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Tons Of Bullets. 2D retro pixel art platformer

02-23-2016, 03:05 AM
#1
Joined: May 2012
Posts: 23
Tons Of Bullets. 2D retro pixel art platformer

Hi all!

I'm an indie game developer involved in my next tittle. I create this devlog to share the progress of my personal project.

Here's a trailer of the current state of the game:

https://www.youtube.com/watch?v=1XPdoApe3gA









“Tons Of Bullets” is a indie platformer game where you control a tiny ninja.

The game mixes a low res pixel art retro look with modern and awesome 2D effects like fluids, god rays, soft shadows…

The game is still in development and it will be available for mobile devices (iOS, Android), macOS, Linux and Windows.

The game is being developed using only open source software and uses cocos2dx as game engine.

Features:

Frenetic gameplay.
Great touch controls
Gamepad support
Stealth mechanics
Vehicles
Different weapons
Inventory system
Puzzles
Scripted cut scenes
Rope physics
Final bosses
A lot of actions like carry/push crates, swimg, double jump…
Jetpack
Night vision
Teleports
Destructible objects

I'll post more info here and in my personal blog:

http://www.drfreakeinstein.tk

https://twitter.com/DrFreakeinstein

Cheers!
02-23-2016, 07:12 AM
#2
Joined: Apr 2015
Posts: 2
Wow, I really like it. Very nice environments, lights and matching oldschool music. And the monstertruck I'd buy it on the spot. Have you done everything by yourself ? How long did it take ?

Just one small advice is to translate everything in your trailer to english as you will probably reach a wider audience with that.

Looking great so far, keep rocking.