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App description: Start as an independent game dev; become the worlds greatest game studio!

Welcome to the next generation of game development! Game Studio Tycoon 2 puts you in the place of an independent game developer during the early days of the gaming industry. Play through 50 years of gaming history and develop on over 40 different platforms! Expand your studio along the way and hire up to 16 employees!

Features:
- Play 50 years of gaming history.

- Manage every detail of your studio! Hire employees, create up to 3 separate teams, raise money by getting investors and create games, consoles, and more!

- 4 unique locations with room for up to 16 employees!

- Amazing 3d graphics with motion captured animations!

- Two game modes Play the game as it was intended in normal mode, or test your skills with the unforgiving hard mode.

- Create your own gaming platforms.

- Create and manage Massive Multiplayer Online (MMO) games! You can determine the level of support to give the game and even create updates to boost sales!

- Research new technology that you can use to create better consoles and game engines.

- Manage up to 3 teams! Each team can work on their own project allowing you to release games and consoles quickly!

- A clean, minimalistic user interface allows you to play the game with ease.

- Appropriate for all ages

comingTouch.com's comments:


App Store Link: https://itunes.apple.com/us/app/id1018704225?mt=8
08-08-2015, 03:59 PM
#2
This is a suprise I didn't play the first one. I know people compard it to dev story and the steam one. I wasnt if this is indeed a true sequel so I did some digging.

What is a bit of a concern I followed the links on tycoon 2 and took me to Michael support page. Page states it's not been updated since 2013 with no mention of this game.

Having a quick search on Twitter seems the game did appear on store today. So I'm going to take one for team and let you know. Maybe comingsoon will speak up as he done the video

Last edited by hellscaretaker; 08-08-2015 at 04:24 PM.

08-08-2015, 05:58 PM
#3
Joined: Apr 2010
Location: San Jose, CA
Posts: 355
I toftt. It's not bad, very similar to the Steam game. The mechanics are somewhat different than the Kairosoft game, and the ability to juggle multiple teams and the way research unlocks basic game abilities seems somewhat novel.

Otoh, my game just got torpedoed because with two projects in flight (engine on hold with empty team and a game with all employees), only the engine would show in the bottom panel. I desperately needed to release my game early before going bankrupt, but since it wouldn't come up on rotation, I couldn't. Game over. Killed by bug.

There are a few other minor bugs or weaknesses. Training an employee takes them off work for a period of time but there's no indication they're training aside from a grayed out button deep in a dialog. It's difficult to switch teams on employees to manipulate project speed. It wouldn't give me a loan because I "didn't have enough money" though loans have no cost up front. In general I found there wasn't enough info as to employee status, etc.

Still, not bad. Not sure it's $4 good though.
08-08-2015, 06:25 PM
#4
This game looks interesting. I'm looking forward to more impressions before taking the leap. It's kinda cool to see how the dev starts out his business in his bedroom, though. I'm sure many can relate


"@ColeDaddy - My wallet hates you. That is all."
Drummerboycroy
08-10-2015, 04:04 PM
#5
Joined: Aug 2012
Posts: 16
Quote:
Originally Posted by geoelectric View Post
I toftt. It's not bad, very similar to the Steam game. The mechanics are somewhat different than the Kairosoft game, and the ability to juggle multiple teams and the way research unlocks basic game abilities seems somewhat novel.

Otoh, my game just got torpedoed because with two projects in flight (engine on hold with empty team and a game with all employees), only the engine would show in the bottom panel. I desperately needed to release my game early before going bankrupt, but since it wouldn't come up on rotation, I couldn't. Game over. Killed by bug.

There are a few other minor bugs or weaknesses. Training an employee takes them off work for a period of time but there's no indication they're training aside from a grayed out button deep in a dialog. It's difficult to switch teams on employees to manipulate project speed. It wouldn't give me a loan because I "didn't have enough money" though loans have no cost up front. In general I found there wasn't enough info as to employee status, etc.

Still, not bad. Not sure it's $4 good though.
Hey, dev here.

A more visual indication for when an employee is being trained will be in the next patch. I have yet to hear of the loan bug you are describing - but I will take a look into it.

As for you being unable to release your game - A temp solution would have been to pause the game, and wait for the correct project to rotate around. I will look into putting another "release game" button in a more convenient location (such as in the left side where the team info is displayed) as well as make it so the button to rotate info goes through each project.
08-10-2015, 04:21 PM
#6
Joined: Dec 2012
Posts: 804
Just throwing this out there... I would love to have a game like this, that cloud saves, and then when I get home I can continue on my iMac! That would be perfect!


Gamecenter: F34RTEHR34PER
07-22-2016, 03:39 AM
#7
Joined: Aug 2014
Posts: 271
Quote:
Originally Posted by MSEagle2 View Post
Hey, dev here.

A more visual indication for when an employee is being trained will be in the next patch. I have yet to hear of the loan bug you are describing - but I will take a look into it.

As for you being unable to release your game - A temp solution would have been to pause the game, and wait for the correct project to rotate around. I will look into putting another "release game" button in a more convenient location (such as in the left side where the team info is displayed) as well as make it so the button to rotate info goes through each project.

There is still no patch from the date the game released, August 2015, so even at 0,99 I'm holding back.