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  • Publisher: Robert Smith
  • Genre: Puzzle
  • Device: Universal
  • Size: 34.7 MB
  • Version: 1.0
  • Price: Free
  • Average User Rating:
    Not enough votes.
App description: The pixel-art puzzle game!

A challenging puzzle game where you draw tiny pictures. Easy to learn - it only has one rule - but can you master all the puzzles?

The rule is simple - clone tiles by dragging them, and keeping cloning and shuffling them into position so they match the colours of the circles and so complete a picture.

27 levels are included, with further levels available, and more to be added over the following weeks and months.

No time limits
Full undo/redo control
Pan & Zoom to focus on the part of the puzzle you're working on.

** Yurami is designed for iOS 7 and later, and so is not compatible with iPod Touch 4th generation, or iPad 1.

Bobs Stuff's comments:
https://itunes.apple.com/us/app/yurami/id1053517309?mt=8

Description
The pixel-art puzzle game!

A challenging puzzle game where you draw tiny pictures. Easy to learn - it only has one rule - but can you master all the puzzles?

The rule is simple - clone tiles by dragging them, and keeping cloning and shuffling them into position so they match the colours of the circles and so complete a picture.

27 levels are included, with further levels available, and more to be added over the following weeks and months.

No time limits
Full undo/redo control
Pan & Zoom to focus on the part of the puzzle you're working on.

** Yurami is designed for iOS 7 and later, and so is not compatible with iPod Touch 4th generation, or iPad 1.



Please give it a go!

http://www.bobs-stuff.co.uk
03-20-2016, 05:05 AM
#2
Super high difficulty! Gets hard very quickly. You can solve them all algorithmically working backwards but that's a bit of a trek. It's a nice concept but not sure if I'll enjoy this for much longer.
03-20-2016, 06:26 AM
#3
Joined: Oct 2014
Posts: 5
Thanks for taking the time to play it TheGreatEscaper.

It's been tricky to correctly gauge the difficulty of the game - some of my play testers found it too easy, others too hard. I hope I've managed to find a reasonable 'middle ground'.