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iPhone: 9,000BC, $0.99, on Top of Action and Adventure now! The first one!

09-20-2009, 12:27 PM
#1
Joined: Sep 2009
Posts: 356
9,000BC, $0.99, on Top of Action and Adventure now! The first one!

BREAKING NEWS: 9000BC is in TOP NO.20 in TOP PAID APPS in Role Playing at the US AppStore now!!!!



Also, my game play video has got more than 8000 hits now!
The new game play video will be uploaded soon!


Youtube link | Pop Up



9,000BC Game Description:
9000BC is based in 9000BC. The natives from neighboring tribes and the monsters from the deep Jungle and are coming. They are coming to take away the power of life from your Village. Your soul task is of a protector.
In order to destroy the enemies, you are not alone. There are Gods who are there to assist you. Get the power of Gods to magnify your strength and eliminate the monsters in creative ways.
9000 BC features creative game play and promises to take you back in time where fiction is reality.



Features:

* Creative Gameplay - use sphere to kill the natives, use water to eliminate the Fire Devils, blast that Volcano to destroy Tree Monsters, drag way the Bird and more...
* Cave painting inspired graphics
* Different Enemies and Monsters, each can be destroyed in a unique way.
* The Sea Food Energy Supply System - feed yourself to keep fighting.
* Amazing Physics Engine integration - you can burn and blast your enemies
* God Powers - Get God powers and take control over the nature.
* Enemies recycle system - you can use your enemies as fuel for your God Weapons
* Upgrade health, food supply system as you grow.
* Strengthen your Godly powers as you grow.
* In game Tutorials.
* More surprising features are coming and you can help shape the next version of 9000BC. To find out more see in-game link.

Screen Shots:


















For more information visit the website: 9000BC.com



I hope you like it!

INTRO PRICE: $0.99

Last edited by 9000bcgame; 10-13-2009 at 01:59 AM.
09-20-2009, 12:29 PM
#2
so pocket god meets stickwars...


Waiting For: Eliminate

09-20-2009, 12:32 PM
#3
Joined: Jul 2009
Location: Behind You!
Posts: 862
Congrats! This would surely bring up the sales.

Add me on Game Center: weisome
Beta Tested: America's Next Top Model, Earth Vs Moon, iPlutoid, Minigore, Ground Effect, GeoSpin, Contre Jour
09-20-2009, 12:37 PM
#4
Joined: Mar 2009
Posts: 205
most messed up castle defense i've ever seen
09-20-2009, 01:03 PM
#5
Joined: Mar 2009
Posts: 4,443
/bought

And no, the gameplay is in no way related to Pocket God, which is a good thing in my book.

Now Playing: Vietnam '65 | .Decluster | BP2Black | Monster Hunter Freedom Unite | Banner Saga | Ultimate General Gettysburg | Papers, Please | SmartGo Kifu | Crowntakers | Brogue | FTL
09-20-2009, 01:14 PM
#6
Joined: Apr 2009
Posts: 1,023
possibly the most played game i bought this week, never been into the whole stickman wars genre either.

lookin forward to updates in tha future

Currently playing: Joe Dever's Lone Wolf and FM2014
09-20-2009, 02:32 PM
#7
Awesome graphics and the game us a lot of fun. I highly recommend it. Just move the pause button because it too easy to accidently hit. Great game!
09-20-2009, 03:19 PM
#8
Joined: Sep 2009
Posts: 356
Quote:
Originally Posted by J.R. Jalapeno View Post
Awesome graphics and the game us a lot of fun. I highly recommend it. Just move the pause button because it too easy to accidently hit. Great game!
Thanks, I did a lot of research in Cave painting... trying to apply that style in my game :>

Where should I put the pause button then?? Maybe put it at top left corner?
Let me ask other players and I will make a decision :>

Thanks so much for your feedback!
I am working on the new update now :>
09-20-2009, 03:33 PM
#9
That is a seriously creative concept and art style. I bought it for fun and to pick up some design and artwork tips. Great job on this game.

Development blog for Wormies, my first iPhone game:
http://wormiesiphone.blogspot.com/
09-20-2009, 03:36 PM
#10
Joined: May 2009
Location: The Underworld
Posts: 9,230
Quote:
Originally Posted by 9000bcgame View Post
Thanks, I did a lot of research in Cave painting... trying to apply that style in my game :>

Where should I put the pause button then?? Maybe put it at top left corner?
Let me ask other players and I will make a decision :>
love the cave painting art style, your research definitely paid off

i would say putting the pause in the upper right would be good, putting it on the upper left might make it too cluttered looking with the other displays already there

Quote:
Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Quote:
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.