iPhone: Warmen 1.1 ($1.99) update is out

09-25-2009, 09:34 AM
#11
nice animation and style. well played frost3D.
voice acting on your promo vid needs the deep voiced guy all the films use.
09-25-2009, 12:51 PM
#13
How to destroy radar vehicle (mission 2)? I've used rocket launcher but nothing happend (and mission failed because i had no more rockets).

Few suggestions:
1. Multiple paths to go
2. Random enemies (each time we restart a mission enemies placed randomly)
3. new weapon types (knife for close combat and sniper rifle for distant kills)
4. powerups and upgrades (armor and etc)
5. more types of enemies
6. dynamic environment and scripted scenes
7. grenades (and ability to throw back enemies grenades)
8. plus your own ideas
09-25-2009, 01:47 PM
#14
rocket launcher destroy radar vehicles. two rockets usually is enough. sometimes if you aim high, one rocket disintegrate enemy device.
ps: we welcome all suggestions! thx!

[URL="http://frost3d.com"]iPhone Games[/URL]
09-25-2009, 03:34 PM
#15
I like the game very much. If i could i would buy it twice. good job!

i think shooting from a riding vehicle would fit nicely into the gameplay!
granade and a knife is a must.

\,,/ <|-.-|>
09-25-2009, 03:35 PM
#16
More:
- target zones (for headshots )
- more locations (including indoor)
- different defence moves like rolls
09-26-2009, 12:41 AM
#17
Quote:
Originally Posted by gunslinger View Post
Few suggestions:
1. Multiple paths to go
that was already on our "to do list"

Quote:
Originally Posted by gunslinger View Post
2. Random enemies (each time we restart a mission enemies placed randomly)
hmm, that's a good one.

Quote:
Originally Posted by gunslinger View Post
3. new weapon types (knife for close combat and sniper rifle for distant kills)
We were thinking about a sniper rifle but iphone can't handle large distances. a knife is more realistic.


Quote:
Originally Posted by gunslinger View Post
4. powerups and upgrades (armor and etc)
hmm..


Quote:
Originally Posted by gunslinger View Post
5. more types of enemies
I think making games was always about fighting with the computer's capabilities. To extract as much from it as we can. And right now we are fighting with available memory on iphone. If we win this fight we will put more enemies with more animations.

Quote:
Originally Posted by gunslinger View Post
6. dynamic environment and scripted scenes
7. grenades (and ability to throw back enemies grenades)
There will be crashing walls and stuff. Throwing back granades is fun and simple to do. Great idea.


Quote:
Originally Posted by gunslinger View Post
8. plus your own ideas
yup, we have plenty of those : )

Quote:
Originally Posted by gunslinger View Post
More:
- target zones (for headshots )
That's already in! Well maybe their heads should pop off if you do a headshot, that would be more obvious.

Quote:
Originally Posted by gunslinger View Post
- more locations (including indoor)
- different defence moves like rolls
locomotions and swiss rolls...
ups sorry : >
I personally like the "outdorness" of warmen
rolls hmm...
this feedback with you guys is great, we can get so many great ideas.

thanks!
09-26-2009, 05:05 AM
#18
Quote:
Originally Posted by frost3D games View Post
locomotions and swiss rolls...
what's this all about?

hurry with those updates!!
09-26-2009, 08:09 AM
#19
Quote:
Originally Posted by dominicjan View Post
hurry with those updates!!
we are but we are also working on a different iPhone project. We will make an official announcment in a week or so. Hope to get you guys interested in that as well

cheers.
09-26-2009, 09:27 AM
#20
2frost3D: Great game, Thanx!