Eugenics, an hypercute dystopia about genetics
Hello there ! I'm here to talk about "Eugenics" ! In this management-strategy game, you play the sorcerer's apprentice of genetics, in Utopia-1 colony. Decipher the genome and create your brave new world, for better or for worse… "Eugenics" works like Mastermind board game : first, you'll have to identify every gene and its effect. Then, you'll be able to modify and edit the genom. As a demiurge, you will however have to render account to the company that employs you. But you can decide if you want to make the world better place, make money, or even if you just want to follow the latest fashion ! Easy to learn but difficult to master...The game is highly replayable, and some endings have the same dark humor as Dr. Strangelove.
The future. Humanity is still seeking balance. Five brave citizens belonging to this future world agree to devote their lives to this aim. Secluded in the colony of Utopia-1, they and their offspring will try and live independently and in harmony. Yet, they ignore that their every move will be scrutinized and analyzed.... And that, after every birth, the genome of their descendants will be modified to create the perfect individual. For a perfect society.In a perfect world. You are the demiurge of Utopia-1, a servant of humanity. Decipher the secrets of our genetics and show us the way.
PC and mobile (made with Unity)
A game dealing with an important social issue.
Two gameplays in one : discovery and manipulation of the genome.
Great freedom to the player, without moral compass.
All the characters in the colony have a life of their own.
A dystopian and hypercute art direction !
A game easy to learn, but difficult to master.
Many endings, depending on the choices of the player.
High replay value.
The devteam has been built ad hoc to perfectly fit this project. Fibre Tigre, creator of the dark space adventure game, Out There, supervises the game design. Maxence Voleau (game design) and William Dyce (code), both working at Amplitude studio (Endless Space, Endless Legend, etc), will bring their experience on games with rich mechanics. With unique simple and troubling style, Lili des Bellons will put the indie game out of the pixel art standard Smiley. And Matthieu Bonneau, the sound designer as a good experience on creating atmopheres, as he works both for Ubisoft and on indie projects. This team is supported by a new collective, La Belle, that want to use videogame as a medium.
The game is at a very early stage of development but received good comments from the visitors of EGX 2015 in Birmingham. It will be displayed in London, during Rezzed festival beginning in april 7th.
Don't hesitate to comment or to come and see us in London, if you have some questions !
More info : http://eugenicsgame.com