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Pull My Tongue [WiP, one-man-project]

07-27-2015, 05:36 AM
#1
Senior Member [Original Poster]
Joined: Jul 2015
Posts: 102
Pull My Tongue - Launches Feb 4th

One year ago I started working on a little idea I had and at the same time learn how to code in C#. So I have made everything in this game myself but am gonna have someone else do sounds and music. Before this I worked at Visual Dreams as the sole artist on games such as Herman the Hermit, Linkies Puzzle Rush and Slam Dunk Basketball. So I was used to Unity but not coding.

Anyway to the game, it is a simple puzzle game for mobile devices that is heavily inspired by games such as Cut the Rope, Pudding Monsters etc. The goal is to drag the chameleons (Greg) tongue through all the stars to the popcorn. I'm just gonna post some screens and gifs so you guys get the idea.

Main Menu


World Select


Ingame Screenshot


Ingame Screenshot 2


Endscreen


Greg Interaction


Gregs animation rig


The game is about 70%ish done, I yet have to add some animations, more levels and the final sound and music.

I'm gonna post development in this thread so it might get a bit technical some times but I'm sure you guys can handle it

Thanks for reading!
//David

Last edited by Zilk; 01-19-2016 at 05:35 PM.
07-27-2015, 06:09 AM
#2
Joined: Apr 2010
Location: London
Posts: 338
really nice animation dude, good luck!

07-27-2015, 06:20 AM
#3
Senior Member [Original Poster]
Joined: Jul 2015
Posts: 102
joshsslade: Thanks!

I finished up the logo animation for the main menu and figured I would record a little preview of the game, so here are a video of the logo, menus and the three first levels

Hope you like it!


Youtube link | Pop Up
07-27-2015, 01:54 PM
#4
Joined: Aug 2014
Posts: 111
Very impressive looking for a one man project!

Check out my Dev Blog!
Follow me on Twitter @KaizenGameDev
07-28-2015, 03:50 PM
#5
Senior Member [Original Poster]
Joined: Jul 2015
Posts: 102
I finished up some character interactions today. Now you can scratch his back, poke both eyes and pull on his tail. Just for shits and giggles

07-28-2015, 10:09 PM
#6
Nice animation

Which tool do you use to create that super smooth animation? Great game!!!
07-29-2015, 01:18 AM
#7
Senior Member [Original Poster]
Joined: Jul 2015
Posts: 102
hunterextremb: Thanks! The character is painted in Photoshop and animated in Autodesk Maya.
07-29-2015, 01:42 AM
#8
Joined: Jul 2015
Posts: 15
This looks great! The tongue physics are really smooth and the character interaction in the menu is the kind of unnecessary greatness that I love.

Keep up the good work!
07-29-2015, 03:46 AM
#9
Joined: Nov 2012
Location: ID
Posts: 1,608
what software do you use for making greg's animation?
thanks

edit: doesn't read the previous post... Anyway is Greg a 2D character or 3D?

Game Center ID: copaeci

Last edited by copaeci; 07-29-2015 at 03:56 AM.
07-29-2015, 04:09 AM
#10
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,570
Really like this, could be a surprise hit!