★ TouchArcade needs your help. Click here to support us on Patreon.

Do you think a console game should also have a mobile to launch

07-24-2015, 08:20 PM
#1
Joined: Jan 2015
Location: Liberty city
Posts: 2,770
Do you think a console game should also have a mobile to launch

What do u guys think about a console game being accompanied with a mobile game to help promote it. Either a mobile that can interact with the console version or a game entirely different just to promote its console release.
I think it's kind of like a movie having a trailer to promote it or a TV series to go with the movie .
07-24-2015, 10:33 PM
#2
Joined: May 2011
Posts: 1,663
Not really. I think it just cheapens the mobile platform. Precisely what we're wanting to get beyond here.

07-24-2015, 11:58 PM
#3
Joined: Jan 2015
Location: Liberty city
Posts: 2,770
Quote:
Originally Posted by Talbs View Post
Not really. I think it just cheapens the mobile platform. Precisely what we're wanting to get beyond here.
Well if you think about it if the mobile is better than the console u just start taking over console gamers as well if they see the potential of what mobile had to offer
07-25-2015, 09:43 AM
#4
Joined: Apr 2015
Posts: 290
Quote:
Originally Posted by Talbs View Post
Not really. I think it just cheapens the mobile platform. Precisely what we're wanting to get beyond here.
In the current status yes I agree with you, but let's say this game companion app makes an astounding amount, that would give developers an idea on how much money can be made, take for example Fallout: Shelter, a game that was not even aggressive about iAP!

So in the short term yes it degrades iOS but in the long term it could offer insight to developers on the money to be made.
07-25-2015, 11:47 AM
#5
Joined: Nov 2013
Location: New Orleans, Louisiana
Posts: 2,264
Quote:
Originally Posted by jgeirge View Post
In the current status yes I agree with you, but let's say this game companion app makes an astounding amount, that would give developers an idea on how much money can be made, take for example Fallout: Shelter, a game that was not even aggressive about iAP!

So in the short term yes it degrades iOS but in the long term it could offer insight to developers on the money to be made.
Which then leads to more and more degrading as more and more people seeing as a platform to milk money out of. Look at the MKX companion game. Doesn't even have fatalities, energy system, and just a rehashing of another game they've already made just like what almost everyone else is doing at this point.

So, I think it's always in an effort to gain money but don't really care whether or not developers do decide to make companion games.
07-25-2015, 01:43 PM
#6
Joined: Jan 2015
Location: Liberty city
Posts: 2,770
so if the mobile game outshines the console version wouldn't it be better for mobile gaming
07-25-2015, 02:27 PM
#7
Joined: Nov 2013
Location: New Orleans, Louisiana
Posts: 2,264
Quote:
Originally Posted by Jayg2015 View Post
so if the mobile game outshines the console version wouldn't it be better for mobile gaming

If the mobile version outshines the console version people are gonna blame the dev for not putting as much effort into the console version. A companion app shouldn't be better than the actual app itself, and no one in their right mind would make it so.

How many times has a mobile app actually outshined a console one, and not by sales and monetary gain, but by actual gameplay?
07-25-2015, 07:20 PM
#8
Joined: Jan 2015
Location: Liberty city
Posts: 2,770
Quote:
Originally Posted by Anonomation View Post
If the mobile version outshines the console version people are gonna blame the dev for not putting as much effort into the console version. A companion app shouldn't be better than the actual app itself, and no one in their right mind would make it so.

How many times has a mobile app actually outshined a console one, and not by sales and monetary gain, but by actual gameplay?
Just want to include I've never played a fallout game before but when fallout shelter was released I loved it. I then when and bought one fallout game for Xbox 360 and then two weeks later another one. I believe they have been out for awhile and have seen them at GameStop with no intention of ever buying them. They have nothing to do with shelter really but it got me familiar with the games theme and characters in a way and now I'm a fan and IMO the mobile is better than the games on console . I like fallout shelters game style and genre more but they got me to buy two Xbox games.

I hope Nintendo does something major with this topic because they have the potential to do anything with their risk taking and innovative ideas for gaming. If anyone can do it they can.

Also...
Do u think the same dev or dev team would make the mobile and the console game or would they hire a team that has already built and succeeded at making mobile games

Last edited by Jayg2015; 07-25-2015 at 07:25 PM.
07-25-2015, 11:12 PM
#9
Joined: Apr 2015
Posts: 290
Guess you missed the point Anonomation, Monetary gain for developers was my point. Never has gameplay been good in a companion app, but the money is there to be made. That's my point, The money will hopefully bring more developers, shite companion apps at first and then full fledged mobiles !
07-26-2015, 12:26 AM
#10
Joined: Nov 2013
Location: New Orleans, Louisiana
Posts: 2,264
Quote:
Originally Posted by jgeirge View Post
Guess you missed the point Anonomation, Monetary gain for developers was my point. Never has gameplay been good in a companion app, but the money is there to be made. That's my point, The money will hopefully bring more developers, shite companion apps at first and then full fledged mobiles !

Monetary gain from lazy companion app's brings more monetary gain for even lazier companion apps. It just doesn't work that way.

Why spend money on extra development for the game when they can make the same amount witha really cheap spin-off?