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App description: *** Mazes of Karradash 2 is now available! The first chapter is 50% off! ***


"Mazes Of Karradash is a great lightweight retro-ish dungeon crawler" - TouchArcade.com

The city of Karradash is under attack: the monsters of the Shadow Realms are emerging from the depths.
No adventurer is strong enough to defeat the horde alone, but the whole people of Karradash is ready to fight.

"Mazes of Karradash" is a dungeon crawl RPG. In this game you have to develop both the individual characters that the entire village.

Game features:

- 8 races to unlock improving your village.
- 8 classes, each with their own special skills and attributes to unlock improving your village.
- Perma-death: If your character dies is lost forever, but another, stronger adventurer from Karradash will be ready to replace it.
- 25 Dungeon levels.
- Improve the structures in the city to unlock new items, upgrade equipment, enhance future generations of adventurers and more.
- Dozens of weapons, armor and shields available: choose the best equipment for your style of fighting.
- No Pay-to-win, No in-app-purchase of gold, diamonds, better equipment or other stuff: complete the game with your own skills. Old school.

68kStudios's comments:
Hello, my name is Federico and I would like to introduce my latest game, Mazes of Karradash.

It is a First Person Dungeon Crawl RPG (Like "Dungeon Master" or "Eye of the Beholder"), a genre that I have always loved.
I made this game as a one-man team, and I hope you enjoy my work.

If you want, I'm waiting for your feedback about the gameplay and the rules of the game (is it too easy or too hard? etc.).

Thank You,
Federico

PS: I have 3 promo codes available, ask if you are interested.


07-27-2015, 05:05 AM
#2
Joined: Jun 2014
Posts: 241
I'm interested, but I'm probably not good at reviewing games. So hope some one can help will notice this promo soon

07-27-2015, 05:22 AM
#3
Joined: Jan 2011
Location: England
Posts: 10,656
Dont normally ask for promo codes but i've been burnt before with Dungeon Master style games before so i've tested this with a promo code.

So far so good, nice graphics. Runs very quickly, found it quite tough (first opponent got me down to 4 health !) but a few 'sleeps' got my health back up.

Need to play this more and i will do later as i'm enjoying this so far. Would like to see the same engine used in a bigger 'world' not just a maze
07-27-2015, 05:36 AM
#4
Joined: Jul 2013
Location: Rome, Italy
Posts: 42
Quote:
Originally Posted by psj3809 View Post
Dont normally ask for promo codes but i've been burnt before with Dungeon Master style games before so i've tested this with a promo code.

So far so good, nice graphics. Runs very quickly, found it quite tough (first opponent got me down to 4 health !) but a few 'sleeps' got my health back up.

Need to play this more and i will do later as i'm enjoying this so far. Would like to see the same engine used in a bigger 'world' not just a maze
Thank you for your comment
Your characters will become stronger with each new game by unlocking weapons, items and other enhancements, so don't worry if it's a little too tough in the beginning.
07-27-2015, 06:09 AM
#5
Joined: Apr 2015
Location: Arendelle
Posts: 654
I was lucky enough to get a promo as well (thanks Federico!).

Just some first impressions after 15 minutes of play time:

- I love it that there's a manual. Gives the feeling that this really is an oldschool game, not just another game claiming to be oldschool only because the word sounds cool.
- I like most of the pixel graphics (textures, monsters, avatars). Only the buttons seem way out of place. I wish there was more variety in the dungeon wall textures though
- sounds and music are good so far
- I'm not a fan of random encounters in my dungeon crawlers, but I guess that's the gameplay style of the game that some don't like and some won't mind
- I don't know about the difficulty just yet. Haven't played enough and I haven't read the manual yet
- What really stands out in this game is the village building mechanic. Seems like it adds a whole new layer of depth and a long-term goal in this perma-death RPG. I also like how this encourages (or forces haha) you to play every class and race in the game

I generally like what I've seen so far and I definitely have an urge to play this some more.

Last edited by Elsa; 07-27-2015 at 06:36 AM.
07-27-2015, 06:32 AM
#6
Joined: Jan 2011
Location: England
Posts: 10,656
Yeah some good points, like you say the manuals a great addition

And yeah a bit more variety to the walls would be good. Again i know its a maze but just something a bit different in some areas would add a nice touch. So far a great homebrew effort as i presume you're a 'one man team' ? Nice work
07-27-2015, 07:10 AM
#7
Joined: Apr 2015
Location: Arendelle
Posts: 654
Quote:
Originally Posted by psj3809 View Post
So far a great homebrew effort as i presume you're a 'one man team' ? Nice work
Yes, everything except for the pixel art is done by him. Definitely impressive.

Hey Federico, could we get a link to the online manual? I'm used to having the game manual open while playing RPGs, especially early in the game. Thanks in advance.
07-27-2015, 07:17 AM
#8
Joined: Jul 2013
Location: Rome, Italy
Posts: 42
Quote:
Originally Posted by Elsa View Post
Yes, everything except for the pixel art is done by him. Definitely impressive.

Hey Federico, could we get a link to the online manual? I'm used to having the game manual open while playing RPGs, especially early in the game. Thanks in advance.
You can find it here
http://68k.prisma-comunicazione.it/k...karradash.html

07-27-2015, 08:50 AM
#9
Joined: Nov 2014
Location: Eos
Posts: 1,961
Thanks for the code! This is a true old school first person dungeon crawler. I really like the random encounters which I am very used to as a FF and DQ fan. But the appeal of this game is the dungeon crawler nostalgia and it has plenty and really like the pixel graphics that give it a true touch. My only suggestion would echo some others on here and that's decorating the walls some w torches etc but I have only played dungeon level 1 so maybe it changes at some point. Thanks anyway for a great game I will recommend it for sure!
07-27-2015, 09:07 AM
#10
Joined: Jul 2013
Location: Rome, Italy
Posts: 42
It seems that the lack of variety in the graphics of the dungeon has been noticed by most of you, so I'll keep it in mind for future updates.

Thanks again everybody for the feedbacks, I look forward for more comments