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New indie developers

12-22-2008, 12:48 PM
#1
Joined: Dec 2008
Location: Florida
Posts: 76
New indie developers

whats up guys. im a new developer whose getting started with iphone games. i bought Unity 3d and basically jumped in. I've been learning as I go, reading forums about programming and the best way to use the iPhone's resources. My first got game approved in 2 days, and its been selling pretty good considering its my first game ever!
Anyways, I just wanted to start a thread for new devs or for people who are interested in learning this stuff. It's not that bad

Brandon L. Townes
President/Lead Designer @ Solid 7 Studios
Dev Blog
Follow Us on Twitter!

Last edited by blt3d; 12-22-2008 at 12:55 PM.
12-22-2008, 02:20 PM
#2
Joined: Dec 2008
Location: England
Posts: 399
Cool, I saw your app in UK store. Did you have any previous programming experience before using Unity 3d? How long did it take from wanting to make an ipod game to havin made it?

12-22-2008, 03:05 PM
#3
Joined: Dec 2008
Location: Florida
Posts: 76
I did alil HTML before but no not really. I just read the Unity forums and fooled around with the scripting language until I came up with stuff I liked lol. I toyed around with the iPhone input methods and user interface stuff for a few weeks before I got Trash it running well enough to be playable.

Brandon L. Townes
President/Lead Designer @ Solid 7 Studios
Dev Blog
Follow Us on Twitter!
12-22-2008, 06:04 PM
#4
Joined: Dec 2008
Posts: 311
just curious...how many have you sold?
12-22-2008, 07:23 PM
#5
Joined: Dec 2008
Location: Florida
Posts: 76
so far in the US, 47 units sold. not too bad for a first game I'd say

Brandon L. Townes
President/Lead Designer @ Solid 7 Studios
Dev Blog
Follow Us on Twitter!
12-22-2008, 08:53 PM
#6
Joined: Dec 2008
Posts: 311
nice job with the app so where can I learn how to make an app??
thanks
12-23-2008, 12:57 AM
#7
Joined: Dec 2008
Location: Florida
Posts: 76
I developed my whole game with Unity 3d, worked out pretty well.

Brandon L. Townes
President/Lead Designer @ Solid 7 Studios
Dev Blog
Follow Us on Twitter!
12-23-2008, 01:51 AM
#8
Joined: Dec 2008
Posts: 311
nice...how much did u pay for unity3d?
12-24-2008, 08:50 AM
#9
Joined: Dec 2008
Location: Florida
Posts: 76
Unity3d was $200, the iPhone basic license was $400, plus the $99 Apple developer fee

Brandon L. Townes
President/Lead Designer @ Solid 7 Studios
Dev Blog
Follow Us on Twitter!
12-24-2008, 01:47 PM
#10
yeah i'm a little disappointed that it costs so much to start developing. i want to do it for fun and its goign to cost quite a bit, especially i need to buy a macbook to start!