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illi

01-11-2016, 12:04 PM
#1
Joined: Dec 2015
Location: Denmark
Posts: 13
illi - an arcade puzzler

Hi guys. Our new game illi is getting close to a release and now is a perfect time to share with the forum!

The release date is set to Tuesday the 26 of April



illi is a one button platform puzzler. As the main character illi, you jump your way through a strange world where gravity follow you! Things that you take for granted in your world is different here. illi travels through portals to enter three barren worlds where she gathers whatever light still remains before it fades away. Each new unique world introduces new mechanics, traps and obstacles, which will make each world a bigger and more difficult task than the last.








More stuff

Teaser
https://www.youtube.com/watch?v=ZFdI7RUT-DE

SlideDB
http://www.slidedb.com/games/illi

Process
http://gfycat.com/MarriedViciousGeese
https://www.youtube.com/watch?v=K8UcLFuBvYc
https://www.youtube.com/watch?v=1Z7iMFGxaX0


Hope you guys like what you see, and any feedback would be more than appreciated!


Greetings from Set Snail team

http://www.setsnail.com
https://twitter.com/SetSnailGames
https://www.facebook.com/SetSnail

Last edited by SetSnail; 04-15-2016 at 07:54 AM.
01-11-2016, 02:49 PM
#2
Joined: Sep 2012
Location: Denver
Posts: 938
Illi reminds me of upcoming Caterzillar and always classic Soosiz...it looks fun.

01-11-2016, 03:51 PM
#3
Joined: Dec 2015
Location: Denmark
Posts: 13
True. We just had a look at Caterpillar and Soosiz and get the similarity. Though, gravity is locked to only 4 directions in illi...
01-11-2016, 07:48 PM
#4
Looks nice! Love the art style.
Reminds me of They Need To Be Fed, actually.
01-11-2016, 07:57 PM
#5
I like the look of this! Going to have to check it out!!
01-12-2016, 07:27 AM
#6
Joined: Dec 2015
Location: Denmark
Posts: 13
Thanks for the feedback. We can't wait to get the game out. The final release date will be official within a month...
01-12-2016, 01:01 PM
#7
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,483
You say one button control, wondering how you managed to do that because those other games mentioned got all d-pad control.

Like the look of your game gonna play for sure when it hits.

Good luck with your launch, it's tough out there.
01-12-2016, 02:39 PM
#8
Roger, I assume it's a part auto-runner (i.e. the worm runs around planets automatically, single tap to jump). The devs can correct me if I'm wrong.
01-12-2016, 02:57 PM
#9
Joined: May 2012
Location: THE NETHERLANDS
Posts: 2,483
Quote:
Originally Posted by TheGreatEscaper View Post
Roger, I assume it's a part auto-runner (i.e. the worm runs around planets automatically, single tap to jump). The devs can correct me if I'm wrong.
Oh yeah, didn't think of that oops my fault ha ha.
01-12-2016, 02:59 PM
#10
Joined: Dec 2015
Location: Denmark
Posts: 13
Quote:
Originally Posted by TheGreatEscaper View Post
Roger, I assume it's a part auto-runner (i.e. the worm runs around planets automatically, single tap to jump). The devs can correct me if I'm wrong.
Exactly. Also you are able to adjust the length of the jump by holding down your finger.