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App description: The 'Battles of the Ancient World' game system is a tactical simulation of some of the greatest and most important battles from 331 B.C. to 9 A.D.. Each, of the 4 scenarios available, features one of these great battles and players may play as either side. Each unit in the game represents an actual unit that participated in the battle, each with an actual strength between 250 and 1,200 men. The map represents the actual terrain over which each battle was fought. The game in the series has been designed to ensure maximum playability and historical accuracy, in that order. There are 60 different units across all the missions, ranging from elite Roman Legionaries, to Persian Scythed Chariots. Each unit has its own unique ability that you need to take advantage of in order to win each battle.

High Definition Era Graphics.

8 Mission Tutorial Campaign.

4 Campaign maps.

All missions, except the tutorial, can be played as both sides.

3 levels of difficulty.

Over 50 Unique Units.

Detailed Combat Analysis.

Flank Attacks

Strategic Movement.

Hours of Gameplay.

Detailed Reference Charts.

Game Centre Achievements

iCloud Save

Map Zoom.

Find us on Facebook facebook.com/HexWar
Follow us on Twitter - @HexwarGames
Game Forum - hexwar.com/forums

Thank you for supporting our games!

2015 HexWar Games Ltd.
All Rights Reserved.

PeteOzzy's comments:

Battles of the Ancient World I

HexWar Games Ltd
Genres: Games Board Strategy Entertainment
GAME CENTER ENABLED
$3.79 NZD


Quote:
The 'Battles of the Ancient World' game system is a tactical simulation of the some of the greatest and most important battles from 331 B.C. to 9 A.D.. Each, of the 4 scenarios available, features one of these great battles and players may play as either side. Each unit in the game represents an actual unit that participated in the battle, each with an actual strength between 250 and 1,200 men. The map represents the actual terrain over which each battle was fought. The game in the series has been designed to ensure maximum playability and historical accuracy, in that order. There are 60 different units across all the missions, ranging from elite Roman Legionaries, to Persian Scythed Chariots. Each unit has its own unique ability that you need to take advantage of in order to win each battle.

High Definition Era Graphics.

8 Mission Tutorial Campaign.

4 Campaign maps.

All missions, except the tutorial, can be played as both sides.

3 levels of difficulty.

Over 50 Unique Units.

Detailed Combat Analysis.

Flank Attacks

Strategic Movement.

Hours of Gameplay.

Detailed Reference Charts.

Game Centre Achievements

iCloud Save

Map Zoom.

Find us on Facebook facebook.com/HexWar
Follow us on Twitter - @HexwarGames
Game Forum - hexwar.com/forums

Thank you for supporting our games!

2015 HexWar Games Ltd.
All Rights Reserved.












Supported Devices:
  • iPadFourthGen4G
  • iPhone5
  • iPhone6Plus
  • iPadThirdGen
  • iPhone6
  • iPodTouchFifthGen
  • iPadMini4G
  • iPadMini
  • iPadThirdGen4G
  • iPadFourthGen
  • iPhone5s
  • iPhone4
  • iPad2Wifi
  • iPhone4S
  • iPhone5c
  • iPad23G

Minimum iOS Version: iOS 7.0

Download Size: 339.9MB

05-06-2015, 05:16 AM
#2
Another strategy game. cool There are a bunch of those on iOS now. I think tablets are good way to play these games

05-06-2015, 09:29 AM
#3
Joined: Apr 2015
Posts: 11
Just posted the trailer for the game onto YouTube - hope you like it!


Also cheers for posting about the game Pete!
05-06-2015, 04:44 PM
#4
Ooh looks good. I'll be trying this for sure!
05-07-2015, 03:09 PM
#5
Joined: Jul 2011
Posts: 292
This looks promising. I've been jonesing for a new turn-based game on my phone, and this just might fit the bill.
05-08-2015, 03:33 AM
#6
Joined: May 2015
Posts: 26
Yeah, been wanting a new turn based game here myself. Will be checking this out when I get home
05-08-2015, 11:39 AM
#7
Joined: Jul 2011
Posts: 292
Hm, played a campaign last night and it has its ups and downs. Impressions:

- Clearly the developer has a lot of passion for historical battles and some coding skill. Interactions were mostly smooth, the map scaling being a particular delight.

- Presentation is a little basic, but pretty solid.

- The stats, the unit types, the large unit movement... everything feels overdone to the point where I don't feel qualified to make any kind of strategic decision. Even the combat calculator seems largely incomprehensible. I just take my pre-arranged deployment, march my units up, attack units that show a larger orange bar than red bar, and hope I can crush the enemy's flank before they crush mine.

-Unit movement is painfully sluggish, even with the fast forward feature.

- Personal beef, slingers are underestimated as usual. Slings actually outrange bows, especially in this time period, and certainly have much more effective range than javelins. Like, by 150m.

It's not bad, and I don't really regret buying it, but it's not the next great strategy game on my phone.