★ TouchArcade needs your help. Click here to support us on Patreon.

Treasure of Empire - physics-based "rolling cube" puzzler (from indie folks)

03-02-2016, 04:04 PM
#1
Joined: Aug 2014
Location: Ukraine
Posts: 40
Treasure of Empire - physics-based "rolling cube" puzzler (from indie folks)



Hello everyone,
First of all, if you’re reading this post, we are still alive after six-month development process of our new game “Treasure of Empire”. But it’s like the game without players, developers can’t live without constructive feedback about their games. So we highly appreciate any comments below.

THE GAME

Brief information:
AppStore url: https://itunes.apple.com/app/id977732349
Regular price: Free
Genre: adventure puzzle 3D
What platforms and devices focused: iOS (iPhone & iPad)

Why this game should be interesting for the community?
- Treasure of Empire has an unusual for puzzles, physics based GamePlay of “rolling cube” and beautiful ancient environment.
- The game also features interesting cognitive story about one of the most powerful civilizations of the Planet – Aztec Empire.
- In addition, players can create unique puzzles easily with the built-in level editor and next-gen sharing system. Do you love community generated content?







History
This game has grown from self made prototype that we made through cardboard, scissors and glue. We have played this “paper” version of the game for few weeks and felt a great fun. So the idea was: “Using those patterns let’s go and make physics based Aztec mythological mobile puzzle game, where people can make own unique levels and share them worldwide”.



Very interested in your opinion. Trailer:


We would be really grateful if you would take your time to post some your feedback. We hope you will feel this love which we have accurately hidden in this game. Still here, so what do you think about our little story?

By the way, if you have some interest to this game, you can download Treasure of Empire for free from the:
iTunes – https://itunes.apple.com/app/id977732349

@kronetgames - true game dev enthusiasts!
web: kronetgames.com

Last edited by kronetgames; 03-02-2016 at 06:01 PM.
03-02-2016, 05:19 PM
#2
Joined: Aug 2014
Location: Ukraine
Posts: 40
Any feedback guys?) Hm, okay, thank you so much

@kronetgames - true game dev enthusiasts!
web: kronetgames.com

03-02-2016, 06:43 PM
#3
Will check it out, looks interesting. I'm not usually a big fan of the cube mechanic but I've enjoyed games of this type before so will see how it goes.
03-02-2016, 08:40 PM
#4
Joined: Aug 2014
Location: Ukraine
Posts: 40
Thank you that gives it a chance, it's our first feedback after release, very interesting your opinion.

@kronetgames - true game dev enthusiasts!
web: kronetgames.com
03-02-2016, 09:26 PM
#5
Joined: May 2015
Location: East Coast
Posts: 38
Hey so downloaded it and have played for a bit. Will play again after I get up for work but so far the graphics for a puzzle game is pretty impressive. So far the levels have been easy so looking forward to the harder levels.

One thing I would ask for improving is the English. I can see you guys first language isn't English but some of the grammar does make it hard to follow the story.

Overall, nice job though!
03-03-2016, 11:35 AM
#6
Joined: Aug 2014
Location: Ukraine
Posts: 40
Thank you for feedback. Yes you are right. We get for translation a good specialist but not the native speaker, so that maybe the problem. First goal for us was create not just a usual puzzler with nice gameplay mechanic, but a storytelling, so people can learn something new, feel this mystery atmosphere of an ancient civilizations. We are really inspired by this.

Your feedback is really important for us, sorry for language issues.

@kronetgames - true game dev enthusiasts!
web: kronetgames.com
03-03-2016, 05:49 PM
#7
Joined: May 2015
Location: East Coast
Posts: 38
Not a problem! Good luck with your game!