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Community Moderated Store Fronts on the App Store - Good Idea?

07-14-2015, 11:06 AM
#1
Community Moderated Store Fronts on the App Store - Good Idea?

Just thought I'd ask this question on the forums as it's something I mentioned on the comments on the article about distribution of profits on the app store.

I suggested that maybe community curated store fronts might be a good way to expose little known gems on the app store. The examples I gave were a Touch Arcade store front that mirrored the recommended and well reviewed games on TA, or a community like Just Adventure hosting a store front dedicated to quality adventure games. They would essentially put different communities apps front and center for all to see. I could be argued that then you'd have hundreds and thousands of pointless store fronts that wouldn't serve any purpose. For that you could either have Apple review the 'Community Store Front' application, maybe you need to prove you actually have a community following already? If not, why not give everyone their own store front? I mean, you bookmark Touch Arcade, right? You could bookmark store fronts of like minded gamers/app users?

Basically, I'm saying if the deluge of daily app submissions is too many to curate for the App Store engineers, why not put it in the hands of the users? It would just be another way of connecting users with the Apps they love, and you're not going to do that with a list of the top twenty of a certain category.

Tom Bowen, Thinkerton Games
www.thinkertongames.com
Games:
Cubix Challenge
07-14-2015, 11:10 AM
#2
I do think it's worth a shot! Whether by commercial entities like TA or (more likely) volunteers/trusted reviewers. (Who might also have a gig at a gaming site, of course.)

(But I also think Apple could curate a TON of sub genres themselves, a la the new Music--after all, every app starts like in front of an Apple reviewer. Apple already does some curated featuring of course—but I wouldn't mind a lot more of that and less automated "snowball" algorithms that take successful games and make them more successful while leaving little attention for the long tail. I LOVE weird little games in that long tail!)

Morgan Adams (GameCenter: “Adams Immersive”)
My upcoming first game: Scree (Forum thread)
My upcoming VR horror experience: This is Not the Church of the Worm (Forum thread)
Stop making lists. Organize with shapes and colors instead: DotSpace (Forum thread)

07-14-2015, 11:41 AM
#3
I don't think iOS has enough good games to have more than a couple curated lists.
07-14-2015, 12:41 PM
#4
Quote:
Originally Posted by SherlockEB View Post
I don't think iOS has enough good games to have more than a couple curated lists.
I guess that's my point, it's subjective. The person who thinks endless runners are be best thing since sliced bread probably won't have the same likes as the person who loves hex based wargames. If you found a group of gamers that enjoyed, sought out and recommended games similar to your own likes then maybe you'd be exposed to games you'd love that you would have never heard of otherwise. One mans trash is another mans treasure!

Tom Bowen, Thinkerton Games
www.thinkertongames.com
Games:
Cubix Challenge
07-15-2015, 04:48 PM
#5
Joined: Jan 2010
Location: Chicago, IL
Posts: 157
So, Thinkerton, I like your idea in general.

I do wonder just how useful it would be. How much does someone, say, following the TotalBiscuit curation list, is actually motivated to buy games based on that? And for lesser curators and on down, how much does it help them? Plus, does Apple really want to introduce someone else as an authority on the best games besides them? There's a reason why they ban other discovery apps. They want to be the head honcho for app discovery. The problem is that beyond their well-curated editor's choices and weekly features, discovery of anything Apple hasn't noticed kinda blows.

Now, admittedly, Apple has done something like this before with featured lists presented by certain developers, and any feature does help because of the way the App Store works. Steam discovery actually is probably the best of any store if only because they have a system in place to find games, and the curators, and whatnot.

Ideally, I'd like to see Apple do something like this, for sure. Heck, just rip off the Steam Curators functionality and call it a day. But I just don't know if we'll see it soon.

I gave three and half stars to your favorite game.
07-15-2015, 07:18 PM
#6
Quote:
Originally Posted by wondroushippo View Post
So, Thinkerton, I like your idea in general.

