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[PREVIEW] Rabid Gophers from QuantumSquid Interactive

09-24-2009, 05:34 PM
#1
Joined: Jun 2009
Location: USA
Posts: 223
Shotguns, Sniper Rifles & Dynamite! Kill RABID GOPHERS... Save the farm! [PREVIEW]

**** [11/18/09] ADDED STORY CUTSCENE VIDEOS ****

Hi everyone! We'd like to briefly introduce ourselves... We are QuantumSquid Interactive, an independent game developer located in Portland, Oregon.

Our website -----> http://www.quantumsquid.com


Currently - We have 2 iDevice titles in the final stages of development as well as a much larger scope iDevice RPG with a unique multi-player element in early development (more details and a sneak peek coming soon). If all goes as planned, our first game will be submitted to Apple for approval in a week or so.

Here is a preview of our debut iPhone/iPod Touch game - RABID GOPHERS. This is a series of reaction/time based mini-games where players blast, detonate and snipe away snarling rabid gophers for as long as they possibly can in order to achieve the highest time possible.

----- Features -----
  • Pick-up and play instant action
  • Colorful, hand-drawn art style
  • Campaign "Story" Mode with original animated cut-scenes
  • Unlockable Survival Modes
  • 3 uniquely different game modes
    • Gopher Blast - Players must save the dangling hamster by blasting each rabid gopher as they pop up their head, not quick enough and the hamster gets it.
    • Gopher Bombs - Players must repeat a detonation sequence that gets progressively longer and harder to memorize.
    • Gopher Sniper - Players must use a sniper rifle to blow away the gophers as they become increasingly quicker in popping out of their holes.
  • Uncomplicated, natural feeling touch screen control scheme
  • 12 unique achievements to be unlocked
  • OpenFeint integration keeps track of each player's best times and achievements so you can see where you rank among the world's best
Players can spend hours mastering it, or just a few minutes here and there, but we hope everyone will enjoy playing it!


Simply put... We wanted to provide a top tier game experience with instant action and challenge for only a buck.... that's a candy bar!

----- iPhone Screen Shots -----














----- iPhone Video -----
Video quality is a little low. We used an iPhone 3Gs to capture the game play on an iPod Touch. Just keepin' it in the family...


Youtube link | Pop Up



Youtube link | Pop Up



Youtube link | Pop Up



Youtube link | Pop Up

Last edited by QuantumSquid; 11-18-2009 at 12:52 PM.
09-25-2009, 02:12 AM
#2
Wow, looks great!

We Are Pocket Monkey Games
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•Our Games on the AppStore•

09-25-2009, 05:17 AM
#3
Joined: May 2009
Location: St. Gallen, Switzerland
Posts: 461
I hate game-only leaderboards, can't u guys use Plus+?
09-25-2009, 11:10 AM
#4
Joined: Jun 2009
Location: USA
Posts: 223
@PocketMonkey
Thanks, it is always great to hear that from other developers!

@Chronical
Thanks for the reply!

For Rabid Gophers we have implemented OpenFeint which is a very similar cross-game network which provides persistent game scores and global leader boards. Our primary reason for choosing OpenFeint stems from its established role in the iPhone gaming community and the overall polish of their API.
09-25-2009, 02:29 PM
#5
Joined: Dec 2008
Location: Indiana, USA
Posts: 4,040
The graphics look awesome, and it appears that you guys have a bit of a twisted sense of humor, which is always good. Can't wait to try this one out.

Eric Pankoke
Mobile Games Reviewer: Rusty Sabre, TouchMyApps
Blog: iPhone Life
Twitter: RustySabre
09-26-2009, 01:37 AM
#6
Joined: Jun 2009
Location: USA
Posts: 223
Thanks PointOfLight! This has been a fun (and slightly "twisted") game to work on. It's always interesting when a conversation such as "is the gopher blood chunky enough?" comes up during development. Hope you'll enjoy it!
09-28-2009, 11:07 PM
#7
Joined: Sep 2009
Posts: 101
Looks pretty cool. The chick popping out of the hole is great! I see the crosshair, sniper-type mode... Battle Bears type of game play??
09-29-2009, 04:58 PM
#8
Joined: Jun 2009
Location: USA
Posts: 223
Quote:
Originally Posted by Enigmious View Post
Looks pretty cool. The chick popping out of the hole is great! I see the crosshair, sniper-type mode... Battle Bears type of game play??

Thanks for the feedback, always great to hear. We were going for a tiny bit of "shock value" the first time the gopher hand comes up holding the fat chick. Obviously chick guts are a bad thing!

Yes, the sniper mode is controlled much like Battle Bears, with one finger for moving/aiming the reticle, and touch anywhere for firing. As time goes by, you become progressively pressed for time to nail the gophers before they jump. It creates quite an intense experience.
10-02-2009, 11:08 AM
#9
Joined: Jun 2009
Location: USA
Posts: 223
We posted a poll in a separate thread for feedback on the best icon choice... Have a look and tell us what you think, if you haven't already.
10-02-2009, 11:19 AM
#10
Joined: Dec 2008
Location: Indiana, USA
Posts: 4,040
Quote:
Originally Posted by QuantumSquid View Post
We posted a poll in a separate thread for feedback on the best icon choice... Have a look and tell us what you think, if you haven't already.
Here's the link: Icon Poll

Eric Pankoke
Mobile Games Reviewer: Rusty Sabre, TouchMyApps
Blog: iPhone Life
Twitter: RustySabre