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Is it just me or did game prices go up? $2.99 now the new .99

07-09-2015, 08:32 AM
#1
Joined: Jan 2015
Location: Liberty city
Posts: 2,770
Delete please

Delete please . Didn't mean to start a disaster

Last edited by Jayg2015; 07-09-2015 at 03:34 PM. Reason: Didn't mean to start a disaster
07-09-2015, 08:39 AM
#2
Joined: Oct 2012
Location: Michigan, USA
Posts: 1,192
That's just kind of the name of the game when it comes to technology. My 5 year old PC doesn't run World of Warcraft as well as it used to. Sure Blizzard has updated the graphics in the newer expansions but it's on me if I want it to run as smoothly as possible. Can't expect the developers to cater to you. They do everything they can within certain limits.

07-09-2015, 09:43 AM
#3
Joined: Jan 2013
Posts: 545
I have been noticing more and more apps are escaping from the freemium genre and presenting a more "premium" product (still riddled with IAP mind you). But yeah there's an onbvious shift in mentality coz they hooked the crowds on mobile gaming and app, so now they are profiting from people's habits.
Also Apple has stated they wanted to change that run to the bottom and make the appstore more profitable for them and less shovelwar-y (although that remains to be seen).
As for your second point on devices, I completely agree. I got a Mini and am seeing a bit more games not supporting it which breaks my heart coz I still didn't squeeze out the right amount of usage from it (for its price). There are cases where it's understandable for its tech capability, but other times it baffles me how a game like Adventures of Pip (pixellated 2D platformer) only run on newer devices (even iPhone 5 isnn't supported). So yeah there must a little lobbying from Apple to push out older devices with some devs.
07-09-2015, 11:12 AM
#4
Joined: Jan 2015
Location: Liberty city
Posts: 2,770
Quote:
Originally Posted by Fangbone View Post
That's just kind of the name of the game when it comes to technology. My 5 year old PC doesn't run World of Warcraft as well as it used to. Sure Blizzard has updated the graphics in the newer expansions but it's on me if I want it to run as smoothly as possible. Can't expect the developers to cater to you. They do everything they can within certain limits.
You mean cater to everyone right . I'm sure I'm not the only one who bought a brand new device within the last couple of years to find its now outdated.
07-09-2015, 11:27 AM
#5
Joined: Jan 2015
Posts: 339
$3 is still nothing for a game. Considering I will buy anything of interest for the PC at the $5 price (Well, $10 if we're honest but I at least ponder that) $3 usually gets you just as good of a game and sometimes better.

Granted, I have to have some interest. The problem is often that games released at a lower price point are often not that interesting to me. There are some exceptions.

Still, it's not a huge risk. I quit playing demos a long time ago because they are so neutered compared to what they used to be that they often weren't worth the time. In fact, I can't remember the game, but the last demo I played convinced me not to buy the game and it wasn't until a friend insisted I give it a chance that I discovered the demo basically sucked. Publishers are so worried about customers being happy with the demo that they never buy the actual product, so the tactic for nearly the past decade has been to release something to restricted and shallow it has become a pointless practice.

All-in-all, it depends on the type of game to. $3 for any genre is nothing. $1 is better, but I almost feel like stealing. $10 for a match 3? Sure, if it's good. Otherwise I won't bother. It all depends.

Unfortunately, to get away from freemium the flipside is allowing the developers to charge for real money instead of the pittance so many expect them to take.
07-09-2015, 11:58 AM
#6
Joined: Apr 2015
Location: Arendelle
Posts: 654
Quote:
Originally Posted by Jayg2015 View Post
Also I don't think it's fair that I have to buy the newest apple product to play a highly anticipated game because why buy a new iPad if nothing is wrong with the one I'm using. I love apple and support them but I just think they are doing too much to get us to buy their products. $400 wasn't good enough now I have to spend $500 on a newer version to play some of the newer games.
Quote:
Originally Posted by nemerleb View Post
So yeah there must a little lobbying from Apple to push out older devices with some devs.


