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App description: Truly Retro 8-bit styles EPIC platform action game likes playing on TV or Console but now is built-in your pocket/mobile device.

A is Jumping, B is Firing, tilt device is going left or right. And that's all.

Fighting with many Mega Bosses, with just one little hero. Shooting Enemies, win the Coins and don't lose your heart, Keeping Level-Up!

Features:
Endless Level-Up
Facing the large numbers of Ghosts, Giant Bosses.
Always Free To Play, Make Your Life Happier.

tinyring hu's comments:

Smashy Hero : Fight!

Shyue-Feng Hu
Genres: Games Arcade Action
Free

Hi~

This is TinyRing Hu from TinyCellStudio and I'm here to present my new game: Smashy Hero: Fight!
If you like the Retro-Styles Gaming, this is for you~
I using some tech to preform the fx for your mobile device, and the game control in this game is very simple ~

Quote:
Truly Retro 8-bit styles EPIC platform action game likes playing on TV or Console but now is built-in your pocket/mobile device.

A is Jumping, B is Firing, tilt device is going left or right. And that's all.

Fighting with many Mega Bosses, with just one little hero. Shooting Enemies, win the Coins and don't lose your heart, Keeping Level-Up!

Features:
Endless Level-Up
Facing the large numbers of Ghosts, Giant Bosses.
Always Free To Play, Make Your Life Happier.

if you like, here is the connect and support:

Twitter: @tinyring_hu
Facebook: @TinyCellStudio
Blog: @TinyRing_Hu
YouTube: Channel



Download Size: 35MB

06-16-2016, 03:33 PM
#2
Joined: Mar 2011
Posts: 3,692
Please consider adding directional buttons as an alternative to tilt.

It's too late.
06-16-2016, 03:50 PM
#3
Joined: May 2014
Location: Taiwan
Posts: 7
Quote:
Originally Posted by Royce View Post
Please consider adding directional buttons as an alternative to tilt.
Yes, you are right, directional buttons are good,
but that will use too much space on the mobile's screen to control the movement;

And for this small game,
I specially designed the tilt function to fit the control feeling very like when you are using a SFC's controller to play the Mario/MegaMan action-style game ~

just using 2-touch, and do slightly tilt~~
that's very simple enough for this game

Last edited by tinyring hu; 06-17-2016 at 01:25 AM. Reason: typo
06-17-2016, 12:18 AM
#4
Joined: Feb 2013
Posts: 16
Quote:
Originally Posted by tinyring hu View Post
Yes, you are right, directional buttons are good,
but that will use too much space on the mobile's screen to control the movement;

And for this small game,
I specially designed the tilt function to fit the control feeling very like when you are using a NFC's controller to play the Mario/MegaMan style action game ~

just using 2-touch, and do slightly tilt~~
that's very simple enough for this game
So is that a 'no' then.
06-17-2016, 07:52 PM
#5
Joined: May 2014
Location: Taiwan
Posts: 7
well, if players don't like tilt-motion..

Yes, I will implement the directional buttons, and let users can easily select on SettingMenu

and will support the MFi controller too

My Little Game : SmashyHero:Fight!
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