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My shmups game on App Store: Pluto Strike

08-30-2015, 02:46 AM
#1
Junior Member [Original Poster]
Joined: Aug 2015
Posts: 2
My shmups game on App Store: Pluto Strike

Hi everyone,
I've released my first game on App Store, "Pluto Strike". It's a vertical shooter game.
I would greatly appreciate any advice or feedback.

Thanks,


09-02-2015, 11:29 PM
#2
I'm also making a vertical shmup so I downloaded this game to try.
My impressions:
1. The bullet patterns sometimes are too difficult to avoid, like it force you to die. Are there bullet patterns at all? or they are just a lot of random bullets? This is not good at all, because too many players will quit.
2. Try randomize the background too to create different atmosphere every time.
3. Explosions don't look too good with spritesheet animations, try particle effects.
4. Adding health bars?
09-05-2015, 05:37 AM
#3
Junior Member [Original Poster]
Joined: Aug 2015
Posts: 2
Thanks for your advice. I'll improve it on next update.
The bullets are based on accuracy of each enemy. Some of them do shoot straight to player, but some of them do shoot a lot of random bullets.
01-24-2016, 06:11 AM
#4
The hardest danmaku game I have ever played! Love this!