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App description: 2015 San Francisco GDC IMGA Best Upcoming Game!
Runner Up of the 4th Global Mobile Game Congress Indie Pitch Arena!

"Sure looks pretty, doesn't it?" - 148Apps

"KOI is a breath of fresh air in a sea of "me too" games." - TouchMyApps

"Beautiful Sound and visuals" - PocketGamer By Peter Willington


App Store Simultaneous Launch in 88 countries

Produced by Chinese indie game developer. With its simplicity and sincerity, Koi takes you on a journey of personal growth.

All I want is to return to you against all currents

With your help, the past will unveil;
What kind of force is behind, that drove the little koi to be so determined to achieve the impossible task?
Bits and pieces floating on the pond, what kind of story can they form?

The constantly changing surroundings are the reminder of the damages we did to the world.
In this world of danger and instability, you are to test your bravery and wisdom, and solve the puzzles together with the little koi.

With brilliant storyline embedded in each stage, Koi makes use of elements of puzzle solving, growth and collection. The further the story goes, the clearer it gets. Players are able to see through all the puzzles and finish this journey of mystery.

Game intro

·Aesthetic Visual: The mixture of colorful flat design and mysterious Oriental elements paints a fresh and beautiful lotus pond. Players can explore the place as a fish, attaining inner peace and meditative state of mind.

·Atmospheric Background Music: Background piano music by guest performer of Blizzard VGL Concert and music producer Zeta. Kois producer records the voice of nature in exchange for the best music experience of the nature.

·Engaging Plot: Koi is the best representation of the Hollywood Three-Act Structure. Starting from the initial peace, then the storm comes and enemies approach, to the multiple obstacles and upstream currents, can the little koi reach the other side in the end?

·Creative Stages: Each stage has its own elements of adventure, puzzle solving and item collecting. Scenes of lotus ponds, dirty water and calm lake, map out the perfect combination of nature, mystery and heartwarming emotion. Players can experience purification of mind and inner peace.

·Easy Operation: By tapping any point on screen, the fish will follow to that direction; by combining screen touching and virtual joystick, players can enjoy simple and convenient operation.

·Spiritual Journey: The double plot development aims to spread the message of environmental protection. While completing the self-purification, Koi calls upon everyone to protect their home environment.

Contact:info@lwan.com

Boardumb's comments:


08-05-2015, 08:32 PM
#2
Joined: Jul 2011
Location: Taiwan & Japan
Posts: 2,132
Oh my... I have been waiting for this one!

08-05-2015, 10:13 PM
#3
Joined: Nov 2012
Location: ID
Posts: 1,608
andd.... no universal support? why ...

Game Center ID: copaeci
08-05-2015, 10:23 PM
#4
Joined: Oct 2014
Posts: 264
Quote:
Originally Posted by copaeci View Post
andd.... no universal support? why ...
That is a shame. Looks great. Maybe it'll support iPad in the future.
08-05-2015, 10:26 PM
#5
OMG so pretty. I need to pick this up tomorrow.
08-05-2015, 10:28 PM
#6
Joined: Aug 2013
Posts: 181
Again, if a studio is going to release an official gameplay trailer, PLEASE make sure it's proof-read by a native English speaker. "Destroied"? Really?
08-05-2015, 10:51 PM
#7
Quote:
Originally Posted by Adsinjapan View Post
Again, if a studio is going to release an official gameplay trailer, PLEASE make sure it's proof-read by a native English speaker. "Destroied"? Really?
I might be reaching here, but maybe they thought they were being cute, playing with the spelling like it is in "koi?"
08-05-2015, 11:01 PM
#8
Joined: Mar 2014
Location: Reno, NV
Posts: 763
I'm with AppUnwrapper here. This does look very pretty. Will wait on some impressions as I'm getting tired of removing games I love lately to make space.
08-05-2015, 11:05 PM
#9
Joined: Aug 2013
Posts: 181
Quote:
Originally Posted by AppUnwrapper View Post
I might be reaching here, but maybe they thought they were being cute, playing with the spelling like it is in "koi?"
It'd be quite a reach considering the rest of the grammar mistakes.

I mean really, if people are up for it, I'm all for offering free proofreading services here on TA if devs would just ask!
08-05-2015, 11:07 PM
#10
I'm too tired now and should not be starting any new games, so I'm waiting for tomorrow. But it looks to me like there's hardly any text in the game itself, so I'm not too worried about the translation. Looks like another game as art, and can never have too many of those.