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App description: Hail to the Captain!
Sail into the heart of the Caribbean in the Age of Piracy - the time of black flags and white skulls, blue waves and golden opportunities.
Hoist the Jolly Roger and grab the steering wheel to sail through battles and raids, ransoms and treasures, to become the Crimson King of the Antilles!
- 18 classes of ships
- unlimited fleet size
- multiple ships control during the fights
- ship to fort fights with heavy mortars
- 5 types of ammo - cannon balls, chain bals, grapeshots bombs, doubles
- special weapons: explosive barrels, burning oil, battering rams, pre-boarding attacks
- 30 ship upgrades
- character development, experience gaining and level ups
- 20 captain skills - unlocking new game features and possibilities
- realistic sailing model, distances and time passage
- hundreds of islands and dozens of ports
- day/night cycle
- building construction and upgrades
- multiple player held bases
- unlimited number of sea battles of few types (merchants, smugglers, convoys, militatry, treasure galeon, pirate fight, escort)
- story-driven campaign set in a living world full of people
- reputation in 5 nations
- compete with other players in multiplayer PvP and PvE modes

JacekS's comments:


Hi, we are Home Net Games, small 2 persons team.

We want to introduce you our game: "The Pirate: Caribbean Hunt". It is piracy game like those which you can remember from old good times, but with decent 3D graphics and many interesting features.

It already attracted over 1 million players on Android and gained mostly positive reviews.

It is free, obviously with Ads and IAPs, but I think ads are not so annoying and IAPs are optional, most people enjoy game without it.

Game is already available on Android and Windows Store (and soon on Mac) and thanks to Cloud saves option you can start game on you iPhone, then continue on Windows PC or Android tablet.

With multiplayer option, you can compete other players in PVP mode, or cooperate with them against AI's in PvE mode.

https://itunes.apple.com/us/app/the-pirate-caribbean-hunt/id1108488687?mt=8
06-05-2016, 03:38 PM
#2
Joined: Apr 2016
Posts: 45
This game is epic! I love the fighting and trading in the game and I have to pay my crew members :P

06-05-2016, 03:52 PM
#3
Joined: Jul 2010
Location: Denmark
Posts: 1,040
Grats on the release (just posted a few pics on Twitter as @leemobilegame).
Seems like a good mix of Assassin's Creed Pirates and Sid M's classic. I wish there was a few animations on crew, but I guess as a two man team ressources were limited enough, other than that it seems like a really great pirate game so far.
06-05-2016, 05:10 PM
#4
Great game!

I can't believe you were able to create this with just a two-person development team. How long did this take to make?

The music is great and the graphics are beautiful. I'm still not sure I'm doing the right things in the game (for example, my ship just stopped when chasing another ship - perhaps I was trying to go against the wind?), but I'll definitely keep trying.
06-05-2016, 06:34 PM
#5
Joined: Feb 2010
Location: NCC 1701
Posts: 2,958
can't believe too!!! this game is OUTSTANDING!!!

adjustable resolution, great 3D graphics, all Caribbean area, a lot of ships, included the most iconic ones in those decades (ok, the Black Pearl is a bonus ), real shipping movements (not arcade ones), battles in the high sea or by attacking forts and cities, trading... a lot of things to do in only 120mb installed!?!?!?!

can't believe to my eyes!

hey devs, congrats for the game, it's brilliant, where are you from?
06-05-2016, 07:55 PM
#6
Quote:
Originally Posted by Gwarmaxx View Post
can't believe too!!! this game is OUTSTANDING!!!

adjustable resolution, great 3D graphics, all Caribbean area, a lot of ships, included the most iconic ones in those decades (ok, the Black Pearl is a bonus ), real shipping movements (not arcade ones), battles in the high sea or by attacking forts and cities, trading... a lot of things to do in only 120mb installed!?!?!?!

can't believe to my eyes!

hey devs, congrats for the game, it's brilliant, where are you from?
Agreed on all counts.
06-05-2016, 08:25 PM
#7
Joined: Mar 2016
Posts: 336
Quote:
Originally Posted by squarezero View Post
Agreed on all counts.
Yep, I third that.. Beautiful and interesting game thus far..
06-05-2016, 10:44 PM
#8
Joined: Feb 2010
Location: NCC 1701
Posts: 2,958
Quote:
Originally Posted by squarezero View Post
Agreed on all counts.
Quote:
Originally Posted by JohnnyClash View Post
Yep, I third that.. Beautiful and interesting game thus far..

what a game guys!

have you got a ride in "open world" mode? it is fantastic, you can navigate coasting beaches and vegetation expanses for hours, in real time, and spending the night sailing... not to mention the delight that you feel using the spyglass on coasts or on ships in the distance trying to figure out which flag is waving on them, the approximate distance and the direction.

i have only one thing unclear, how to unlock map sectors over the starting one.
06-06-2016, 02:34 AM
#9
Joined: Jun 2016
Posts: 33
Hi guys, Thanks for warm welcome Nice to know that you like our game.
Below are answers for your questions:

Quote:
Originally Posted by Shivermetimbers View Post
I can't believe you were able to create this with just a two-person development team. How long did this take to make?
About half year for launch version which started on Android in January. Since then, we are extending game with new features.
Moreover, most of work was done by my colleague, I did only some programming.

Quote:
Originally Posted by Shivermetimbers View Post
for example, my ship just stopped when chasing another ship - perhaps I was trying to go against the wind?
Yes, you can't sail against wind, observe wind direction arrow, when you stand agains wind red triangle texture on sea shows your "dead wind angle".

Quote:
Originally Posted by Gwarmaxx View Post
a lot of things to do in only 120mb installed!?!?!?!
For example islands and plants on it are generated procedurally, ships are composed of common smaller parts etc.
Partially answer for it is below - we are making games since 20 years, started in era of floppy.
On the other hand, I wonder why sometimes small games on Store are 0.5 GB fat

Quote:
Originally Posted by Gwarmaxx View Post
hey devs, congrats for the game, it's brilliant, where are you from?
We are from Poland, beeing in game dev for long time - about 20 yrs - we spend most of this time making PC/consoles games - titles like Earth 2140/2150/2160, Two Worlds 1/2. Some time ago we started to do mobiles.

Quote:
Originally Posted by Gwarmaxx View Post
i have only one thing unclear, how to unlock map sectors over the starting one.
You can buy new maps from Game menu -> Shop -> first item in shop. It is not IAP, you pay for maps by gold earned in game.
06-06-2016, 02:49 AM
#10
Joined: Jan 2011
Location: England
Posts: 1,254
Great game!
So is this a living world with other players ships going about their business... Kind of like a pirate MMO?