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App description: Nothing left to say, it's time to leave this planet. Commander of The Apollo 72

Apollo 72 is a story of last astronauts which occurs after the end of the world.

There is only one power source for our spaceship which is meteors. You have to help the crew by using Apollo 72's special arm system which can extract power from meteors with it's artificial gravity.

Game tips:

- Meteors give you more energy if you hit them when they are away

- Your gun works has a specific diameter, if it's too distant it'll come back

- Don't forget to get the occasional energy pills

- Be careful about harmful bonuses, they'll only absorb your energy

- Never miss the heart item, it'll fill your energy completely

Go ahead, astronauts need your help, what are you still waiting for?

alperiskender's comments:




Nothing left to say, it's time to leave this planet. Commander of The Apollo 72

Apollo 72 is a story of last astronauts which occurs after the end of the world.

There is only one power source for our spaceship which is meteors. You have to help the crew by using Apollo 72's special arm system which can extract power from meteors with it's artificial gravity.

Game tips:

- Distant meteors give more energy.

- Your gun works has a specific diameter, if it's too distant it'll come back

- Don't forget to get the occasional energy pills

- Be careful about harmful bonuses, they'll only absorb your energy

- Never miss the heart item, it'll fill your energy completely

Go ahead, astronauts need your help, what are you still waiting for?

---------------

Hello everyone

Im very excited to share my latest game!

Id love if youd check it out
12-09-2015, 01:37 PM
#2
Joined: Feb 2015
Location: Germany
Posts: 1,342
I like it, It's kind of relaxing. IAP is 0.99
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12-09-2015, 03:04 PM
#3
Joined: May 2014
Posts: 29
Quote:
Originally Posted by Sash-O View Post
I like it, It's kind of relaxing. IAP is 0.99
Thanks for the support and great thoughts Very nice to hear.
12-12-2015, 09:47 AM
#4
Joined: Feb 2015
Posts: 81
This Game Had My Name Written On It

Quote:
Originally Posted by Sash-O View Post
I like it, It's kind of relaxing. IAP is 0.99€
I get only a few seconds of play before I die, and that is all. However, my very favorite arcade game Williams Defender II (aka Stargate) is said to be "the hardest arcade game ever" but it gave me at least a minute of play each time, and for me it was always a great way to release tension, and I never knew it was harder than Galaxian/Galaga coz I'd simply choose to shove quarters into Stargate every time I had that choice.

IMO, short playtime == short amount of fun, in which case, how much time does the dev expect players to invest? (I am also attempting to sell software that is too hard to use, thus no matter how awesome it is...) I Yeah I know about Super Hexagon, I think that was due to luck, or being personal friends with prominent critics perhaps? That game is no Stargate! (If you played it on an arcade machine, it works better there than on touchscreen, but the iOS version still brings boys and girls to the yard, coz living history...those machines are extremely precious now.)

An easy way to let us play longer would be to grant more than one life, so the game at least allows for, and expects mistakes. But in the case of one mistake and you die, that is brutal to me, not relaxing.

Last edited by cerbo; 12-12-2015 at 09:56 AM. Reason: I play on iPad, maybe the short gameplay works better on phones?
12-12-2015, 02:17 PM
#5
Joined: Feb 2015
Location: Germany
Posts: 1,342
@cerbo:

I don't know which game you're playing but this compare to super hexagon is for me relaxing.
It has a chilling soundtrack & you need to get in a flow with your "weapon", to destroy all the meteors at the top of the screen.
And always check your energy level!


Just made it to day 47 and number one on the leaderboard.
Now 72 is the new goal.

P.S. Played on an IPad
12-12-2015, 04:34 PM
#6
Joined: May 2014
Posts: 29
Apollo 72 Tips

Quote:
Originally Posted by cerbo View Post
I get only a few seconds of play before I die, and that is all. However, my very favorite arcade game Williams Defender II (aka Stargate) is said to be "the hardest arcade game ever" but it gave me at least a minute of play each time, and for me it was always a great way to release tension, and I never knew it was harder than Galaxian/Galaga coz I'd simply choose to shove quarters into Stargate every time I had that choice.

IMO, short playtime == short amount of fun, in which case, how much time does the dev expect players to invest? (I am also attempting to sell software that is too hard to use, thus no matter how awesome it is...) I Yeah I know about Super Hexagon, I think that was due to luck, or being personal friends with prominent critics perhaps? That game is no Stargate! (If you played it on an arcade machine, it works better there than on touchscreen, but the iOS version still brings boys and girls to the yard, coz living history...those machines are extremely precious now.)

An easy way to let us play longer would be to grant more than one life, so the game at least allows for, and expects mistakes. But in the case of one mistake and you die, that is brutal to me, not relaxing.
Hi Cerbo

First of all, Im sorry that you didnt enjoy the game. I spent a lot of time to adjust the difficulty level. Still, if other players struggle to survive in the game as you do, I made a video&gifs to show some tips on how to survive more in Apollo 72.

Always check your energy bar



Meteors give you more energy if you hit them when they are away



Use your shield if necessary (hold for hard times)



Be careful about harmful bonuses, avoid them



Don't forget to get the occasional energy pills



All gifs was taken from this video

https://youtu.be/KDvBH1W3sUc

If you have a question, I'm all ears
12-12-2015, 06:31 PM
#7
Joined: Feb 2015
Posts: 81
TY alperiskender. The orbital physics aspect is most intriguing. I'll give it another go.

Last edited by cerbo; 12-12-2015 at 06:33 PM.
12-12-2015, 06:34 PM
#8
Joined: Jul 2012
Location: U.S.
Posts: 3,244
I really love the artwork on this one. The controls take some getting used to tho. I kind of think of it as whipping a ball on a string and that's how I got the hang on it.
12-12-2015, 08:16 PM
#9
Joined: Feb 2015
Posts: 81
Quote:
Originally Posted by NOEN View Post
I really love the artwork on this one. The controls take some getting used to tho. I kind of think of it as whipping a ball on a string and that's how I got the hang on it.
Thanks, that tip helped.

@alperiskender

I just bought the IAP and I still see ads, and I'm not sure the game has changed at all (I thought there were to be increases in heart and shield power ups). This is after quitting and re-starting. I'm enjoying the game now but please fix the IAP thing.

Last edited by cerbo; 12-12-2015 at 08:19 PM.
12-13-2015, 04:16 AM
#10
Joined: May 2014
Posts: 29
Quote:
Originally Posted by cerbo View Post
Thanks, that tip helped.

@alperiskender

I just bought the IAP and I still see ads, and I'm not sure the game has changed at all (I thought there were to be increases in heart and shield power ups). This is after quitting and re-starting. I'm enjoying the game now but please fix the IAP thing.
Thank you for the feedback cerbo

After you said, I checked it. Before you purchase, shield durability 5 seconds. Now it must 10 seconds and you can see hearts in the map with %20 possibility. There is no bug for both of them.

But I found a bug for ads, unacceptable. I fixed it and sent it to Appstore. Also, thank you for your patience

As you know, there is a holiday break, I hope they will review it before Dec 22.




Last edited by alperiskender; 12-13-2015 at 04:40 AM.