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Furdemption 2 - Rabbits vs. Demons

11-15-2015, 02:47 PM
#1
Furdemption 2 - Rabbits vs. Demons

After the critically acclaimed release of Furdemption - A Quest For Wings. Austin and Brian (the two sloths at RareSloth) decided to continue the Furdemption story with a sequel. Here's an exclusive look at what's happening behind the scenes. As always we love to hear from fans and welcome your feedback. We will try to update this thread at least once a week!

Torches and fire will bring you warmth... Or death.


Making apps and taking naps since 2013. Protect the sloths and the environment.

Our hottest game: King Rabbit

Our flagship game: Furdemption

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Last edited by RareSloth; 12-26-2015 at 09:28 AM.
11-15-2015, 05:49 PM
#2
Wicked!!!!

11-20-2015, 12:59 PM
#3
Rarely do sloths willingly show themselves...

Join us on TUESDAY 7PM EST, we're going to build levels! You can get a sneak peak at some of the new stuff in the sequel.

Follow us on http://www.twitch.com/raresloth

Making apps and taking naps since 2013. Protect the sloths and the environment.

Our hottest game: King Rabbit

Our flagship game: Furdemption

twitter | website | facebook

Last edited by RareSloth; 11-20-2015 at 03:30 PM.
11-21-2015, 11:23 AM
#4
The Royal Rabbit's home is lovely place... Surely nothing can go wrong here.


Making apps and taking naps since 2013. Protect the sloths and the environment.

Our hottest game: King Rabbit

Our flagship game: Furdemption

twitter | website | facebook
11-21-2015, 08:45 PM
#5
Joined: Jun 2014
Posts: 241
Wow, beautiful. Pity that we don't seem to have normal access to twitch in our country
12-13-2015, 10:00 AM
#6


The spiders have mutated! They now have the ability to launch their heads and re-grow them. Nightmare fuel for rabbits?

Making apps and taking naps since 2013. Protect the sloths and the environment.

Our hottest game: King Rabbit

Our flagship game: Furdemption

twitter | website | facebook
12-13-2015, 11:22 AM
#7
Joined: Jun 2014
Posts: 241
Quote:
Originally Posted by RareSloth View Post


The spiders have mutated! They now have the ability to launch their heads and re-grow them. Nightmare fuel for rabbits?
Wow, creepy! Nightmare fuel also for me XD
Is it the same as poison gameplay-wise?
12-13-2015, 11:27 AM
#8
It'll be act very similar to the current poison. The only difference is that it kills the rabbit instantly on contact vs. having a short poison animation.

We're introducing this "neutral" projectile that will kill the rabbit immediately and break walls just like the poison did. We didn't think that it made sense to have poison breaking walls and crates.

We'll still have poison spiders but the poison projectile won't be able to break walls and crates.

Making apps and taking naps since 2013. Protect the sloths and the environment.

Our hottest game: King Rabbit

Our flagship game: Furdemption

twitter | website | facebook
12-13-2015, 10:43 PM
#9
Joined: Jun 2014
Posts: 241
Quote:
Originally Posted by RareSloth View Post
It'll be act very similar to the current poison. The only difference is that it kills the rabbit instantly on contact vs. having a short poison animation.

We're introducing this "neutral" projectile that will kill the rabbit immediately and break walls just like the poison did. We didn't think that it made sense to have poison breaking walls and crates.

We'll still have poison spiders but the poison projectile won't be able to break walls and crates.
That makes sense. Is there any way to distinguish poison spiders from head shooting ones from afar?
12-14-2015, 03:42 PM
#10
Quote:
Originally Posted by Makoto View Post
That makes sense. Is there any way to distinguish poison spiders from head shooting ones from afar?
Yup, good point... We'll definitely make sure you can distinguish them.

Making apps and taking naps since 2013. Protect the sloths and the environment.

Our hottest game: King Rabbit

Our flagship game: Furdemption

twitter | website | facebook