★ TouchArcade needs your help. Click here to support us on Patreon.

iPhone: 99 Rockets

11-18-2015, 03:45 PM
Joined: Mar 2012
Location: Sweden, Göteborg
Posts: 39
99 Rockets

A super casual game with super unusual features!

In our (Itatake) new game 99 Rockets we have tried to make an unique and minimalistic beautifully crafted game with a combination of well balanced sounds and music to create a Zen-like atmosphere. 99 Rockets is something very rare, a super casual game that you can actually beat! It’s quite simple. You’ve got 99 Rockets. There are 99 targets. Hit them all and you beat the game. Hitting the targets on the other hand is a true challenge and when you turn on Master Mode there are only a few percentages in the world that can pull it off.

99 Rockets will launch the 26th of November on Apple’s App Store and will be free to play.

We have a few promo codes left:


Please Play and tell us what you think


Last edited by Itatake; 11-18-2015 at 04:01 PM.
11-18-2015, 03:55 PM
Joined: Jun 2010
Posts: 248
This looks really cool & beautiful. I got code PW9NF39RA393. Thanks very much!

I'll report as soon as I've played.

EDIT: Wow!!! This is a perfect game: beautiful stylish graphics, wonderful music and really inventive, fun & challenging gameplay & physics. A real winner! Thanks again for the code!

Last edited by JoshW; 11-18-2015 at 04:06 PM.

11-18-2015, 04:03 PM
Joined: Aug 2010
Location: TA
Posts: 1,837
Took:HFA33MN3A73X.Thanks.All others used

Editor at TouchArchive - Follow us:Twitter Facebook
Games List Tested Join our staff just PM me.
If you want to see your game on our blog,just send us a request.
11-18-2015, 04:24 PM
Joined: Mar 2012
Location: Sweden, Göteborg
Posts: 39
Thank you JoshW! Makes me all warm inside
11-18-2015, 04:26 PM
Joined: Mar 2012
Location: Sweden, Göteborg
Posts: 39
Thank you for the heads up warcrack I'm going to check if we have any more promo codes to spare.
11-18-2015, 04:44 PM
I really like the minimalism :-) How much time did you spend to make this game :-)?
11-18-2015, 06:56 PM
Thank you! Took LK3JHRMTTWPX.
11-19-2015, 02:38 AM
Joined: Mar 2012
Location: Sweden, Göteborg
Posts: 39
Thank you applicattura

Time we spent on this game is insane! It could have been done in a month (code, visuals and music) but life sometimes gives you interesting hurdles to jump... 99 Rockets have been in the making for two years! But at last (26 nov) it will be released, and that feels great
11-20-2015, 03:36 AM
Joined: Dec 2013
Location: United States
Posts: 2,885
All codes have been redeemed.

Looks like a fun, unique and minimalistic game. Good luck!
11-20-2015, 06:27 AM
Joined: Nov 2015
Location: Europe
Posts: 1
Hello Mattias,

Thank you for the promo codes. I've played your game and have the following feedback.

- Great idea and execution thereof. Well done overall!
- The sounds nicely define the atmosphere of the game.
- I like the idea of the Master Mode after completing the normal mode in terms of replay value and challenging gameplay.
- In terms of monetization I believe watching an incentivized video in order to save your progress is a good idea with value to both you and the user.

- It was not immediately apparent that you had multiple chances to fire your rockets. I initially thought that you would need to fire them all before they left the screen. This is not a big issue though.
- The number of interruptive video ads is way too high. I could only play two to three times before another non-skippable video showed up. I think you should definitely consider lowering the frequency to prevent annoyance and/or allow to skip these videos or show a non-video interstitial instead.
- In addition, when an interruptive video has shown and when I would like to save my progress, I would (again) need to watch the incentivized video. This is a bit too much as well as that as a user you might erroneously think that you have already gone through the steps to save your progress whilst this is not the case. Perhaps you can make it so that when the interstitial video ad completed fully, the game's progress can be save 'for free'.

Best regards,