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App description: **Full premium version with no IAP!**

Delve into a strange cave with a seemingly endless supply of treasure, strategically choosing your battles to gather as much treasure as possible!

Find rare artifacts, gold, and stat gems, and traverse the skill tree to become your choice of a mage, warrior, alchemist, or a mix of skills. Craft potions, enchant your equipment, and discover secret areas! But be careful because the cave has become quite dangerous lately with more explorers going missing every day

---Gameplay---
The Enchanted Cave 2 is an RPG/roguelike with a heavy focus on risk vs reward. Strategically choosing your battles, building your character, enchanting your equipment and knowing when to escape the cave are crucial to succeed.

---Key Features---
- 4 playable characters
- 100 randomly-generated floors of loot, monsters, and minibosses
- Secret areas hidden in the walls
- A thriving town of tourists and eager explorers to talk and trade their equipment
- Over 300 items, equipment, spells, and crafting ingredients
- Mid-cave shops to buy, sell, and enchant equipment
- Sprawling skill tree featuring 3 unique play-styles, or any combination!
- A beautiful soundtrack by Grant Kirkhope
- Museum for the hardcore collectors
- New Game+ mode to infinity
05-01-2015, 03:09 AM
#2
i bought it. i really liked the first enchanted cave, and this one looks like a big improvement. ill post some impressions later today after i get some sleep. thanks peteozzy. your always on top of everything IOS.

05-01-2015, 06:55 AM
#3
Instabuy why cause it's awesome looking. Good find peter
05-01-2015, 07:27 AM
#4
Alright first impressions here. 10x better than I was expecting. I liked the first, although it was pretty basic. This new one adds so much. Can't wait to play more.
If anybody is familiar with the snes game lufia or its sequel it's just like the treasure cave from that.
05-01-2015, 09:36 AM
#5
I don't know if the first one had this story, I always ignored the story in it but this one kinda has it right there so you notice. Which is cool. Anyway, this story is pretty much the same as the story in the game I've been developing lol. That's funny, I use a tower cause I ripped off azure dreams though, well tower but then started switching it to something else but that's a secret. Oh I can't wait to play more of this. So far pretty good! I wonder if the Dev comes on here! Maybe I'll email him and ask.
05-01-2015, 10:08 AM
#6
Joined: Jan 2014
Posts: 23
Quote:
Originally Posted by anabolicMike View Post
I wonder if the Dev comes on here! Maybe I'll email him and ask.
Hi there!

The first game had very little story but it was definitely more of a focus with this one. Still not necessary to complete the game but definitely there for players that seek it out!
05-01-2015, 10:51 AM
#7
Joined: Apr 2010
Posts: 294
Looks really interesting - I like the graphical style. What's the loot like?
05-01-2015, 11:05 AM
#8
Quote:
Originally Posted by dustinaux View Post
Hi there!

The first game had very little story but it was definitely more of a focus with this one. Still not necessary to complete the game but definitely there for players that seek it out!
This is you? What's up? I enjoyed the first one don't get me wrong but this one is way way better. I just spent the last hour on the toilet cause I was so enthralled. My legs hurt so bad now. Anyway, quick questions haha.

First: what did you build this in? If I may ask of course.

Second: how do you split a stack of items? Let's say I want to craft a potion. I can't use two of the same item cause the whole stack move over., So if I have 7 Ambers, the 7 ambers will go in the slot not just one. I want to use the same item twice over hah!

Third: what happens if you enchant an item you already had enchanted? Does it add to the item or replace? Maybe it just bring is up a smidge?

I had another one I felt was super important but don't remember at the moment! Lol. Keep up the fantastic work! If I missed a help that would answer all my questions let me know heheheh
05-01-2015, 12:42 PM
#9
Joined: Jan 2014
Posts: 23
Quote:
Originally Posted by anabolicMike View Post
This is you? What's up? I enjoyed the first one don't get me wrong but this one is way way better.
Yep, someone had mentioned these forums earlier so I was going to get here and talk a bit about the game. The sequel is bascially everything the first should have been. The first was literally my first commercial game I made so it's a bit rough around the edges!

Quote:
Originally Posted by anabolicMike View Post
I just spent the last hour on the toilet cause I was so enthralled. My legs hurt so bad now.
The highest honor for a mobile game!

Quote:
Originally Posted by anabolicMike View Post
First: what did you build this in? If I may ask of course.
I used the HaxeFlixel for crossplatform availability. It's built on top of OpenFL which is 99% of what I ended up actually using. I didn't use any of the flixel framework classes for graphics and such.

Quote:
Originally Posted by anabolicMike View Post
Second: how do you split a stack of items? Let's say I want to craft a potion. I can't use two of the same item cause the whole stack move over., So if I have 7 Ambers, the 7 ambers will go in the slot not just one. I want to use the same item twice over hah!
You need two different ingredients to craft a potion so you can't split stacks. You can however get around this for enchanting items by doing one enchantment at a time to double up though.

Quote:
Originally Posted by anabolicMike View Post
Third: what happens if you enchant an item you already had enchanted? Does it add to the item or replace? Maybe it just bring is up a smidge?
Items can always hold at max two enchantments, you just have to choose which enchantments to replace if you enchant again.
05-01-2015, 03:45 PM
#10
Joined: May 2014
Posts: 448
must say, this game is perfect. wow, LIKE A DRUG FOR ME!