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Is TouchArcade a good place to promote Word games

06-18-2015, 10:05 PM
#1
Is TouchArcade a good place to promote Word games

I'm making a word game, and looking for ways to promote the game.
Do you think TouchArcade is a good place to promote word games?
To me, it looks like TouchArcade members are kinda mid-core, hard-core gamers, so casual word games are not very suitable here.
What do you think?
06-19-2015, 12:08 AM
#2
Joined: Nov 2014
Location: China / Canadian
Posts: 605
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Quote:
Originally Posted by liteking View Post
I'm making a word game, and looking for ways to promote the game.
Do you think TouchArcade is a good place to promote word games?
To me, it looks like TouchArcade members are kinda mid-core, hard-core gamers, so casual word games are not very suitable here.
What do you think?
If you have a game talk it up. Puzzle games in whole or in part make up a lot of the game logic for all games.

06-19-2015, 04:47 AM
#3
Joined: Aug 2013
Posts: 1,065
May not be ideal but you may as well try!

Please follow me on twitter @JamesDestined I post lots of development from both my game creation and professional development.
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The light box, can you solve it (free) (on google play too)
https://itunes.apple.com/us/app/the-...6300?ls=1&mt=8
06-19-2015, 06:53 AM
#4
Capitals got some 16k views. It's not Asphalt 8 huge, but it's a respectable thread. I'd post it, the worst that happens is it gets ignored.

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06-19-2015, 10:45 AM
#5
Joined: Feb 1983
Location: Barcelona
Posts: 1,268,704
People are definitely interested in word games around here, it's just supremely difficult to make your word game stand out. Consider that the TouchArcade community is incredibly savvy, and just another word game is not enough. Capitals did as well as it did around here because it was not just a word game, but an incredibly unique and well executed word game.
06-19-2015, 11:46 AM
#6
It's a great question, since my first game I'm working on is a color-based-word-game-thing. I seem to remember spelltower was pretty popular around here too? Anyway, I'm always looking for more feedback on my game before release, so if anyone reading this is into word games, let me know, and I can send a beta invite.
06-22-2015, 02:25 AM
#7
Thanks for all the feedbacks.
What I am prototyping is actually a Word-RPG game.
I thought it is easier to make good impressions with the RPG elements, character graphics, etc.
But after some internal play testing, I found out that word-RPG are more difficult than other puzzle-RPGs, and now I'm struggling to find a way to make my game more accessible.
I guess the word-game audience is a bit different than other genres, right?
06-22-2015, 06:05 AM
#8
Joined: Nov 2014
Location: China / Canadian
Posts: 605
Send a message via Skype™ to 1stSPIN
Quote:
Originally Posted by liteking View Post
Thanks for all the feedbacks.
What I am prototyping is actually a Word-RPG game.
I thought it is easier to make good impressions with the RPG elements, character graphics, etc.
But after some internal play testing, I found out that word-RPG are more difficult than other puzzle-RPGs, and now I'm struggling to find a way to make my game more accessible.
I guess the word-game audience is a bit different than other genres, right?
Like to try it. Not sure if you posted the link. If not please do so.
06-25-2015, 09:57 PM
#9
I'm prototyping the game. It's not out yet.

Just like what Eli said, I'm thinking about how to make the game stands out from the development phase.