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App description: Special Ops Description

*Special Ops is not compatible resolution for iPhone 4, 4s. This version is compatible only with iPhone 5, 5s, 6 and 6 plus.

> The game has amazing graphics and a brief storyline which will make anyone addicted to the game - AQuickLookAt
> Get ready to aim and fire - AnimationXpress
> Indias 1st AAA First Person Shooter Game - Asidcast.com
> An ambitious FPS game from India - Gamunation

DIVE INTO THE MOST MEMORABLE ACTION THRILLER EVER
Feel the storys dramatic intensity and see both sides of the story.
Dominate the battlefield strategically.
Fight to discover dark secret by completing 10 captivating missions.

EXPERIENCE CONSOLE-QUALITY GRAPHICS AND SOUND
Feel the chaos of war with console-like graphics, lifelike animations and dynamic objects.
The first FPS title powered by Unreal Engine 4 for iOS.
Specially designed for iPhone 5 and above

Special Ops is the story of Robert Cain, a special forces officer. Play as Robert Cain and obliterate your enemies as you discover secrets within your own organisation and right every wrong.
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We are happy to share more with you and hear your thoughts! Please follow us at:

http://specialops.gameeon.in
http://facebook.com/SpecialOpsTheGame
https://twitter.com/gameeon
http://www.gameeon.com

PeteOzzy's comments:


https://itunes.apple.com/nz/app/special-ops-for-ipad/id977549832?mt=8
05-13-2015, 06:27 AM
#2
Joined: Oct 2013
Location: Norwich, England
Posts: 4,596
I'm really not sure what to make of this, but the website looks legit and it could be pretty good. Make sure you pick the right version for your device as it's seperate iPad/iPhone apps.

05-13-2015, 06:35 AM
#3
Joined: May 2014
Location: Uk
Posts: 435
Looks good the graphics look good I wonder how the compare to modern combat 5 and I also wonder how the controls work I wonder if they are same as modern combat 5
05-13-2015, 07:08 AM
#4
Joined: Jul 2014
Posts: 256
05-13-2015, 10:21 AM
#5
Joined: Sep 2012
Location: New York, NY
Posts: 995
Downloading now and will try and post impressions soon if work allows.
05-13-2015, 10:33 AM
#6
Joined: Sep 2012
Location: New York, NY
Posts: 995
Played for a few min.... Not a smooth experience. Controls are delayed and not accurate. Graphics are not what I was expecting either. This is a very chunky game IMO. With all the flaws of MC5....this is no MC5.
05-13-2015, 10:53 AM
#7
Joined: Jan 2011
Location: England
Posts: 10,656
Must admit i wouldnt risk this, the company name alone gives me warning signs !
05-13-2015, 11:44 AM
#8
Joined: Sep 2012
Location: New York, NY
Posts: 995
Quote:
Originally Posted by psj3809 View Post
Must admit i wouldnt risk this, the company name alone gives me warning signs !
Wish I saw this sooner! Haha
05-13-2015, 11:46 AM
#9
Joined: Aug 2013
Posts: 1,937
Quote:
Originally Posted by psj3809 View Post
Must admit i wouldnt risk this, the company name alone gives me warning signs !
That and their trailer was made with iMovie.
05-13-2015, 12:18 PM
#10
Joined: Nov 2011
Posts: 4,400
Quote:
Originally Posted by psj3809 View Post
Must admit i wouldnt risk this, the company name alone gives me warning signs !
There's no real risk involved, they just happen to be a relative young company based in Mumbai so they are a relative unknown.
They formed in 2011, have a 12 man team and 30 or so apps already released on various platforms.

They are not a scam or a flash in the pan type and they are certainly ambitious and have built this with UE4.
It has a 4.5 rating on Google play where it's free to download with initial level and iap for full unlock.
It has gone through a roughy 9-12 month development period and multiplayer is in late stage development for it.

I don't really have a recommendation on it one way or another yet as it is a little bit underdeveloped, not by much but a bit, but it certainly is a solid enough base on which to build on and multiplayer appears to be well in advance but not mainstream ready yet.

I'd consider their previous apps as training and this as a push to mainstream for a previous unknown.
Dunno how it'll play out yet but the financing appears solid and the intent is certainly there so I wouldn't rule them out just because they are an unknown.
It probably would be better for most to wait for an update or two to the current build but in saying that, I see no risk in this one but I would definitely recommend latest devices and iOS only as it is UE4 and I'd expect a few stability problems that would need ironing out.

It looks pretty good and has potential. I'm just not sure if it's there yet.
Indicators are that every effort will be made to get there though.

Edit. I should also note that the version I saw was not the release build and I can only go on that earlier build so my impressions will not be as up to date as this build and it's unknown to me as to what improvements were made between then and now as I haven't had time yet to get this release version.
I'm quite looking forward to seeing the planned mutilplayer added at a later date though so will probably catch up with it then. I'd estimate (a guess but based on previous indicators) 6-8 weeks on the optimistic side.

Last edited by Rip73; 05-13-2015 at 12:40 PM.