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Impulse! - Brick Breaker (by Aleksandr Solovyev) 0.99 > free

12-07-2015, 01:53 AM
#1
Joined: Feb 2015
Location: Germany
Posts: 1,342
Impulse! - Brick Breaker (by Aleksandr Solovyev) 0.99 > free

Price drop!


12-07-2015, 04:20 AM
#2
Joined: Dec 2008
Location: Vienna, Austria
Posts: 4,432
It's not a price drop, but a change to "free to play" (with advertisings). The full version costs IAP.

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(Blog German-language; but you'll find all links, pics, and videos.)

12-07-2015, 09:34 AM
#3
Joined: Feb 2015
Location: Germany
Posts: 1,342
With ads? But yeah, you're right. The first 10 levels are free to play & the rest of the game costs 0.99 cents.
I bought it, when it came out. One of the best brick breakers for iOS.
12-07-2015, 01:17 PM
#4
Joined: Jun 2009
Posts: 5,765
Quote:
Originally Posted by Sash-O View Post
I bought it, when it came out. One of the best brick breakers for iOS.
This ^^^^^

Got some new levels not long ago too. The only brick breaker that kept me entertained from start to finish.

GameCenter ID : oldestgamer
12-07-2015, 01:26 PM
#5
Joined: Nov 2015
Posts: 659
Quote:
Originally Posted by Sash-O View Post
With ads? But yeah, you're right. The first 10 levels are free to play & the rest of the game costs 0.99 cents.
I bought it, when it came out. One of the best brick breakers for iOS.
Hmmm... I got it at launch too but deleted it temporarily. Wonder if I download it now if it'll have ads and only the first 10 levels.
12-07-2015, 02:28 PM
#6
Hi! I did not make new levels because the game did not generate revenue. Perhaps, i'm a bad marketer...
12-07-2015, 02:51 PM
#7
Joined: Feb 2015
Location: Germany
Posts: 1,342
Quote:
Originally Posted by anthony78 View Post
Hmmm... I got it at launch too but deleted it temporarily. Wonder if I download it now if it'll have ads and only the first 10 levels.
Ok, now I remember, the game was free in the beginning & I was glad to support the dev with an 1.99€ IAP to unlock the whole game.
Great level design, cool soundtrack & a mix between brick breaker & pachinko.

It seems like he went up with the price for a week or so, before he reduced it again.

If you bought the full game, you got all the levels & there are no ads of course.
And now I will play it again.



Quote:
Originally Posted by setixela View Post
Hi! I did not make new levels because the game did not generate revenue. Perhaps, i'm a bad marketer...
That's sad to hear. I really like your game, it's kind of different to the others. Hope that you will continue making games, keep up the good work!

Last edited by Sash-O; 12-07-2015 at 02:56 PM.