★ TouchArcade needs your help. Click here to support us on Patreon.

Circle Hop, Endless Arcade Game! FREE PROMO CODES

04-14-2016, 05:38 AM
#1
Joined: Jan 2016
Posts: 15
Circle Hop, Endless Arcade Game! FREE PROMO CODES

Try Circle Hop,
It's very simple. Swipe vertically to hop from pivot to pivot, collect points as you cross each of these pivots. That's it? Technically, but it's unbelievably addictive! You're probably thinking what makes this app different, well not a huge lot. We've merely adopted the most successful genre of arcade gaming and added a new game concept to it. It's exactly what your audience has and precisely what your audience wants more of, that audience of course being casual gamers in the 12-30 age demographic. Try this highly addictive game for free from Saturday 23rd April. Try a promo code now! Leave us any thoughts you have, Thanks!

Website: https://sfrostappsblog.wordpress.com/circle-hop/

Promo Codes:
64TRXK397KNH
33KTAHP7J6MA
36WJA7TXNWTP
NR4NHLPWMPFT
JJKF9LWWHE6L

Link (When app published on 23rd April): http://appstore.com/circlehop
Email: sfrostapps@gmail.com
Preview: https://www.youtube.com/watch?v=xv4j...ature=youtu.be
Devices: iPhone 4s+, iPod Touch, iPad, iPad pro, iPad mini

Click image for larger version

Name:	screenshot1iPad.jpg
Views:	3
Size:	67.4 KB
ID:	101802 Click image for larger version

Name:	screenshot2iPad.jpg
Views:	2
Size:	59.2 KB
ID:	101801 Click image for larger version

Name:	screenshot3iPad.jpg
Views:	2
Size:	59.6 KB
ID:	101800 Click image for larger version

Name:	screenshot4iPad.jpg
Views:	3
Size:	88.2 KB
ID:	101803

Last edited by sfrostapps; 04-15-2016 at 04:13 AM.
04-14-2016, 02:45 PM
#2
Joined: Jan 2016
Posts: 15
Please try out for free!

04-14-2016, 06:38 PM
#3
Joined: Feb 2010
Location: NCC 1701
Posts: 3,027
36WJA7TXNWTP taken...

thanks a lot!
04-14-2016, 09:23 PM
#4
Joined: Sep 2015
Posts: 28
Used this code and will try the game soon. Thank you

JJKF9LWWHE6L
04-14-2016, 09:36 PM
#5
Joined: May 2012
Posts: 250
NR4NHLPWMPFT. Thanks. Will try the game.
04-15-2016, 02:46 AM
#6
Joined: Nov 2012
Posts: 432
oh this game looks very awesome !
04-15-2016, 04:09 AM
#7
Joined: Jan 2016
Posts: 15
Thanks guys, glad you like the look of it!
04-15-2016, 08:25 AM
#8
Joined: Jan 2016
Posts: 15
Here are more codes if anyone else is interested, please leave your thoughts, thanks!

4J66MATLPJ6N
L3E433PRMXKL
H3FFKLPN9YP3
6E7RAPAR96JM
EFRFXARMEJT6
MX9EL6AX6WH3
04-15-2016, 05:20 PM
#9
Joined: Dec 2013
Location: United States
Posts: 2,914
Thank you for the code.

It is a nice simplistic seeming game. Good for those looking for a minimalistic high score chaser and time waster.
Looks unique for those that are bored with the familiar genres used here.

Constructive criticism:
*In the beginning, the directions state to 'swipe'. It is natural to assume that it means right to left or left to right instead of swiping up. I suggest adding the word 'up' in the directions.

* The swiping for me is uncomfortable. There's nothing wrong with it. It works fine. I am sure many players will disagree with me as it may just be a matter of personal preference. My fingers are getting tired from swiping up, up, up on the screen and I keep wanting to tap because it feels more natural to me. I would to see this as an alternative choice in the settings. Maybe a tap that becomes a higher jump or movement when you make the tap longer. Instead of tap, tap, tap like a flappy game.

* I like the look of the game. But.. I feel like there's a little something missing. I would love to see things that can be earned. They could be earned by collecting coins on random shelves or hanging in the air or by reaching certain scores...... Etc.... Some examples: A change of color for the player piece. If you really want extra work or fancy...A little 'dressing' like spikes or polka dots, teeth (he he), a happy face... There's so many ideas, I'm sure.
You could full with the background too. Or even the spikes on the bottom. The spikes could turn into knives, weeds, flowers, rocks, anything....
Psychologically, players want to earn something or save something. Without a reasons to keep coming back, the game could become monotonous. Then, you'll lose those players that watch the ads or pay to remove them.

* Speaking of ads.... It's awesome that there is an IAP to remove them.
But.. The ads are atrocious. There's a lot. I understand it. Having more ads may increase the desire of the player to pay for the IAP - ad removal or to increase your revenue. (Yes, I know that it isn't much.)
But here's the problem for me. There are so many that it discourages me from playing the game (or testing it) long enough to see if I want to purchase the IAP/ad removal for myself and others that I would gift it too. (Friends, family, foster kids).
I would suggest turning them down a little bit. NOT remove them. (Otherwise no one would ever purchase the IAP/ad removal.) Especially because your game is the type that someone lose a lot until they get better, which is a good thing except for the timing of the forced video ads.

Some of this is personal preference.

Good luck to you!!

Last edited by Lavender; 04-15-2016 at 05:47 PM.
04-16-2016, 04:08 AM
#10
Joined: Jan 2016
Posts: 15
Thank you for your constructive criticism and trying out the game! They are all very helpful points that upon reflection I will definitely address in some way. My only thoughts about the premium levels/different coloured hoops/coins is that I'd add them in an update if the game had enough downloads. I've released games before with levels and characters that take hours to design and then got a small number of downloads. Thanks for your help though!