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Long Games

10-09-2009, 11:07 AM
#1
Joined: Jun 2009
Posts: 13
Long Games

A lot of the games in the Itunes Store are pick up and play games, or have a really good idea that gets old after a decent play through. What I want is a game that doesn't get old, is decently long, and perhaps has decent replayability, but, most importantly, has a long campaign. Most of the games I've played rely on multiplayer, are just pick and play games, or have repetitive campaigns. I found Sandstorm to have an excellent campaign, and both GeoDefenses to have good campaigns. However, games like Aera and Samurai kind of disapppointed me with their short campaigns, but hopefully they're will be updates that bring me back to both soon enough. Meanwhile, though, what's a decently priced game with a long campaign/levels?
10-09-2009, 11:19 AM
#2
Joined: Jun 2009
Posts: 1,532
Here is one of the may threads like this:http://forums.toucharcade.com/showth...highlight=long

10-09-2009, 11:19 AM
#3
Joined: Dec 2008
Posts: 221
Quote:
Originally Posted by Password View Post
A lot of the games in the Itunes Store are pick up and play games, or have a really good idea that gets old after a decent play through. What I want is a game that doesn't get old, is decently long, and perhaps has decent replayability, but, most importantly, has a long campaign. Most of the games I've played rely on multiplayer, are just pick and play games, or have repetitive campaigns. I found Sandstorm to have an excellent campaign, and both GeoDefenses to have good campaigns. However, games like Aera and Samurai kind of disapppointed me with their short campaigns, but hopefully they're will be updates that bring me back to both soon enough. Meanwhile, though, what's a decently priced game with a long campaign/levels?
What have you already played?
10-09-2009, 02:25 PM
#4
Defender Chronicles (returning soon to the store) has LOOONG game play. The campaign keeps growing with updates, but in addition, you're expected to replay levels at higher difficulties to acquire new skills/goodies. It's a tower defense game technically, but very unique, with RPG elements.

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10-09-2009, 02:38 PM
#5
Joined: Oct 2009
Location: the 56th realm of existence
Posts: 5,948
try alive for ever, car jack streets, inkvaders and gangstar west coast hustle

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10-09-2009, 04:36 PM
#6
Joined: Jul 2009
Location: At that place... with those... people...
Posts: 1,195
Quote:
Originally Posted by Adams Immersive View Post
Defender Chronicles (returning soon to the store) has LOOONG game play. The campaign keeps growing with updates, but in addition, you're expected to replay levels at higher difficulties to acquire new skills/goodies. It's a tower defense game technically, but very unique, with RPG elements.
I beat DF chronicles in an hour on easy, an hour and 15 minutes on medium.

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10-09-2009, 08:18 PM
#7
Joined: May 2009
Location: Lala Land
Posts: 1,063
Any td games

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10-09-2009, 09:06 PM
#8
Joined: Aug 2009
Location: The 3rd Rock From the Sun
Posts: 198
You prolly have it already, but zenonia was a long lasting game I enjoyed

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10-09-2009, 09:11 PM
#9
Joined: Jul 2009
Location: pallet town
Posts: 242
Quote:
Originally Posted by Michelangelo View Post
You prolly have it already, but zenonia was a long lasting game I enjoyed
this if u have a taste for 2d rpgs, its well made.
10-10-2009, 01:44 PM
#10
Joined: Jun 2009
Posts: 13
Yeah I played Zenonia, and it was fun, up until the last section, I guess, at which point I finally got bored of the grinding and stopped playing. A lot of TD games have long gameplay, but only because the levels are ridiculously long and most get boring after a while, which makes me love geoDefense for its many short levels.

Long campaigns are a lot better than games that use the same mechanic with random maps, "endless" or "Survival" modes, or whatever (i.e Galcon, minigore, blahhhhhhhhh) because I find long campaigns to be much more varied in gameplay throughout its levels (i.e. Starhogs, geoDefense) Frequent updates are nice too, but Pocket God doesn't really cut it for me