This thread should be moved to Above Top Secret, you'll get a much better discussion there.


Have you considered that game optimization takes a lot of time, a lot of testers and a lot of devices? It's simply not profitable, considering the really small percentages of people who use outdated devices/softwares, let alone how little of those are actually potential consumers.

More and more games are made with commercial engines (Unity3D specifically), which, granted does force iOS updates (example, newest Unity engine only supports iOS 6 and up), but a lot of developers don't even support iOS 6, simply because of the hardware. Developers will do anything to get 5 star ratings, so they rather avoid lower-end devices which could cause potential frame rate issues here and there, just to not recieve lower ratings because of that. Losing those few potential consumers is a better case scenario for the developers if it means higher ratings.

If there really was some "hey man, we'll give you 10.000 bucks if you make your game only iOS 8 and up mwahahaha" going on, I'm pretty sure we'd know about it. There's so many developers and some are really trying to be as transparatent as possible. I don't think Apple would risk their reputation with silly things like that. By the way, Apple's main selling point of iDevices aren't hardcore mobile gamers.


As for the price increase, that's probably a combination of freemium backlash and mobile platform popularity and respect. Though not to say that the games themselves aren't worth the 3$. Why there are no demo versions anymore? Well, they're simply not profitable.


You shouldn't complain about devices like iPods, iPhones 5C, iPad minis not being able to run the newest games. These things are out-dated on release, so if you consider yourself a gamer, you should do some research on what you're buying first.
07-09-2015, 12:22 PM
#7
Joined: Oct 2012
Location: Michigan, USA
Posts: 1,192
Quote:
Originally Posted by Jayg2015 View Post
You mean cater to everyone right . I'm sure I'm not the only one who bought a brand new device within the last couple of years to find its now outdated.
Just a generalization
07-09-2015, 12:30 PM
#8
Joined: Jan 2013
Posts: 545
@Elsa OMG you went in on me! Hard! And with that pic! Ruthless...
You are absolutely right. But I was talking about games that don't need that amount of power and optimization but still require to have the newer generation. Again, like Adventures of Pip; I am baffled as to why it needs to be on recent tech if it's a simple retro platformer.
And come on! I am not a tinfoil-hat-wearer for thinking companies don't encourage dev to utilize newer hardware to phase out older ones. I mean, it's all business. I promise I don't relate to anything Lord Xenu and co say :P
07-09-2015, 12:43 PM
#9
Joined: Jan 2015
Posts: 339
Quote:
Originally Posted by nemerleb View Post
@Elsa OMG you went in on me! Hard! And with that pic! Ruthless...
You are absolutely right. But I was talking about games that don't need that amount of power and optimization but still require to have the newer generation. Again, like Adventures of Pip; I am baffled as to why it needs to be on recent tech if it's a simple retro platformer.
And come on! I am not a tinfoil-hat-wearer for thinking companies don't encourage dev to utilize newer hardware to phase out older ones. I mean, it's all business. I promise I don't relate to anything Lord Xenu and co say :P
The simple answer, which most people will not like, is because companies don't want to spend the money on testing. All the little differences that make the iPhone 5 different from the iPhone 6 or the big differences between iOS 7 and iOS 8 means a lot of testing. It means a lot of (expensive) regression testing. They can't claim to support something they didn't test, and if the market is moving to newer devices the incentive is only to test enough to gain enough marketshare to make a profit.

So while the actual resources need to run an application may well be within the capabilities of an older device and OS, the publisher or developer may just decide it's not worth the effort to make sure it works.
07-09-2015, 02:08 PM
#10
Joined: Jan 2015
Location: Liberty city
Posts: 2,770
Next month each game will be $4.99 month after $9.99 and so forth . Every month you will have someone like me mention that prices are going up and defending gamers and we will have another guy defending the fact that well" x "amount of dollars isn't even that much , Apple deserves it and I should just suck it up .