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Cognition - Thesis game by NYU Game Center students

03-28-2016, 03:17 PM
#1
Joined: Mar 2016
Location: New York
Posts: 48
Cognition - Thesis game by NYU Game Center students

Hey all!

We are excited to have been interviewed by Toucharcade at GDC 2016 this year and for their great feedback! You can see the video here .

A little bit about ourselves, we are a group of 5 final year MFA students at NYU Game Center and we have been working on this game coming to a year and this is for our thesis which we are completing in May 2016! Prior to this, we actually had 3 other version of the game before settling on this iteration which we are now working on polishing and making sure we are of releasable standard in Fall this year. We also managed to engage Pendleton Ward (Adventure Time), Ken Wong (Monument Valley) and Matt Parker (NYU Game Center) to be external advisors and they have provided us with valuable feedback and suggestions.

We will be updating our blog here and you can follow me on twitter @duckizz as we update the blog and this thread on any updates and our eventual release.

Feel free to give us comments and feedback and thanks for reading this post!


Last edited by duckizz; 03-28-2016 at 03:23 PM.
04-09-2016, 05:04 PM
#2
Joined: Mar 2016
Location: New York
Posts: 48
#screenshotsaturday



Hey everyone! Quick update here for screenshotsaturday! After playtesting, we decided that upon dying, restarting the level is not fun for the player, so we implemented a REWIND feature! So when the player has died, the feature will kick in (complete with VCR shader effect and sound!) and rewind the game back a few seconds so players can try again!

04-12-2016, 05:05 AM
#3
Joined: Nov 2012
Posts: 430
that's a very good idea actually ! The game looks much funny like that
04-12-2016, 06:03 AM
#4
Joined: Nov 2009
Location: Ho Chi Minh City, Vietnam
Posts: 1,988
This game looks amazing! Congras!

Ell Tee
(aka. Antony)
04-12-2016, 09:36 AM
#5
Joined: Mar 2016
Location: New York
Posts: 48
Quote:
Originally Posted by kripa1415` View Post
that's a very good idea actually ! The game looks much funny like that
thanks! it also fits the new theme we are going for, which is building/fixing clocks
04-12-2016, 09:37 AM
#6
Joined: Mar 2016
Location: New York
Posts: 48
Quote:
Originally Posted by antony.thai View Post
This game looks amazing! Congras!
thanks!
04-16-2016, 11:16 PM
#7
Joined: Mar 2016
Location: New York
Posts: 48
ScreenshotSaturday April 16 2016



Added a cuckoo bird effect for when you have reached the end while rotating a gear! This is to align with our new theme, which is about the world of a clock maker!
04-23-2016, 12:56 PM
#8
Joined: Mar 2016
Location: New York
Posts: 48
Screenshot Saturday April 23 2016

As we are nearing the end of our thesis, here are some screenshots showing the updating we have done in terms of visual assets and game feel!





04-24-2016, 07:21 AM
#9
Joined: Dec 2013
Location: United States
Posts: 2,866
This looks like it's going to be an incredible and wacky fun sort of game with some sneaky cognitive brain work included. I am excited!!!

Last edited by Lavender; 04-24-2016 at 07:25 AM.
04-24-2016, 07:23 AM
#10
Joined: Mar 2016
Location: New York
Posts: 48
Quote:
Originally Posted by Lavender View Post
This looks like it's going to be an incredible and wacky fun sort of game with some sneaky cognitive brain work included. I am excited!!!
thanks! Yea we are excited to share it with the world as well!