I do wonder just how useful it would be. How much does someone, say, following the TotalBiscuit curation list, is actually motivated to buy games based on that? And for lesser curators and on down, how much does it help them? Plus, does Apple really want to introduce someone else as an authority on the best games besides them? There's a reason why they ban other discovery apps. They want to be the head honcho for app discovery. The problem is that beyond their well-curated editor's choices and weekly features, discovery of anything Apple hasn't noticed kinda blows.

Now, admittedly, Apple has done something like this before with featured lists presented by certain developers, and any feature does help because of the way the App Store works. Steam discovery actually is probably the best of any store if only because they have a system in place to find games, and the curators, and whatnot.

Ideally, I'd like to see Apple do something like this, for sure. Heck, just rip off the Steam Curators functionality and call it a day. But I just don't know if we'll see it soon.
I have to check out Steam and see how they do it, I haven't used it in a while. Thanks for sharing your thoughts, I just think there HAS to be a way to make the store less of a slog for new developers.
07-16-2015, 09:44 AM
#7
Joined: Jan 2009
Location: Boulder, CO
Posts: 230
Recommended collections based on previous likes (just like Music) would be awesome! Even better if they opened it up to 'guest' curators from reputable places like TA
07-16-2015, 09:47 AM
#8
I think Xperimental Games suggested something like this a while back. I like the idea, but it always takes Apple years to catch up with what people want. :/

Currently, Apple has a widget you can add to a site that lists recommended apps. I put it on my site, then took it down, then added it again, and finally took it down for good. The problem is that if you want to add anything to it, you have to start the whole list from scratch, searching each game and then adding it to the list -- and finally copying the code. It's beyond me why Apple can't manage to make something similar that saves the list and let's you easily add/remove apps from it when you want. Something like that that works properly can be a great way for sites to recommend games their audience might like.

Last edited by AppUnwrapper; 07-16-2015 at 09:51 AM.
07-16-2015, 09:56 AM
#9
Quote:
Originally Posted by wondroushippo View Post
So, Thinkerton, I like your idea in general.

I do wonder just how useful it would be. How much does someone, say, following the TotalBiscuit curation list, is actually motivated to buy games based on that? And for lesser curators and on down, how much does it help them? Plus, does Apple really want to introduce someone else as an authority on the best games besides them? There's a reason why they ban other discovery apps. They want to be the head honcho for app discovery. The problem is that beyond their well-curated editor's choices and weekly features, discovery of anything Apple hasn't noticed kinda blows.

Now, admittedly, Apple has done something like this before with featured lists presented by certain developers, and any feature does help because of the way the App Store works. Steam discovery actually is probably the best of any store if only because they have a system in place to find games, and the curators, and whatnot.

Ideally, I'd like to see Apple do something like this, for sure. Heck, just rip off the Steam Curators functionality and call it a day. But I just don't know if we'll see it soon.

After the release of the new itouch Apple are clearly not really focused on game support let alone curators, that said I think it would work there are still hidden gems on the App Store people missed and a wider range of curators ideally gamers could really open up the closed store.

I'm in the UK and a lot of people I speak to have no idea how I find all A* GAMES there not TA users and not all that fussed about getting some gaming app yet it still baffles them how they cant find say EMERGENCY HD form a few years ago without a specific search.
07-16-2015, 10:05 AM
#10
Joined: Apr 2015
Posts: 290
Quote:
Originally Posted by SherlockEB View Post
I don't think iOS has enough good games to have more than a couple curated lists.
In recent weeks iOS has shown a rise of quality titles and if this trend continues I would enjoy some sort of organizing to take place! Finding titles is just too damn difficult at this point.

The AppStore is filled with garbage of both the f2p & premium variety that needs to be pushed to the wayside to make room for the quality titles that've been released.

I feel like curated lists would help this immensely as Apple's organization of apps is a joke. How exactly angry birds & cut the rope fall into Adventure is beyond me as these titles are clearly Physics/ puzzler. This is why curating / tagging would be a fantastic addition to the AppStore ecosystem. Both for the developers and the consumers as ease of access is key to a functioning market.