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App description: 20% off during launch!

LISTED AS A BEST NEW GAME IN 92 COUNTRIES!

One price buys full app, no in-app purchases, no advertising.

NOTE for iPod Touch (5th generation) and iPad Mini (1st Generation) Users: Please uncheck "Better Graphics" in the Options Menu - this will keep the game from crashing on lower memory devices.

One hundred years from tomorrow...World War IV has started! Will you join the United Star Force to defend Earth and its colonies from the relentless attacks of the Non-Aligned Nations? Or will you assume the role of commander in the NAN, striking at our Star System to gain dominance over the most powerful military organization in history? Do you have what it takes to command an advanced space fleet in the greatest conflict humankind has ever known? With over sixty starships with customizable weapons and defenses available to you, can you take the fight to the enemy and control the Star System?

STARLIGHT TACTICS is a full 3D turn-based tactical space combat experience.

PROTECT THE SKY!



Key Features:

Full 3D Turn-Based Tactical Combat

Ever wanted to feel like you were really in space making strategic decisions that control the life and death of your fleet? Control the heading (yaw), pitch and roll of massive starships as you stategize your next move in a fight amongst the planets and moons of our star system.

Intense Single Player USF Campaign

Play through fifty missions of an exciting and immersive single player campaign as you fight amongst beautifully rendered planets in our star system.

Freeplay Skirmish Mode

Brush up on your tactical skills as you play against the AI or a human opponent (shared mouse and screen experience).

You own your fleet

Be careful not to scratch the paint on your space fleet! Destroyers, Stealth Ships, Littoral Combat Ships, Cruisers and Carriers all persist from mission to mission in a SpaceDock where you requisition, inspect, repair, upgrade and decommission your forces.

Physics come into play

Ships are hit by weapons and go into a roll. Plasma weapons impact asteroids and send them hurling off toward enemy ships. Ships can ram each other and cause catastrophic damage.

Soundtrack by David Arkenstone

David Arkenstone, three time Grammy nominee and composer of music for World of Warcraft: Cataclysm brings his sensational talent to bear on Starlight Tactics, with musical themes to accompany every battle.

Quotes from Beta Testers:

"In terms of turn based tactics this is very unique. This is the first one of its kind to use 3 dimensions that I know of for movement and placement, and it works and functions very well. In fact this is the only true 3d strategy space game that I can think of since Homeworld movement-wise."

"The details are great, especially with the battle. Keep up the good work!"

"I ABSOLUTELY LOVE that I can ram, and/or fire upon my fellow ship(s) if I am not careful."

"The concept of the game is great."

"Saw you guys at PAX...lots of cool details and a great simulation of 3D space combat."
05-28-2015, 12:36 AM
#2
Joined: May 2011
Posts: 1,660
Interesting

05-28-2015, 08:49 AM
#3
Joined: Nov 2014
Posts: 366
Is this any relation to Starlight Inception on the Vita? I think it is. Dunno if that's a good or bad thing...
05-28-2015, 05:11 PM
#4
Joined: Jan 2011
Location: England
Posts: 1,330
Looks good
05-28-2015, 05:44 PM
#5
Joined: May 2014
Posts: 491
Bought. I'll gives some thoughts later
05-28-2015, 07:07 PM
#6
Joined: May 2014
Posts: 491
I'm liking this. Fixed screen, does not rotate when I rotate my air, which is annoying but not a big deal. It actually is what I thought Sid's starship game was going to be in regards to combat, but this is much better combat than that. 3d space fighting. Controls take a minute but they are good once you understand. So far missions are combat only, some story but the 4 missions I played were my ships vs 2-3 others. No planet mangemeant or anything. You purchase your fleet with points won by playing. Upgrades for weapons, hull, different weapon types etc... Combat is really tactical, turn based..choose to move how and where first, or choose not to move, or stealth etc..then choose weapon angle and attempt to line up a shot on the enemy. Graphics are really nice, ships look real cool, can zoom and view your shots and position. Lots of ship types, I can customize upgrades and some load out but not the look of the ships, at least not yet Very early into it, but enjoying.
05-28-2015, 08:22 PM
#7
Joined: Jan 2011
Location: England
Posts: 1,330
Quote:
Originally Posted by ashmike3 View Post
I'm liking this. Fixed screen, does not rotate when I rotate my air, which is annoying but not a big deal. It actually is what I thought Sid's starship game was going to be in regards to combat, but this is much better combat than that. 3d space fighting. Controls take a minute but they are good once you understand. So far missions are combat only, some story but the 4 missions I played were my ships vs 2-3 others. No planet mangemeant or anything. You purchase your fleet with points won by playing. Upgrades for weapons, hull, different weapon types etc... Combat is really tactical, turn based..choose to move how and where first, or choose not to move, or stealth etc..then choose weapon angle and attempt to line up a shot on the enemy. Graphics are really nice, ships look real cool, can zoom and view your shots and position. Lots of ship types, I can customize upgrades and some load out but not the look of the ships, at least not yet Very early into it, but enjoying.
Thanks for imps
05-28-2015, 08:25 PM
#8
Joined: Jul 2013
Location: In a hole
Posts: 1,961
Quote:
Originally Posted by skylined87 View Post
Is this any relation to Starlight Inception on the Vita? I think it is. Dunno if that's a good or bad thing...
I was excited until I started thinking the same thing. I hope it isn't related to that developer! SI got horrible reviews...
05-29-2015, 03:22 AM
#9
Joined: Oct 2008
Posts: 4,086
Quote:
Originally Posted by ScotDamn View Post
I was excited until I started thinking the same thing. I hope it isn't related to that developer! SI got horrible reviews...
Same developer, I am afraid.

Anyone else has some review to offer?

The Unofficial Touch Arcade's Captain Slow(TM)

Honestly, I was never terribly good at games. - Finch (PoI S2E16)
05-29-2015, 05:47 AM
#10
Joined: Sep 2011
Location: Perth, Australia
Posts: 61
Same decs as Starlight Inception which I foolishly got for Vita. They've apparently worked hard at this one. May wait for more feedback before pulling the trigger.