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Anyone with experience making online/multiplayer games?

04-24-2015, 06:26 PM
#1
Joined: Oct 2014
Posts: 62
Anyone with experience making online/multiplayer games?

Anyone here have experience using online/multiplayer games? Thinking of incorporating a multiplayer aspect into my next game but was wondering what the costs would be...

As far as I see it there are 2 options server-wise for making an online game. Either direct connection to the server where data is consistently transmitted.. Or using a web-site and posting any game data there (obviously a lot slower than direct connection) to be later retrieved again by the game.

What would some costs be looking like if I were to use direct server connection? What would I need exactly, a dedicated VPS server?

The web-site post-data method would also only work on static boardgame-like type of games. Anything that requires faster data transmission like a first person shooter or racing game competing against other online players would definitely need a direct server connection to transmit data.
04-24-2015, 06:52 PM
#2
Joined: Dec 2009
Location: Berlin, Germany
Posts: 1,674
https://www.exitgames.com/

We used this on 2 different mobile games (realtime tower defense + massive mmo)

they are rock solid, performance is good support is good too and they are german tech geeks so

hard to find a better and cheaper solution and with the ability to let them host server in their cloud instead its also very interesting for smaller indie games who still have a budget thats not nil.
05-28-2015, 04:49 PM
#3
Quote:
Originally Posted by mr.Ugly View Post
https://www.exitgames.com/

We used this on 2 different mobile games (realtime tower defense + massive mmo)

they are rock solid, performance is good support is good too and they are german tech geeks so

hard to find a better and cheaper solution and with the ability to let them host server in their cloud instead its also very interesting for smaller indie games who still have a budget thats not nil.
I second Exit Games Photon. I am using their realtime/cloud service which is GREAT! you could host your server yourself as well if youw ant authoritative server.. but cloud service is the best and its cheap.

My game Air Soccer Fever now provides realtime multiplayer gameplay across Windows Phone, Android and iOS.

https://itunes.apple.com/us/app/air-soccer-fever./id994351774