App description: "Fantastic... Super-simple, pixel-perfect, great music and sound." - daringfireball.net
"Canabalt is pure genius." -necessarygames.com
Escape the destruction of your city with just one button! The game that popularized the infinite runner genre is back with new game modes and support for every dang phone and tablet thingy!

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"This "daring escape" platformer is simply beautiful and beautifully simple." -Kotaku

"It's going to be quite some time before you find something so simple so thrilling again." -Offworld

"Canabalt is actually much more intense than you'd assume of a game which requires a single finger to play." -GameSpy

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Play any of the 8 new game modes with one or two players, dash across rooftops with four different runners, or just chase that high score in the classic futile race for survival.

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"It's all very lovely and full of poignant subtext. And awesomeness. Canabalt is a prime example of a simple idea executed extremely well." -JayIsGames

"I have never seen a concept so richly and successfully realized in such a simple yet stunningly complete form. Canabalt represents the power and potential of small independent games." -gameinmind.com

"Music is another component that is just perfect - it enhances the strange and unsettling setting of the game and also gives a sense of speed with a hint of hope that quick feet might be the salvation to the horror." -bartsnews.net

costanza's comments:



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BTW, play the awesome free flash version here.
09-14-2010, 01:39 PM
Man, didn't even notice it was out. Will download now and report back. I hope it's working properly again.

EDIT: Ahh, misread your post. I thought you meant a Canabalt update. I actually got an email from Eric a while back and he said the update/fix was almost done, so we should be seeing something soon. Anyway, as for iOS 4.1, no, no difference for 3GS users unfortunately.

Playing: Space Ace, Road Blaster, So Long Oregon, Necronomicon CG, 7th Guest, Deathsmiles
Waiting for: Mad Dog McCree, 11th Hour, Necronomicon CG update!

Last edited by Ouisch; 09-14-2010 at 01:46 PM.
09-14-2010, 01:44 PM
Quote:
Originally Posted by Ouisch View Post
Man, didn't even notice it was out. Will download now and report back. I hope it's working properly again.

EDIT: Not seeing an update here yet.
There is no Canabalt update yet. Guise war referring to the iOS update to 4.1.

09-14-2010, 01:45 PM
@Ouisch:4.1 means iOS 4.1, not an update to Canabalt

Disc Drivin': cthibault
GameCenter = cthibault
PS3= merlinman1
Twitter: cthibault78
09-14-2010, 02:25 PM
Joined: Feb 2009
Location: the next whiskey bar
Posts: 5,557


what happened
(these were taken in landscape with the home button on the right)
09-14-2010, 02:56 PM
Quote:
Originally Posted by Ouisch View Post
Man, didn't even notice it was out. Will download now and report back. I hope it's working properly again.

EDIT: Ahh, misread your post. I thought you meant a Canabalt update. I actually got an email from Eric a while back and he said the update/fix was almost done, so we should be seeing something soon. Anyway, as for iOS 4.1, no, no difference for 3GS users unfortunately.

Thanks for checking that--I figured as much. And sorry for the confusion about the 4.1. I should have been specific there.
09-20-2010, 06:18 PM
Version 1.5 out now!

Can't wait to sync it. Praying this finally puts to bed the 3GS framerate issues.

EDIT: Well, I'll need some others to confirm (as my memory of how it used to run in the first place might be fading), but I don't see a difference in terms of the 3GS frame-rate.

I haven't had a chance to try deleting it and doing a fresh re-install. Hopefully that will make a difference (but admittedly, chances are slim).

Disappointing.

Playing: Space Ace, Road Blaster, So Long Oregon, Necronomicon CG, 7th Guest, Deathsmiles
Waiting for: Mad Dog McCree, 11th Hour, Necronomicon CG update!

Last edited by Ouisch; 09-20-2010 at 06:50 PM.
09-20-2010, 07:57 PM
Quote:
Originally Posted by Ouisch View Post
Version 1.5 out now!

Can't wait to sync it. Praying this finally puts to bed the 3GS framerate issues.

EDIT: Well, I'll need some others to confirm (as my memory of how it used to run in the first place might be fading), but I don't see a difference in terms of the 3GS frame-rate.

I haven't had a chance to try deleting it and doing a fresh re-install. Hopefully that will make a difference (but admittedly, chances are slim).

Disappointing.

Looks like it's time for a reinstall. I'll report back about frame-rate improvements (or lack thereof). Hopefully at least the audio is working properly?
09-20-2010, 08:09 PM
Quote:
Originally Posted by Guise View Post
Looks like it's time for a reinstall. I'll report back about frame-rate improvements (or lack thereof). Hopefully at least the audio is working properly?
Audio seemed to be working properly (but I didn't mess around with it or anything). Just played a few rounds and it seemed to be just as choppy as it was before.

And yeah, please report back and let us know how the frame rate is after a re-install.

Playing: Space Ace, Road Blaster, So Long Oregon, Necronomicon CG, 7th Guest, Deathsmiles
Waiting for: Mad Dog McCree, 11th Hour, Necronomicon CG update!
09-20-2010, 08:31 PM
Quote:
Originally Posted by Ouisch View Post
Audio seemed to be working properly (but I didn't mess around with it or anything). Just played a few rounds and it seemed to be just as choppy as it was before.

And yeah, please report back and let us know how the frame rate is after a re-install.

OK, so after downloading and testing the game, deleting and restarting my phone, then re-downloading and restarting the phone again...

I think you're right. While the audio options are finally working properly, the visuals seem as choppy and unsatisfying as when iOS 4.0 was released. The choppiness is especially evident when jumping and running into boxes. Disappointing, to say the least.
09-20-2010, 08:39 PM
Quote:
Originally Posted by Guise View Post
OK, so after downloading and testing the game, deleting and restarting my phone, then re-downloading and restarting the phone again...

I think you're right. While the audio options are finally working properly, the visuals seem as choppy and unsatisfying as when iOS 4.0 was released. The choppiness is especially evident when jumping and running into boxes. Disappointing, to say the least.
Yeah, I deleted/re-installed myself, and I totally agree. I don't notice any change in the frame rate at all. Still gets basically unplayable when it speeds up.

I hate to say it, but it might be time to put Canabalt out to pasture.

Playing: Space Ace, Road Blaster, So Long Oregon, Necronomicon CG, 7th Guest, Deathsmiles
Waiting for: Mad Dog McCree, 11th Hour, Necronomicon CG update!

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