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[CA] Fieldrunners: Hardhat Heroes (by Subatomic Studios, LLC)

12-31-2015, 05:00 PM
#1
Joined: Jun 2009
Posts: 11,958
[CA] Fieldrunners: Hardhat Heroes (by Subatomic Studios, LLC)


Fieldrunners: Hardhat Heroes

Subatomic Studios, LLC
Genres: Games Strategy Action
Free


Quote:
Hold on to your hardhats - the award-winning Fieldrunners series returns! From crazed Chicken Bombers to monstrous Megabots, it’s time to assemble the ultimate army as you fight to overthrow the Mootilator in an epic campaign mode and conquer rival players from around the world!

Train troops, add defensive structures and manage resources to transform a quaint town into your own impenetrable fortress of mayhem. Whether you’re defending your turf, locking horns with the devious Mootilator in over 60 solo-missions, or ripping through opponents worldwide in multiplayer skirmishes, there’s loot and glory to be had at every turn.

FEATURES:
• Discover a whole new side to the Fieldrunners universe
• Manage resources to turn your town into an impenetrable fortress!
• Tear through enemy bases with tactical real-time attacks
• Tackle over 60 challenging solo missions to defeat The Mootilator
• Climb the ranks by waging war on players around the world and steal their loot
• Train an army of Soldiers, Rocketeers, Tanks and more military marvels!
• Defend your turf with deadly Gatling, Missile and Flame towers – as well as other Fieldrunners favorites and all-new defensive turrets

NOTE:
This app offers in-app purchases. You may disable in-app purchasing under device settings.

MINIMUM GAME REQUIREMENTS:
A network connection is required.

SUBATOMIC STUDIOS:
Want to learn more about Subatomic Studios or give feedback? You can do so here: http://www.subatomicstudios.com












Supported Devices:
  • iPad2Wifi
  • iPad23G
  • iPhone4S
  • iPadThirdGen
  • iPadThirdGen4G
  • iPhone5
  • iPodTouchFifthGen
  • iPadFourthGen
  • iPadFourthGen4G
  • iPadMini
  • iPadMini4G
  • iPhone5c
  • iPhone5s
  • iPhone6
  • iPhone6Plus
  • iPodTouchSixthGen

Minimum iOS Version: iOS 8.0

Download Size: 234.5MB

12-31-2015, 05:01 PM
#2
Joined: Jun 2009
Posts: 11,958

12-31-2015, 05:08 PM
#3
Joined: Mar 2012
Location: San Diego
Posts: 983
Clash of fieldrunners. RIP FR franchise, it was a good run.
01-01-2016, 07:29 AM
#4
Joined: Jun 2014
Location: localhost
Posts: 249


I think this gameplay is a coc + red alert inspired game. The gameplay is good and so far I am loving it. It also has a multiplayer feature and offers IAP purchase. No lag or other technical issues I experienced so far.

iOS/Android GamePlay and Trailers Channel - I play games 24/7. Sleep is for the weak!

01-01-2016, 09:53 AM
#5
Joined: Mar 2009
Location: Washington
Posts: 9,125
Oh how far the App Store has fallen.

back
01-01-2016, 01:24 PM
#6
Joined: May 2009
Posts: 1,279
Well so much for my fieldrunners 3 hopes and dreams

Got lost on my way to GameFAQs...
GID: stlredbird
01-01-2016, 01:39 PM
#7
Quote:
Originally Posted by The Bat Outta Hell View Post
Oh how far the App Store has fallen.
Cannot tell you how sick I am of this over-melodramatic bullcrap. They made two nearly identical Fieldrunners and they're taking on another popular genre for the third one. Not your thing? Fine.

In other news, FF IX is coming out soon. If that's the App Store falling, I want to go down with it.
01-02-2016, 09:21 PM
#8
Joined: Jun 2010
Posts: 2,540

Beta Testing : Forgotten Memories: Alternate Realities, Sky Force 2014, Rush Rally 2

02-19-2016, 07:33 AM
#9
Offline

I've been waiting patiently for this one in the UK.

It turns out that the game has been offline and withdrawn from iTunes since 12th Feb (a week now).

For anyone who actually got to play this, what did you think? It looked like a Fieldrunners take on Boom Beach, I'm just wondering if it had any depth to it.
02-19-2016, 08:35 AM
#10
Joined: May 2012
Posts: 564
Quote:
Originally Posted by Palanthian View Post
I've been waiting patiently for this one in the UK.

It turns out that the game has been offline and withdrawn from iTunes since 12th Feb (a week now).

For anyone who actually got to play this, what did you think? It looked like a Fieldrunners take on Boom Beach, I'm just wondering if it had any depth to it.
Yeah it was great and his it's own interesting take on the genre. Plus great graphics and ample humor.

Troops were controlled in battle by squads which was cool. You could send your tanks to a key location and have other troops pick off from the sides. Full control over your troops in battle at any time.

Another interesting element was the power stations. All of your defenses required power to work, so the had to be within the "ring" of a power station. This made battles really tactical. Do you just force your way in and hopefully take out the headquarters? Or take time maneuvering your troops to take out the power stations first, rendering their defenses useless.

Resources were also harvested from nodes, like forests or rocky areas, rather than just plopping down a "gold harvester" anywhere you like. So you had to adjust your base design for the terrain.
Wall placement wasn't just straight lines, which made this task easier.

Graphics were top notch.
Why did they remove it?