racing.

They need to generate money and updates arent cheap. Some people expect updates to their games forever for free (despite the app being just a few dollars).

If the devs dont make enough money then they fold, go under, the game will never be updated and thats one more dev gone from iOS development.

Its not great when a paid game has ad's but the reasons are often genuine.

04-15-2015, 06:33 AM
#3
Joined: Aug 2012
Location: On the toilet
Posts: 4,283
But that doesn't answer why not make a separate app with ads while keeping the premium version.
04-15-2015, 07:48 AM
#4
Joined: Jan 2011
Location: England
Posts: 10,656
Quote:
Originally Posted by coolpepper43 View Post
But that doesn't answer why not make a separate app with ads while keeping the premium version.
Two apps to update all the time. Sure it'll cost time and money. I 'presume' they went with the ads as they perhaps didnt make enough money and need to cover costs.

Having to update two apps constantly must be a pain
04-15-2015, 08:04 AM
#5
Joined: Jan 2012
Location: Philippines
Posts: 22,188
Doesnt each app you put up on the app store has an upkeep to stay listed? That coukd be another reason that devs cant have 2 versions of the game up.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
04-15-2015, 08:11 AM
#6
Joined: Apr 2015
Location: Arendelle
Posts: 654
Quote:
Originally Posted by Exact-Psience View Post
Doesnt each app you put up on the app store has an upkeep to stay listed?
Of course not. All you need is a one-time-(per year) payment of 99$ for the developer status and then you can submit as many apps as you want. Apple gets a nice cut from every sale that your app makes, so it'd be pretty stupid to limit developers with how much they can upload. And if that was the case you would see apps pulled way more frequently.
04-15-2015, 09:15 AM
#7
Joined: Jan 2015
Posts: 339
Quote:
Originally Posted by psj3809 View Post
Two apps to update all the time. Sure it'll cost time and money. I 'presume' they went with the ads as they perhaps didnt make enough money and need to cover costs.

Having to update two apps constantly must be a pain
You hit the nail on the head. I currently work in the technology field and so software development. My current role is more of a designer but I did use to code quite a bit.

The problem with 2 apps is that no matter how similar the codebase there will still be some differences. The upside is that you can probably use the same team to do patches but you are still doubling effort.

Not just in terms of coding, but also testing. For smaller development shops that is a lot of effort and all that effort equals money they have to pay someone to code, test, release, etc.

I don't think people realize how much effort goes into some of these games. Even a minor release can take a big effort to get it out the door.
04-15-2015, 11:09 AM
#8
Joined: Dec 2013
Posts: 109
You also lose your ratings/reviews and App Store rankings if you release a new app.
04-15-2015, 08:22 PM
#9
Well you see, sometimes developers have absolutely no respect for their customers, and they want to share that lack of respect with the world.

Think of it as a public service announcement: they're telling all of us that they don't deserve our money, and that we should spend it on more reputable developers. It's a form of charity!

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04-15-2015, 08:25 PM
#10
Joined: Aug 2012
Location: On the toilet
Posts: 4,283
Quote:
Originally Posted by kmacleod View Post
Well you see, sometimes developers have absolutely no respect for their customers, and they want to share that lack of respect with the world.

Think of it as a public service announcement: they're telling all of us that they don't deserve our money, and that we should spend it on more reputable developers. It's a form of charity!
Lol, that's what I thought!