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[Old Soft Launch Thread]Fishing Break (by Roofdog Games)

01-27-2016, 09:07 AM
#1
Joined: Feb 1983
Location: Barcelona
Posts: 1,268,671
[Old Soft Launch Thread]Fishing Break (by Roofdog Games)

This is the old thread from when the game was in soft launch. Thread for the officially launched version can be found here: http://forums.toucharcade.com/showthread.php?t=282815
01-27-2016, 09:22 AM
#2
Joined: Dec 2013
Posts: 707
Can't wait to try this out tonight

01-27-2016, 09:37 AM
#3
Joined: Jun 2014
Location: localhost
Posts: 249


This is a fun game. Not boring to be honest. I got this game the code given by the developer on the other thread here. Smooth gameplay. It offers IAP.

iOS/Android GamePlay and Trailers Channel - I play games 24/7. Sleep is for the weak!

01-27-2016, 10:24 AM
#4
Joined: Jul 2012
Location: U.S.
Posts: 3,244
I'm not sure if this will release tonight or stay in soft launch. I've been playing it for a few days and while it's an awesome game, the whole "bait" system isn't fun. It's free to cast as much as you want in the goldfish pond, but your only catching goldfish. In order to fish anywhere else, you need better bait which costs 500 coins for 10 pieces of bait. Right now I'm averaging 140 coins every hour or so, but I have to get on the game every hour to collect that 140 coins, so it takes awhile to build up 500 coins to get 10 bait, which goes in about 3 mins because 1 bait equals one cast. Wether you catch a fish or not, you lose that bait. So your choice is to get on the game every hour and collect your money until you hit 500 coins or go in the goldfish pond and catch fish for 10 to 15 coins a fish until you hit 500 coins. Then blow your bait on 10 casts and rinse and repeat.

I'm not bashing the game. It's honestly a really fun game when you get to play, but in the 3 days that I've been playing pretty much non-stop, I'm still on the first main pond and have only collected a third of the fish in there. It just seems like I'm grinding and grinding 10 coin goldfish forever, just to get a couple casts on the main pond. I dunno. Maybe it gets easier later on, maybe it gets harder, but that's where I'm at right now. I'll probably keep on it for a few more days, but I can't see myself doing this much longer. It's a shame because I loved Pocket Mine 1 and 2. Hey, maybe I'm doing something wrong? If I am, please tell me.

Oh, then there's upgrading your pole/line/ect to get bigger fish, but then you run into the debate to either upgrade your equipment and not play for another hour or 2 or grind in the goldfish pond, or buy your bait. Of course, there's always buying the consumable IAPs route.

Ugh! I'm rambling. Lol
01-27-2016, 10:54 AM
#5
Joined: Aug 2014
Location: Montreal
Posts: 39
One of the devs here.

What you are relating seems very strange, and we'd like to get a better understanding of how you are playing.

There are multiple ways of gathering coins in-game:
- Collecting fish (each fish you catch gives you coins, and new/best fish give you even more by sending them to the museum)
- Fish sent to the museum generate coins periodically.
- Completing missions in a location.
- Completing collections in the museums.

Completing all the missions in a location will give you a star, stars unlock new locations, with new missions to complete and new fish to catch.

From what I can understand, you seem to be staying in the same location, trying to get all the fish, rather than fishing in the new locations, catching new fish, and completing new missions. Is that right?

Would you be so kind as to share what are your current upgrades, and which locations you have unlocked so far?
We very much like to help you resolve this situation, and avoid other players falling into the same patterns.

If you'd prefer can also contact support, through the in-game Options menu


Thank you

Last edited by Gaming_Ray; 01-27-2016 at 11:01 AM.
01-27-2016, 11:06 AM
#6
Joined: Jul 2011
Location: Taiwan & Japan
Posts: 2,063
Quote:
Originally Posted by Gaming_Ray View Post
One of the devs here.

What you are relating seems very strange, and we'd like to get a better understanding of how you are playing.

There are multiple ways of gathering coins in-game:
- Collecting fish (each fish you catch gives you coins, and new/best fish give you even more by sending them to the museum)
- Fish sent to the museum generate coins periodically.
- Completing missions in a location.
- Completing collections in the museums.

Completing all the missions in a location will give you a star, stars unlock new locations, with new missions to complete and new fish to catch.

From what I can understand, you seem to be staying in the same location, trying to get all the fish, rather than fishing in the new locations, catching new fish, and completing new missions. Is that right?

