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Tiny TrackZ

07-28-2015, 01:04 PM
#1
Joined: Oct 2008
Posts: 949
Tiny TrackZ

We're just putting the finishing touches to our new Railway Puzzle game Tiny TrackZ to submit on Friday. All being well, it should be launched mid-August. More details soon, but here's a work in progress screenshot
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07-30-2015, 07:55 AM
#2
Joined: Oct 2008
Posts: 949
just in time for a very last minute tweak, one of our engines is short of a name. Any suggestions? (Not "Thomas" ). Best one will get in the game
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07-30-2015, 08:20 AM
#3
Joined: Mar 2010
Location: England
Posts: 314
Quote:
Originally Posted by Zwilnik View Post
just in time for a very last minute tweak, one of our engines is short of a name. Any suggestions? (Not "Thomas" ). Best one will get in the game
How about 'Old Blue' or 'Punky' (as in Steam Punk)
08-02-2015, 04:37 PM
#4
Joined: Oct 2008
Posts: 949
Tiny TrackZ has been submitted to the App Store, so hopefully should be approved in time for its mid-August release.

In the meantime, here's a couple more screenshots from the iPad version..
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08-12-2015, 06:23 AM
#6
Joined: Oct 2008
Posts: 949
Tiny TrackZ is still waiting on App Store approval, so won't hit its original launch time tonight by the looks of things But we're still sponsoring the podcast this week and rather than delay launch until the next 'magic' Thursday we're going to let Tiny TrackZ appear on the App Store as soon as it's approved.