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iPhone: Iron Fist Boxing

12-17-2008, 03:40 PM
Joined: Sep 2008
Posts: 46
Iron Fist Boxing

App store:Iron Fist Boxing

funky punch isnt bad and its "funky" (oi) , smack boxing (smack boxing ) is like oldschool nintendo punch out but your characters old now (maybe why he's bald ) fighting the village people, but FINALLY a decent looking fighting game that even has "muay thai" (Muay Thai)....why this may be better than "Christmas in July"....

Youtube link | Pop Up

If you want to know what is changing in the next update:
Iron Fist Boxing : Second Round.

Basically it addresses every issues in the 1st Iron Fist Boxing.

+ Fixed game stability (all random lockup are fixed, lockups with touch screen fixed as well)
+ More skills for the player, improved AI, and more balanced characters.
+ Fix audio issues after a long session.
+ Revised AI, more balanced.
+ Improved HUD, displaying who is currently winning the match.
+ Improved stamina bar mechanism.
+ Fixed ingame camera views.

+ 2 new characters : Omar and Ulrik
+ Added new stats at end of each matches (attack, block ratio and much more).
+ New cameras during match.
+ Improved particle engine (bloodier )
+ Metascore, based how you played a match. Metascores can be compared against a *online* database with a TOP 5 of the world best fighters.
+ Added new game mode : training mode for understanding the controls.
+ Added a minigame in the middle of the story mode.
+ Added story lines after each match, with a plot for each character, tips from your trainer for a deeper and more interesting story game mode.
+ Improved menus (with button for navigation in addition of sliding the page)
- Removed the 'help' page (use the training mode instead).
+ Added vibration support for iPhone 3G.
+ Added new musics.
+ Added new game ending.
+ Quick restart : Play a game, exit, then launch the game again : it will bring directly to the character selection, skipping menus.
+ Added super attacks.

Youtube link | Pop Up

Last edited by salsamd; 03-16-2009 at 03:49 PM.
12-17-2008, 03:50 PM
Joined: Dec 2008
Posts: 6,509
I wanna ninja combat game. I want one, I want one, I want wanna *stamps feet, pounds ground*

I'm not one for boxing. I liked the flash Capoeira game, though.

12-17-2008, 04:15 PM
Joined: Oct 2008
Location: PA, USA
Posts: 744
More info on the frontpage including the trailer (for those that skip right here to the forums)

12-17-2008, 04:41 PM
Joined: Dec 2008
Location: USA BABY
Posts: 924
is there any word on how much this app will be priced at????

DinoSmash online id: *DoMbAv94* (stars included)
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12-17-2008, 04:43 PM
Joined: Dec 2008
Posts: 263
Looks like an easy 9.99 based on the quality.
12-17-2008, 04:47 PM
Joined: Dec 2008
Location: The Emerald Isle
Posts: 1,978
Originally Posted by VirtualAlex View Post
Looks like an easy 9.99 based on the quality.
If they had any sense they would price it at 4.99$

Life Is Too Short To Be Wordy
12-17-2008, 04:50 PM
Joined: Nov 2008
Posts: 2,711
Originally Posted by VirtualAlex View Post
Looks like an easy 9.99 based on the quality.
And it seems this is not just a 3D engine show up... It seems to have content, at least more content than the average game.

Content is really, really important.

I don't mind to pay more for that.
12-17-2008, 04:59 PM
Joined: Nov 2008
Location: San Francisco, CA
Posts: 1,841
From the website:

"Each boxer comes to life with unique attributes, different fight styles (Classic Boxing, Muey Thai, and Kick Boxing). 16 characters are availables. Use the touch capability to draw special slow motion combo during fight, use the accelerometer capability to move around and shake the iPod to recover from KO"

"Dream as though you will live forever; live as though you would die today."

Last edited by salsamd; 01-17-2009 at 01:40 PM.
12-17-2008, 05:33 PM
Joined: Dec 2008
Location: Milan,Italy
Posts: 405
Collision/interaction seems a bit rough...
12-24-2008, 12:56 AM
Joined: Nov 2008
Posts: 548