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App description: REVIEWS

"Tilteroids is a simple idea done well. It's easy to replay and the challenge does slowly ramp up as accumulated damage becomes harder to avoid. ...a great little casual experience."
- Andrew Nesvadba, AppSpy

"The graphics and sound are decent. The controls work well, ... the gameplay is kinda fun. Its simple like munching power pellets in 1982."
- Jason Johnston, TouchGen

"Wow - this has some of the best 3D graphics I've seen in a game like this. And the gameplay itself is really fun and challenging. A great game all around!
- iTunes review


A uniquely physics based asteroids game.

Collisions of objects accurately obey the laws of physics.

Optimized for Retina display.

Universal app optimized for iPad!

Full use of 4 inch Retina displays.

Support for 4.7 and 5.5 inch displays.

Easily maneuver and aim your ship by simply tilting.

Auto calibration for comfortable play position.

Support for all device orientations (iPad only).

Simple taps unleash your weapons and engage the tractor beam.

High quality, fully rendered 3D graphics and stunning special effects!

Breathtaking high-res, dynamic backgrounds from the Hubble Space Telescope.

Accurate 3D spatial sound effects - try the headphones!

Global leaderboards and achievements via Game Center.

A visually stunning asteroids game that's actually fun to play!


From the icy blackness of space hostile alien forces unleash unimagined terror upon a peaceful settlement, completely destroying their planet. Once orbiting the planet, your space station is all that remains of humanity in this part of the galaxy. It falls to you to defend this lone outpost against the onslaught of asteroids and the enemy fighters bent on your extermination.

Visit our web site to see it in action!
More features coming!

A classic game updated for a 21st century device.
09-30-2009, 11:47 PM
Joined: Jun 2009
Location: London, UK
Posts: 3,739
Tilteroids sounds like a disease.

゙(゚、 。 7 ノ
 l、゙ ~ヽ
 じしf_, )ノ

09-30-2009, 11:59 PM
Joined: Dec 2008
Posts: 382
game graphics look really good but menus and UI look ungood. thats not a big deal though. has anyone tried it yet ? i would but i bought a dr. pepper today so im broke for the next two weeks. looks like it could be fun

genres are not to be seen as forms of textual codifications, but as systems of orientations, expectations and conventions that circulate between industry, text and subject.
10-01-2009, 12:03 AM
Joined: Jun 2009
Location: London, UK
Posts: 3,739
...ungood? Dr. Pepper? Two weeks?

...are you high?

゙(゚、 。 7 ノ
 l、゙ ~ヽ
 じしf_, )ノ
10-01-2009, 12:40 AM
Joined: Jun 2009
Location: California
Posts: 1,332
Originally Posted by MidianGTX View Post
...ungood? Dr. Pepper? Two weeks?

...are you high?
^^^^ what he said

Two guys walked into a bar. You think they would've seen it or something.
10-05-2009, 01:50 PM
Tilteroids is released! ($0.99)

I just released a new iPhone/iPod Touch game to the App Store. It's called "Tilteroids" and, as the name implies, it's an 'asteroids' type game. While there are plenty of this type of game to go around, I think this version has some good elements that make it a pleasure to play.

Here's the feature list from the App Store:

Made exclusively for the iPhone/iPod Touch
Full 3D graphics modeling
Accurate physics engine
High quality stereo sound effects (plug in the headphones!)
Smooth, intuitive ship control using the accelerometer
Breathtaking backgrounds from the Hubble Space Telescope
Visit our web site to see it in action
More features coming!

Some screen shots:

Here's the App Store link:


And here's the link to my home page, which has a video of the game action:


10-07-2009, 10:27 AM
promo codes for Tilteroids

This looks like a pretty active forum so I decided to offer some promo codes for Tilteroids:


If you use a code, indicate it in the forum, and please take the time to review it thoroughly.

Here's the App Store link:


10-21-2009, 04:53 PM
Joined: May 2009
Location: The Underworld
Posts: 9,230
1.0.1 update is out

What's new
- Added the ability to play iPod Library music along with game.
- Added visible and audible thrust to the user's ship.
- Improved frame rate consistency.
- Reduced battery drain.

Originally Posted by sizzlakalonji View Post
I don't want to alarm anyone, but I just played this, felt a tingle, rushed to the bathroom, and urinated rainbows and glitter.
Originally Posted by sammysin View Post
Yesss, I'm off for a leak to see if the same happens for me.
12-13-2009, 09:00 PM
Tilteroids 1.1 is released to the App Store!

Tilteroids 1.1 has been released to the App Store!

Here's what's new:

- Optional global scores via OpenFeint.
- Two difficulty levels: Novice and Experienced (to get in the thick of it faster).
- Hold the weapons button down to auto-fire torpedos.
- Made Upright play mode more sensitive.
- Several user interface improvements.
- Fixed a few potential crashes.
- Other minor fixes.

Last edited by jacket; 12-16-2009 at 11:54 AM.
03-06-2010, 05:15 PM
Tilteroids 1.2 is available!

Tilteroids 1.2 is available in the App Store!

Here's what's new:

- NEW WEAPON: Energy Pulse.
- Tap with 2 fingers to release an energy pulse that repels all objects.

- NEW HAZARD: Mine Snare.
- Mines may transform into a deadly snare to draw the ship to its doom.

- If captured the shields will recharge to 100%.

- Added OpenFeint achievements!

- Upgraded OpenFeint to 2.4 allowing:
- Multiple accounts per device.
- Access to in-game Forums and chat.
- Distance based leaderboards.
- Map view with user scores near you.

- Added Statistics Screen after each game.

- Made repeat fire more consistent on slower devices.

- Fixed crash when declining an incoming phone call.

- Fixed a few other rare crashes.

- Minor user interface improvements.

Review by AppSpy:

Last edited by jacket; 07-07-2010 at 05:53 PM.