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App description: StarDroid is a 2D top-down sci-fi action adventure shooter game

The game is set in the future, of course, and has a lot of unmanned spaceships that are drifting around aimlessly around the galaxy, thus causing chaos for space traffic. Your mission, as a robot, is to board these spaceships and destroy them in order to save the galaxy's traffic. Are you up to the task?

Features:
- Great mix of action game, puzzle and explorer
- Find your way to the reactor of the spaceship
- Place bombs to free your way
- Explore everything - discover many secret and hidden rooms
- Experience humorous conversations in a great storyline
- Boss fights
- Beautiful PixelArt
- Easy to control
- 100% Indie Developer

Please note: Runs smoothly on iPad 2/3, iPhone 4S or higher!

PianoCK's comments:


Youtube video:
12-04-2015, 11:45 AM
#2
Joined: Jan 2011
Location: Northbrook, IL
Posts: 594
Oh man, if I had the cash to spare I'd be all over this in a heartbeat. Going on my wish list for sure.

12-05-2015, 04:13 AM
#3
Joined: Feb 2014
Location: Here and there (but not everywhere)
Posts: 234
I beta tested it and I must say it was for the whole game definitely recommended by me
12-05-2015, 04:31 AM
#4
Joined: Aug 2010
Location: The last time zone for iOS game releases :(
Posts: 1,967
Looks awesome, but what are the IAP's for?
12-05-2015, 04:39 AM
#5
Joined: Mar 2009
Location: Reading, England
Posts: 1,723
Another review includes this:

"However, if the player finds the game too difficult they're able to make in-app purchases for coins that can be exchanged for various in-app features and extra lives."

So it's one of those 'make it easier with IAP' things I guess. Not so bad - but I wish these didn't exist; I always wonder if the dev is going to make it sufficiently difficult at some point for you to either want to give up or pay to make it easier.

Definitely on the fence now!

Last edited by badmanj; 12-05-2015 at 04:42 AM.
12-05-2015, 09:42 AM
#6
Joined: Feb 2015
Location: Germany
Posts: 1,342
I played the first two missions and found myself buying some bombs in the later levels, but they're not expensive.
You will find different gun & armour types in the levels, so you don't have to buy them all the time.
To get more money & find all the hidden areas, you can play the levels more often.

It's a fun game, going back to start mission 3.
12-05-2015, 10:49 AM
#7
Joined: Mar 2009
Location: Reading, England
Posts: 1,723
Quote:
Originally Posted by Sash-O View Post
I played the first two missions and found myself buying some bombs in the later levels, but they're not expensive.
You will find different gun & armour types in the levels, so you don't have to buy them all the time.
To get more money & find all the hidden areas, you can play the levels more often.

It's a fun game, going back to start mission 3.
By "buy" you mean an IAP, or with coins earns by gameplay? If IAP then that pretty much shuts this down for me if you found you needed to do this after only a couple of levels.
12-05-2015, 12:19 PM
#8
Joined: Feb 2015
Location: Germany
Posts: 1,342
Oops, i'm sorry. I meant that you can buy bombs, weapons & armour with coins that you collect in the levels.
So you don't have to invest real money!
12-05-2015, 04:03 PM
#9
Joined: Jun 2015
Posts: 2
I purchased this game immediately because of the art and the recommendations in the thread here.

Here is my feedback

Pros
Nice art
Cool setting
The retro feel is real- looking for keycards, the sounds, the art calls back to Doom and the like.

Cons
* The first thing the app does is ask you for more money. I just paid $3 for this app...

* Extremely basic spelling mistakes like "armor" spelled as "amour"

* Finding hidden rooms feels largely uninteractive as you carry bombs that you have to buy extra and it's automatically placed for you when you pass by versus say Metroid where you actually have to look for them.

* The game is fundamentally flawed from a SHMUP standpoint. Here's why: in most areas you can just hold the attack button and run back and forth from enemy max range and snipe enemies. On the other hand in rooms with tons of enemies where you can't do that your hitbox is so big (unlike say Dodonpachi) you can't possibly avoid all the shots. At that point you have to have upgraded weapons or keep rebuying your power armor.

* Buying coins takes what little challenge there is out of the game.

Anyhow I'll continue on a bit but so far the game is not wowing me at all so far.
12-06-2015, 04:03 PM
#10
Joined: Aug 2015
Location: Kiel
Posts: 26
Hi Fourren,

thanks for your purchase and your feedback. Very valuable.

* The first thing the app does is ask you for more money. I just paid $3 for this app...

I know, this is a thing most people don't like or hate. It's a bit of a sensitive topic really, a conflict between developer economics and good will. My first game Courli had 150.000 downloads. I gave it mostly for free or for 0.99 cent without having IAPs. I made in sum 3,500 Dollar after 2 years in the AppStore and another 1,5 years of development. For me as a developer a catastrophic situation. So my decision for StarDroid was: if the player finds the game too difficult they're able to make it through the game with in-app purchases.
But you can be sure: You can play through all of the levels without paying for IAPs...

* Extremely basic spelling mistakes like "armor" spelled as "amour"

Ups. Next update, the mistake will be gone...

* Finding hidden rooms feels largely uninteractive as you carry bombs that you have to buy extra and it's automatically placed for you when you pass by versus say Metroid where you actually have to look for them.

My decision for StarDroid was to make the controls as easy as possible. Sorry for that...

* The game is fundamentally flawed from a SHMUP standpoint. Here's why: in most areas you can just hold the attack button and run back and forth from enemy max range and snipe enemies. On the other hand in rooms with tons of enemies where you can't do that your hitbox is so big (unlike say Dodonpachi) you can't possibly avoid all the shots. At that point you have to have upgraded weapons or keep rebuying your power armor.

Good point. I spent half a year to make the game balanced. But I have overseen this. I think, I will make it better in the next update.

* Buying coins takes what little challenge there is out of the game.

Then do it without buying coins... And there are more challenges than fighting against enemy robots. E.g. finding all rare artefacts, finding all hidden rooms (although the bomb is automatically placed), solving puzzles etc.

Best
Christian

Quote:
Originally Posted by fourren View Post

Cons
* The first thing the app does is ask you for more money. I just paid $3 for this app...

* Extremely basic spelling mistakes like "armor" spelled as "amour"

* Finding hidden rooms feels largely uninteractive as you carry bombs that you have to buy extra and it's automatically placed for you when you pass by versus say Metroid where you actually have to look for them.

* The game is fundamentally flawed from a SHMUP standpoint. Here's why: in most areas you can just hold the attack button and run back and forth from enemy max range and snipe enemies. On the other hand in rooms with tons of enemies where you can't do that your hitbox is so big (unlike say Dodonpachi) you can't possibly avoid all the shots. At that point you have to have upgraded weapons or keep rebuying your power armor.

* Buying coins takes what little challenge there is out of the game.

Anyhow I'll continue on a bit but so far the game is not wowing me at all so far.