Five Card Quest - Tactical RPG Battles (Rocketcat Games)
Hello! I'm launching a new game soon, named Five Card Quest. This is a new genre for us, the game is my take on the turn based tactical RPG. You're fighting through a dungeon with randomized battles, and you're telling your heroes what to moves to do by playing one of the five action cards in your hand.
Besides doing damage, your action cards can change your characters positions, interrupt or block incoming enemy attacks, apply debuffs, and more. What characters you have in your party determines your possible cards. There are even cards that also let you drop a couple unwanted cards out of your hand, in hopes of drawing a better move.
Like you can expect from our games, it's really challenging. The battles are random, and every move you do matters. Since both your characters and the enemies do so much damage, preventing incoming damage is really important. You can see enemy attacks coming, so you have time to deal with them. Everything is also pretty deterministic, there's no chance-to-miss and all attacks do a predictable value for damage.
Here's a short preview video, I'll probably make another video on the release of the game:
I'd like to do more story-focused RPGs based on this one if people like it enough. This game's mostly about the tactics inside and strategy outside the fights.
We don't have an exact release date yet, but it's likely to be out within a month.
I'll be here to answer questions!