Would you be so kind as to share what are your current upgrades, and which locations you have unlocked so far?
We very much like to help you resolve this situation, and avoid other players falling into the same patterns.

Thank you
I Unfortunately have to agree with him. When I first started playing the game I really enjoy it, but after an hour or so I had the exactly same problems. The gameplay and artwork are fabulous, it's a verb very charming game, but all those timers, double currency and Iaps really killed the joy. If only I could pay 5 dollars to have a premium with a rpg system to level up and get new locations. Instead I have to deal with timers, double currency and baits.... I really miss the old time when we were getting premium only for gameboys. Those game were not the best but at least there were no ads or iaps. But if people don't mind about Iaps and timers, then your game is fantastic, a must have.
01-27-2016, 11:11 AM
#7
Joined: Jul 2011
Location: Taiwan & Japan
Posts: 2,063
Kairosoft make great sim games, all premium and none have iaps or ads, so why can't other dev do the same? Your game would be a must have if it was a premium with a Kairosoft system (to level up).
01-27-2016, 01:03 PM
#8
Joined: Jul 2012
Location: U.S.
Posts: 3,244
Quote:
Originally Posted by Gaming_Ray View Post
One of the devs here.

What you are relating seems very strange, and we'd like to get a better understanding of how you are playing.

There are multiple ways of gathering coins in-game:
- Collecting fish (each fish you catch gives you coins, and new/best fish give you even more by sending them to the museum)
- Fish sent to the museum generate coins periodically.
- Completing missions in a location.
- Completing collections in the museums.

Completing all the missions in a location will give you a star, stars unlock new locations, with new missions to complete and new fish to catch.

From what I can understand, you seem to be staying in the same location, trying to get all the fish, rather than fishing in the new locations, catching new fish, and completing new missions. Is that right?

Would you be so kind as to share what are your current upgrades, and which locations you have unlocked so far?
We very much like to help you resolve this situation, and avoid other players falling into the same patterns.

If you'd prefer can also contact support, through the in-game Options menu


Thank you
Ok, I think I've figured some things out here. I went and got some "premium currency" and bought a bunch of bait and went into some of the other ponds and started collecting fish. After I caught some different fish, my max currency I was getting from the museum went up to 444 coins from 140ish. That does help out a lot. I wasn't aware that you kind of needed to go to other ponds and collect other fish in order to make more money. (I'm not sure if it was explained in the tutorial.) I was pretty much sticking in the first pond because my guy wasn't strong enough to catch anything in the other ponds. Now that I'm a little stronger (62 attack pts), I'm able to catch more. I'm still not sure if I would have been able to play any differently and come out with a different outcome or not. I may try to delete and start over just to see, but either way, I'm back on track now and collecting a decent amount of money from the museum. 444 coins is still not enough to buy bait, but it's getting close.

I still feel it's a great game and people should check it out. I'd like to see if other players come out with a different outcome than me. I'm gonna keep at it though.
01-27-2016, 01:10 PM
#9
Joined: Aug 2014
Location: Montreal
Posts: 39
Quote:
Originally Posted by NOEN View Post
Ok, I think I've figured some things out here. I went and got some "premium currency" and bought a bunch of bait and went into some of the other ponds and started collecting fish. After I caught some different fish, my max currency I was getting from the museum went up to 444 coins from 140ish. That does help out a lot. I wasn't aware that you kind of needed to go to other ponds and collect other fish in order to make more money. (I'm not sure if it was explained in the tutorial.) I was pretty much sticking in the first pond because my guy wasn't strong enough to catch anything in the other ponds. Now that I'm a little stronger (62 attack pts), I'm able to catch more. I'm still not sure if I would have been able to play any differently and come out with a different outcome or not. I may try to delete and start over just to see, but either way, I'm back on track now and collecting a decent amount of money from the museum. 444 coins is still not enough to buy bait, but it's getting close.

I still feel it's a great game and people should check it out. I'd like to see if other players come out with a different outcome than me. I'm gonna keep at it though.
Thanks for the honest feedback.
Yep, going to new locations to complete new missions, and collect new fish for more coins (and add them to your museum, to generate even more) is a good strategy.

Last edited by Gaming_Ray; 01-27-2016 at 01:10 PM. Reason: typo
01-27-2016, 01:36 PM
#10
Idk, great game plagued by poor bait and upgrade mechanics imo. Where are the timers? Bc we all kno, I just don't have time for timers. Anymore, the very second I see ftp without iap premium buy out, I freaking cringe and delete.