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iOS MMORPG

01-26-2016, 02:20 AM
#1
Joined: Mar 2015
Location: England
Posts: 131
iOS MMORPG

Does anyone know of any upcoming new MMO's? Iv played

o&c
o&c redemption
Celtic heroes
Arcane/Pocket legends

Also afew arpg games

Kings road
Dungeon hunters


But they all just bore me now and I can't commit to longer then 20mins if that before I close them.
01-27-2016, 06:41 AM
#2
Joined: May 2013
Posts: 1,499
Albion Online is the only one which comes to my mind. It's still another half a year in developement and I dont even know if it will be as good as advertised years ago since they decided to change cruical parts of the game over and over again.

01-27-2016, 08:26 AM
#3
Joined: Mar 2015
Location: England
Posts: 131
Albion also has never been tested on an iOS device....

Such a shame all these other mmos are ruined by money hungry firms.....

I see no upcoming plans for a new mmo to hit the mobile scene
02-07-2016, 12:45 PM
#4
Joined: Feb 2016
Posts: 118
Quote:
Originally Posted by deano13 View Post
Does anyone know of any upcoming new MMO's? Iv played

o&c
o&c redemption
Celtic heroes
Arcane/Pocket legends

Also afew arpg games

Kings road
Dungeon hunters


But they all just bore me now and I can't commit to longer then 20mins if that before I close them.
I'm in the same boat as you. But I don't necessarily get bored, just overwhelmed at how much micromanagement I have to do if I want to play those games.

I was thinking of investing some money into Order and Chaos 2 until I saw someone had calculated that the top VIP players had to pay something like $5000 to access that area, and then I remembered how WoW players who have been playing since beta had spent less than half of that for their entire WoW careers. Of course people can buy whatever they want however they want (I mean, I've been to enough estate sales where somebody will buy a hairpin for $750), but it just turns me off that companies would have so many more $$$ in their heads than ideas for quality experiences for their customers. And O&C seems to have a split personality where the writers and artists are absolutely great but seem to have no relationship with the other teams.

The other MMOs you mention all seem to fall under or around the same criticisms. I think currently the best online experiences for iOS tend to be the quasi online/single player RPGs where you can play by yourself or play with others, if you desire. Those seem to have the best balance.

I will say that Forsaken World and Age of Wushu are both very well done mobile experiences, even if they both use the horrible horrible autoplay feature (or ProgressQuest-style gameplay). They both give you the experience of a much larger world without the burden or games like O&C, Izanagi, Toram, or others designed similarly (where inventory management is actually much more involved and expensive than you would imagine a RPG should be).
02-08-2016, 12:07 AM
#5
Quote:
Originally Posted by fabell View Post
I'm in the same boat as you. But I don't necessarily get bored, just overwhelmed at how much micromanagement I have to do if I want to play those games.

I was thinking of investing some money into Order and Chaos 2 until I saw someone had calculated that the top VIP players had to pay something like $5000 to access that area, and then I remembered how WoW players who have been playing since beta had spent less than half of that for their entire WoW careers. Of course people can buy whatever they want however they want (I mean, I've been to enough estate sales where somebody will buy a hairpin for $750), but it just turns me off that companies would have so many more $$$ in their heads than ideas for quality experiences for their customers. And O&C seems to have a split personality where the writers and artists are absolutely great but seem to have no relationship with the other teams.

The other MMOs you mention all seem to fall under or around the same criticisms. I think currently the best online experiences for iOS tend to be the quasi online/single player RPGs where you can play by yourself or play with others, if you desire. Those seem to have the best balance.

I will say that Forsaken World and Age of Wushu are both very well done mobile experiences, even if they both use the horrible horrible autoplay feature (or ProgressQuest-style gameplay). They both give you the experience of a much larger world without the burden or games like O&C, Izanagi, Toram, or others designed similarly (where inventory management is actually much more involved and expensive than you would imagine a RPG should be).
Same boat here also. Was enjoying OAC2 until the latest update. The new card system and companion pets are giant money sinks, and the crashing is just icing on the cake. I jump in the original OAC to scratch the wow healing itch, but its not aging well and feels clunky. May give forsaken world or wushu a run. So many good single player games, but i just want a decent mmo on ios.
02-20-2016, 05:42 AM
#6
Joined: Mar 2015
Location: England
Posts: 131
I found forsaken world mobile to baisic, there's no skill needed, mobs are just stuck untill you attack them, I like the free roaming mobs like wow, o&c etc. Can't stand the fixed casting PvE, PvP playstyle. So forsaken world got deleted :/
02-20-2016, 05:56 AM
#7
Joined: Feb 2016
Location: london
Posts: 1
I do.

ya i do.. buddy. i am also on the same boat in which u r.

Craig Williams, text loans uk