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iPhone: AR3NA now on the App store!

09-18-2009, 01:06 PM
Joined: Apr 2009
Posts: 25
AR3NA now on the App store!

iTunes link

The latest game from VPI.NET went up for sale on the app store this morning!

Check out AR3NA for only $1.99!
iTunes link

EDIT - Update to the LITE version is on the way!

Welcome to Arenia! A land rich with wild life and minerals, Arenia is also home to two rival forces- the Emeraldians and Amthysts. Both factions wage an endless battle in their struggle for supremacy. The warriors, archers, and wizards of the Emeralidans and Amthysts embody a deadly combination of skill and magic, and your chance has come to change the tides of war!

Ar3na is a tactical duel between you and your opponent (your "friend" or the computer). Commanding the Emeraldian army- a warrior, an archer, and a wizard, you must destroy your opponent's team by manipulating the strengths of your army and its position on the board. Each class is identified by its health, moving range, and attack abilities.

Warrior: High damage within close range but limited movement
Archer: Directed, long range damage
Wizard: Powerful area attacks but limited health

Like many tactic games, Ar3na is round based, but...

...you and your opponents move and attack at the same time! Neither you nor your opponent will know what the other person will do in each round. Only until both players have chosen a move and an attack for that round will the action unfurl!


- Multiplayer capability over Bluetooth and Wi-Fi!
- Fantastic artwork with awesome sprite animations and effects!
- Unique classes with different attacks, health levels, and movements!
- Sudden death after round 10! (Attack damage x 2!)
- Plan ahead by strategically placing your army around the board before the game begins!
- Great music and sound effects!

Play Ar3na, the game of strategy and war!

Minutes to learn and hours to master!

Last edited by pseudo; 09-21-2009 at 10:50 AM.
09-18-2009, 01:10 PM
Joined: Aug 2009
Location: UK
Posts: 1,096
Cool, saw this in the upcoming game section a while back

Plus+ id: Fudgeboy
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09-18-2009, 01:23 PM
Joined: Sep 2009
Posts: 2
Awesome game!

Just downloaded it! Awesome game play. Only play single player mode so far because there's no one around me to play with...
09-18-2009, 01:38 PM
Joined: Sep 2009
Posts: 8
quick game play video made.

Youtube link | Pop Up

We would like to formally introduce the wizard.

Youtube link | Pop Up

here is my earlier write up detailing some nuances. Once you play the free version it should become clear unless you are more of an instructions reader type person.

the game is a tactics style fight, two teams with three units each. swordsman, archer, wizard.

You will always control the team colored green and occupy the right sides of each tile on the game board. On your screen the rival will always occupy the left sides on the tiles and control the team colored purple.

team mates can never be stacked onto the same tiles, however 1 purple and 1 green (rivals) are allowed to occupy a tile simultaneously. Use the Board setup feature to arrange your three units and save your favorite layout.

*note when playing 2 player; if you look at your friends iPhone their layout is flipped diagonally, and on their screen YOU are the purple team. It will be somewhat confusing to try and cheat if you peek

Players take turns (rounds) at the same time but your screen will never show you what the other player (user or AI) is going to do. After bother sides submit the two actions for a unit the round will play out. Even when both teams perform a move or an attack simultaneously, your screen will always display your action first so that you can watch 1 unit at a time. This does not effect the mechanics of the simultaneous interaction, its just for visual simplicity.

A single team mate is active per round and performs a movement and attack. The attack can be skipped incase of friendly fire or you can move onto the same location (i.e. stay still). Units will injure their own team but a unit cannot injure itself.

A round is broken into 2 halves. The order you choose to perform actions is important, meaning obviously if you pick movement first you will move for the first half and your attack will be in the 2nd half.
rounds are 2:00min, when the timer reaches 00:00 anything not entered is skipped.

Damage is resolved at the end of each half. Two units attacking each other in the first half can eliminate one another before they both get to move, and a blundered movement into an attack can kill a unit before it gets to attack.

Movement is resolved before damage:
During a 1/2 round when 1 player chooses to attack and the other chooses to move the player can move out of the way of an attack. Example; player selects Wizard to move first, then attack, AI chooses Archer to attack then move. In the first 1/2round the Wizard will move first, then the Archer attacks. The 2nd 1/2 round the Archer will move and the Wizard will then attack. This gives a slight advantage to movement for the purposes of defensive play, however you could blunder into a well planned attack.

If you loose one of your units the game is far from over!
After a unit does its move/attack it will be cooling down, dormant, idle, sleeping waiting.. etc...... It cannot be used again until all the remaining members of his team take action. Simply; A team with less units alive gains advantage. There are less of them sleeping, while they can pick off the large numbers of sleeping rivals. But once the rival has been whittled down to the same number, that advantage is gone.

the game is over when one (or both) teams are killed.

The hovering life numbers may be hidden/unhidden with tap+hold on a unit (hide/show for that team) so you can make it more streamline

each class has 3 attacks to pick from, color coded to explain their essential use.

red strong focused,
yellow weak wide area
orange a blend

(at 54 seconds in the game play video you can see each classes info panel which shows the attack patterns they have)

red and orange are directional and are aimed. (tap the same button to turn the direction clockwise)
yellow is a non aimed (omni directional) AoE.

example, you select swordsman.
you tap "charge" (the red attack) it defaults to North west,
tap the charge again and it turns 90 degrees Clockwise to aim north east
tap again.. etc
"Fire" will submit the attack as the action you wish to perform.

base damage values
swordsman; 90
archer; 80
wizard; 70

the tiles colored red do the most damage 150%
orange 100% (normal)
and yellow 50%

the Swordsman has smaller AoE, Wizard the largest, Archer a blend.
Only the swordsman can inflict damage on the tile he stands, but he does not hurt himself.

happy fighting.

Last edited by Jerkazoid; 09-18-2009 at 01:41 PM.
09-18-2009, 01:40 PM
Joined: Aug 2009
Location: Chicago
Posts: 81
wow that was a quick approval process...

Current Favorites: Starbase Orion, Spelltower, PuzzleJuice, Mass Effect, Waking Mars
09-18-2009, 01:43 PM
Joined: Nov 2008
Location: Kansas City, MO
Posts: 1,612
... everytime I refresh the TA forums I see a new game that I want... I really need to step away from the computer for awhile, at least until this frenzy of game releases has ended

Playing: FIFA 12 Monster Island Quarrel Deluxe FIFA Superstars Fix-It-Up
Waiting For: Trenches 2, Ultra Kid, Car Jack Streets 2, Star Command
Plus+, Game Center, Open Feint, Crystal, Gameloft Live: jecebn
09-18-2009, 03:11 PM
Joined: Apr 2009
Posts: 25
Thanks everyone for checking it out! Let us know what you think of it after you have had a chance to play it.
09-18-2009, 06:08 PM
Joined: Aug 2009
Location: Melbourne, Australia
Posts: 362
This does look very interesting, and I immensely appreciate the fact that you guys took the time to create a Lite version- I'll check it out now!

Apple did not do themselves or their developers any favors by releasing so many games all in one hit. It would have been far better if they staggered them, so that fresh games get the attention they deserve.

In any case, I'll post back once I get some quality time with the lite version!
09-18-2009, 06:33 PM
Joined: Jul 2009
Location: Texas
Posts: 5,396
cool one of the games I was looking at gonna check this out

You can contact me @ Skyye06@gmail.com
09-18-2009, 11:51 PM
Joined: Nov 2008
Posts: 2,710
I don't want to sound rude or anything but a lite with just 2 moves? C'mon!

iPhone 6 and iPad Mini iOS 8