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Elise : Unpainted Memories (IOS/Mac/Windows/Windows Phone)

05-30-2016, 06:12 PM
Joined: Oct 2014
Location: United Kingdom
Posts: 40
Elise : Unpainted Memories (IOS/Mac/Windows/Windows Phone)

We have been working on our new game for a while now. As we getting closer to our release date, we thought it might be the best time to show a sneak peak into our game.



-------Game Info-----------
Basic Game Story:
Elise wakes up to find herself in a mysterious world and does not remember who she is. To make things even stranger, she discovers that she is colourless, the only one in a strange and vibrant world that she does not recognise. Thus she embarks on a journey to find out more about herself.

Game mechanic:
You, as the player, are tasked with guiding Elise in this odd, yet beautifully hand-crafted world. Each level is made up of panels that are interactive and used to help Elise on her journey. Our core game mechanics are focused on creating puzzles that don’t require trial and error, as well as allowing simplicity. Many standard puzzle games regularly introduce new game mechanics with new levels to add layers to the puzzle solving, however we have taken the slightly radical approach of not doing this. We were strongly influenced by “Continuity”, “Where is my Heart” and “Framed”.

Unique Features:
- No trial and error puzzles : Each level can be cleared regardless of how much a player explores the level and manipulates the panels. There will always be a solution.

- Simplicity : There are only two sets of rules you need to learn in order the play the game. No additional "Core" game mechanics are ever introduced. With these two sets of rules, you have to figure out and discover how you can interact with the objects within the world; Which in turn allows you to avoid obstacles and create paths. We believe that by taking this approach we added more depth to the game while keeping the simplicity at max.

- Connected Levels : Unlike many other puzzle games on mobiles, the puzzles you solve early in the game can have an impact on your ability to progress through certain environments in later levels.

Score (Audio):
Elise features a touching and emotive soundtrack, composed exclusively by Alyx Jones. Heavily inspired by collaborations between Alva Noto and Ryuichi Sakamoto, the contrast of a solo piano against growing soundscapes led to an exploration of musical segments as a part of the games sonic environments. Wwise was used to create procedurally generated soundscapes for each environment. After hearing Martin Stig Andersen (Limbo) talk earlier in the year about music concrete and audio material removed from its source, it sparked an interest in warping unrelated sound recordings to mimic various characteristics, in some of the game environments. Building on this we also used Wwise to create structural generative music systems from the many variations of piano music, created for each level. Our goal was to explore the relationship between soundscapes, music and variation, but still maintain a melodic and striking experience.

More info:
We can not give a date right now regarding to when the game is going to come out but we are hoping that it will be
sometimes in June.

You can follow us on our twitter channel ()
or on our facebook page.

Last edited by teamSkyfish; 06-09-2016 at 08:14 PM.
05-30-2016, 07:23 PM
Looks like a deeper, more engaging take on Framed's puzzle mechanic. Looking forward to it.

05-30-2016, 07:29 PM
Joined: Jul 2011
Location: Taiwan & Japan
Posts: 2,422
Looks very charming, I'll definitely keep an eye on it
05-30-2016, 10:11 PM
I'm quite taken by the artwork style, and the premise seems intriguing. I'll be looking forward to the first reviews!
06-09-2016, 06:31 AM
Joined: Nov 2012
Posts: 451
Such a nice game with a real story, i like that ! when will it be launched ? How many levels are there ?
06-09-2016, 10:28 AM
Joined: Oct 2014
Location: United Kingdom
Posts: 40
Hi Kripa1415,

Thank you for your kind words. We still struggling to get a release date right now. We have been doing quite a bit of showcasing in some gaming events and we getting some amazing feedbacks. We would love to work on those feedbacks we received and make the game better but we have a deadline to meet since we are funded by a third party.

There are 30 levels in this episode. The game overall will have more then 60 levels with the second episode. However, we haven't started working on the second episode yet.(although we know exactly what we will be doing). We would love to release the game as a whole but that is something we have no control over it right now since we have a deadlines to meet. That said, we will be pushing the second update completely free. (No in app purchases).

We still don't have a date yet but we will be messaging promo codes to you guys and girls once we got a date.

Last edited by teamSkyfish; 06-09-2016 at 10:31 AM.
06-09-2016, 12:44 PM
love the look of it. the gameplay is quite similar to FRAMED, but with different theme and ambience. looking for more

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