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App description: Play Neo Wars now! A sci-fi node-based RTS game with deep tactical gameplay.

Land your harvester on a planet to gather its resources. Connect to an empty resource field to take it over, and build an efficient distribution network between your harvesters. But beware, you are not alone.

Up to 3 enemy AI players battle with you for the last remaining harvester on the planet surface. Be smart and quick to achieve a glorious victory. Use different upgrades, buffs and debuffs to gain the edge over your enemies.

The game has a unique payment model, we call Free2Paid. With every IAP or watched ad, you not only get rewarding items in return, but fill up a bar that unlocks an ad and IAP-free version of the game.

Thank you for your feedback. We are currently looking into the problem of the stuck loading screen some of you experience. We hope to release a fix in the next 48 hours. Thank you for your patience.


Beautiful minimalistic sci-fi setting
Tactical game play on 5 different environments
Campaign with 50+ planets to conquer
Up to 5 difficulties per level from easy to insane
4 permanent upgrades
35 buffs/de-buffs for friendly and enemy nodes in 5 rarities
Advanced enemy AI with up to 3 opponents on a single map
Unique Free2Paid model for mobile version
Awesome 8-layer interactive music score
Lefthanded mode
Reduced graphics settings for low end devices (settings menu)


Game Center
23 Achievements
Savegames across multiple devices via iCloud/GameCenter
Game Center can be activated/deactivated in settings menu in case you have problems

Planned features in the next updates:
Translation in different languages
Additional play modes
Multiplayer mode
Level editor

Boardumb's comments:

06-03-2016, 03:54 AM
Ah finally!

Did anybody check it out yet?

06-03-2016, 07:47 AM
Joined: May 2011
Location: Seattle
Posts: 339
Only had time to go through some tutorials at this point, but it's decent so far!
06-04-2016, 07:07 AM
Joined: Apr 2016
Location: Germany
Posts: 28
Hey all, I am one of two developers of NeoWars.

We are looking forward to your feedback! Let us know what you think.

We have heard back from a few people, whic have problems with iOS Version 9.2. The game crashes after beating a level. Would be great if anybody, who has that problem could report back. We think its an issue with broken GameCenter of iOS Version of 9.2, but we are not sure. We have tested on 9.2, 9.3.x, but could not reproduce the issue on our devices.
06-04-2016, 12:20 PM
Played through the first two worlds... No problems thus far!
06-05-2016, 01:40 PM
Joined: Jun 2016
Posts: 1
Interesting payment model. I hope the risk of trying something new pays off for you.
The game feels extremely polished and I haven't experienced any problems.
06-05-2016, 04:31 PM
Some Levels are quiet tricky

I played the first two galaxies. Getting better but this special planets are quiet taff. 😊
06-06-2016, 08:47 AM
Joined: Apr 2016
Location: Germany
Posts: 28
Thanks for the feedback all.

We are currently working on adding more languages to the game:

For now its those 4:
- German
- Russian
- Spanish
- French
06-07-2016, 11:06 AM
Joined: Jun 2016
Location: Norwich, UK
Posts: 44
NeoWars, looks excellent!

Hi Matthias and co,

This looks excellent, we work with a lot of mobile developers and publishers and it's nice to see a gameplay idea that is actual original! How are you monetizing the game at this point?

06-07-2016, 12:28 PM
Joined: Apr 2016
Location: Germany
Posts: 28
Hey Sam,

thank you .

The game features a unique payment model we call Free2Paid. With every IAP or watched ad, players not only get rewarding items in return, but fill up a bar that unlocks an ad and IAP-free version of the game. New balancing kicks in, the game now behaves like you would have initially paid for it.

Toucharcade actually wrote about it: