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A Trail....

05-17-2016, 09:30 PM
#1
Joined: Apr 2016
Posts: 15
A Trail....

Hey Guys, we are an indie studio called Tryhard Entertainment.
Just wanted to share with you guys information regarding our first release, A trail...
Would love to hear your feedback on the game. We are planning on releasing it on August 2016


A Trail...

Developed by: Tryhard Entertainment
Release: June 2016
Model: Premium, Price TBD. No IAP or powerups.
Content: 100 levels (70 in base game, next 30 through free dlcs)
Platforms: iOS, Android, PeeCee



Introduction

A Trail is a fast paced & addicting 2D Platformer game. The game uses its addicting simple core mechanics and interesting level design to provide the player with challenging platforming, fast paced gameplay and a freedom of expression. The game gets the player to keep on replaying the level and finish it through trial & error.

The player has the freedom to either adopt a risky fast paced playstyle or a slower but safer playstyle. They must finished the level as fast as possible while dying the fewest amount of times. Levels are connected via checkpoints. 5 levels are combined to make one huge level/world. There are seven chapters, each containing two worlds.

Player's character in A Trail is a blob of paint. More about that in Art Style section.



Gameplay

The basic principle behind A Trail is Einsteinís theory of relativity, which basically means that energy canít be destroyed and is instead transferred. An objectís energy is related to its size & speed. Change in either mass or speed will transfer energy and affect the other property.

Thus the principle behind A Trail is simple:
Gain in mass = Loss in speed = Gain in Jump Height
Loss in mass = Gain in speed = Gain in Jump Length

The magnitude of speed increase depends on the magnitude of the size loss.

Controls

The player has only two controls: Jump & Concentrate (Decrease Size)

At the start of the game and in its idle state, Blobís size will increase automatically, also slowing it down. The player can tap & hold the ĎConcentrateí button to decrease its size thus increasing its speed. As soon as the player lets go of the button, its size starts increasing again.

The player can tap the jump button to...jump.



Art Style

Visually the game area will represent a canvas, with the playersí character resembling a moving blob of color. As they move they paint their path on the background, while leaving their mark on the platforms through the dripping color.

When the player collides with an edge and dies, there is a splatter and his trail ends. As the player respawn they again begin the painting, however this time their color is a bit darker than their previous run. The previous trail is still present on the background, and gets a bit lighter with each death.

When the player finishes a level, his run is presented to him in form of a painting. He can see his every death, the path he took to win, the many failed tries and all the actions made by him through the painting. This will be a personal experience for the players and vary from player to player.

There are seven different artstyle variations,each reflecting the story section the player is in.







Also the game is still in development. Those screenshots are rough in game concepts. I'll post the polished screenshots soon.

Feedback is highly appreciated. If you guys want to beta test or want a promo code once the game releases feel free to let me know. Have a great day peeps, hope we deliver a great game for yall




P.S: While we'll be uploading the promo video of the latest build soon, we dont't have it yet. We do have the gameplay video of the game when it was in the prototype stage. It's barebones visually, but you can get the gist of the gameplay through it.

It doesn't have the artstyle and the paint feature in it though.

Here:

Last edited by Shunmaru; 09-07-2016 at 06:10 AM.
05-17-2016, 09:46 PM
#2
Joined: Aug 2012
Location: On the toilet
Posts: 4,151
I like the style of this, any vids?

My screen name is misunderstood. I am not some arrogant person who thinks he's so cool. Cool, because I like cold weather and Pepper because I'm hot.

Game Center: BakedCracker

05-17-2016, 09:51 PM
#3
Joined: Apr 2016
Posts: 15
Quote:
Originally Posted by coolpepper43 View Post
I like the style of this, any vids?
Not yet, however I am planning to create a promo video soon.

I do have the gameplay video of the game when it was in the prototype stage.
It's barebones visually, but can convey you the gameplay perfectly.

if you want I can post that video here as a substitute. Let me know
05-17-2016, 09:52 PM
#4
Joined: Aug 2012
Location: On the toilet
Posts: 4,151
Quote:
Originally Posted by Shunmaru View Post
Not yet, however I am planning to create a promo video soon.

I do have the gameplay video of the game when it was in the prototype stage.
It's barebones visually, but can convey you the gameplay perfectly.

if you want I can post that video here as a substitute. Let me know
Sure that would be great. Plus it's always interesting to see prototype videos
05-17-2016, 10:00 PM
#5
Joined: Apr 2016
Posts: 15
Quote:
Originally Posted by coolpepper43 View Post
Sure that would be great. Plus it's always interesting to see prototype videos
I know, here you go
It doesn't have the paint feature, ill post the latest video once I have recorded the latest build.

https://www.youtube.com/watch?v=OQEzhRGZ3Vg

Last edited by Shunmaru; 05-17-2016 at 11:34 PM.
05-17-2016, 10:16 PM
#6
Joined: Aug 2012
Location: On the toilet
Posts: 4,151
Wow, now I am completely interested! This looks amazing! Count me in for a promo please.

My screen name is misunderstood. I am not some arrogant person who thinks he's so cool. Cool, because I like cold weather and Pepper because I'm hot.

Game Center: BakedCracker
05-17-2016, 11:33 PM
#7
Joined: Apr 2016
Posts: 15
Quote:
Originally Posted by coolpepper43 View Post
Wow, now I am completely interested! This looks amazing! Count me in for a promo please.
Ahh man thanks, will do
Hope you like the end product too.


Btw coolpeppero, are there any reviewers here?
Would love to give them the codes too when the game is done ^^
05-18-2016, 12:19 AM
#8
Joined: Aug 2012
Location: On the toilet
Posts: 4,151
Lavender is usually always up for reviewing. I am sure you will start getting a bunch of offers in the next 24 hours. Trust me.

My screen name is misunderstood. I am not some arrogant person who thinks he's so cool. Cool, because I like cold weather and Pepper because I'm hot.

Game Center: BakedCracker
05-18-2016, 02:55 AM
#9
Joined: Apr 2016
Posts: 15
Quote:
Originally Posted by coolpepper43 View Post
Lavender is usually always up for reviewing. I am sure you will start getting a bunch of offers in the next 24 hours. Trust me.
Ahh neat, hope you're right ^^

Cheers!




P.S: Added the prototype video in OP
05-18-2016, 10:29 AM
#10
Joined: Aug 2012
Location: On the toilet
Posts: 4,151
Congrats on getting featured on TA!

My screen name is misunderstood. I am not some arrogant person who thinks he's so cool. Cool, because I like cold weather and Pepper because I'm hot.

Game Center: BakedCracker