★ TouchArcade needs your help. Click here to support us on Patreon.

"First time" developing.

12-20-2008, 06:18 PM
#1
Joined: Nov 2008
Location: Porto, Portugal
Posts: 118
"First time" developing.

So, I want to develop games for the iPhone.
Games have been my main form of entertainment since I was 5 years old (with movies being a close second) and I've had some, IMO, pretty good ideas for games but never got around to learn how to make them.

Now, with the iPhone, all that changes.
I can make a pretty cool game without spending a lot of money.
But I don't know where to start...

I decided to buy these books (and learn/read them in this order):

Learn C on the Mac
http://www.amazon.com/Learn-C-Mac-Da...9814964&sr=8-1

Learn Objective-C on the Mac
http://www.amazon.com/Learn-Objectiv...9814991&sr=8-2

Beginning iPhone Development: Exploring the iPhone SDK
http://www.amazon.com/Beginning-iPho...9815009&sr=8-3


Do you think this is a good way to start and will these books (combined with lots of practice and some tutorials) be enough for me to develop a simple game on the iPhone?

Last edited by henr1kk; 12-25-2008 at 06:57 AM.
12-20-2008, 06:23 PM
#2
It seems like it, but what do i know lol. I mean, if i wanted to start dev'ing, i would give em a read prob.

Game Suggestion: iJello. Lol, i think that would be so fun, just jiggling it all day..... and since apparently boobs have already been rejected, its the next best thing!

12-20-2008, 06:25 PM
#3
your going to need art too... programming is only 1/2 the process
12-20-2008, 06:28 PM
#4
Joined: Nov 2008
Location: Porto, Portugal
Posts: 118
Quote:
Originally Posted by jonaswills View Post
your going to need art too... programming is only 1/2 the process
Yeah! I had some doubts about that too...
What's the software used for "drawing" game art?

I'm a total noob at this, sorry...
12-20-2008, 07:13 PM
#6
Joined: Nov 2008
Location: Porto, Portugal
Posts: 118
Quote:
Originally Posted by jonaswills View Post
Thank you very much
12-20-2008, 07:49 PM
#7
Joined: Nov 2008
Location: Porto, Portugal
Posts: 118
Just one more question...
What software is used to create (draw) 2D game art, like the characters, the environment, etc?
In what format must it be exported in order to be used on an iPhone game?

Are there any good and recent books or tutorials dedicated to 2D game art?

Thanks
12-20-2008, 09:39 PM
#8
Joined: Oct 2008
Location: New Orleans, LA
Posts: 893
Wear protection
12-20-2008, 10:17 PM
#9
Joined: Nov 2008
Posts: 128
Quote:
Originally Posted by henr1kk View Post
Just one more question...
What software is used to create (draw) 2D game art, like the characters, the environment, etc?
In what format must it be exported in order to be used on an iPhone game?

Are there any good and recent books or tutorials dedicated to 2D game art?

Thanks
usually you refer to this as sprites, and you use any graphic design related app you want. i use photoshop and illustrator, and for animations of explosions or other pre drawn keyframe animation i use after effects or combustion.

designing good art is a skill of its own, just lik programming good games, apps.. it might be easy for some to learn obj-c or photoshop, but each of these takes time to really get good at.. so just start small if you want to do it and dont give up.. eventually youll start to hone your skills and decide where to focus your creativity
12-20-2008, 11:39 PM
#10
Joined: Nov 2008
Location: Porto, Portugal
Posts: 118
Quote:
Originally Posted by drunknbass View Post
usually you refer to this as sprites, and you use any graphic design related app you want. i use photoshop and illustrator, and for animations of explosions or other pre drawn keyframe animation i use after effects or combustion.

designing good art is a skill of its own, just lik programming good games, apps.. it might be easy for some to learn obj-c or photoshop, but each of these takes time to really get good at.. so just start small if you want to do it and dont give up.. eventually youll start to hone your skills and decide where to focus your creativity
Thanks