[PAID] Music Composer

Discussion in 'Developer Services and Trade' started by Tanshui, Jan 29, 2016.

  1. Tanshui

    Tanshui Well-Known Member

    May 8, 2015
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    #1 Tanshui, Jan 29, 2016
    Last edited: Feb 3, 2016
    UPDATE 2/3: Position filled. Thank you so much for everyone that responded - unfortunately we were not able to respond to all inquiries as after the first 24 hours we were completely swamped with interest.

    Hello TA Community!

    We are searching for a talented composer to create the first batch of music we'll be using in our Alpha.

    We're building a Match 3 RPG-CCG. Here's the details.

    World: Semi real-world. Humans. Corporate themed but goofy and adventurous. Things that would never actually happens in the real world happens here.

    Art Style: J-style. Not full blown anime, but close enough.

    List of tracks as part of this commission package + suggested styles/descriptions. These are not hard guidelines. We give a lot of autonomy to our creative types - but it has to match the game! Time estimates here are average GAMEPLAY duration for a session of that type. Boss music only kicks in when the boss appears at a stage. Not all stages have a boss.

    Battle Music PvE v1 - rhythmic, upbeat, RPG Battle. 3 minutes.

    Boss Music PvE v1 - more intense! 1.5-2 minutes.

    Battle Music PvP v1 - exciting battles, you're up against another player in real time! 3-4 minutes

    Login Screen - short loop. Ambient, medium sense of epic

    Home Hub Screen - ambient, relaxing, small sense of epic

    Main Theme - this is the music played when storytelling is going on

    What we need from you:

    Links to previous work or a short demo representative of your planned style for Battle Music PvE v1

    Estimated length for each music track

    Rates - per minute or fixed project bid

    Revision policy

    Please submit the above and any additional questions to [email protected]

    Thanks!
     

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