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App description: *** FREE WEEK END SALE ! ***
Take control of the airspace with Radar Commander !
Manage your weapons and protect your radar site from waves of enemies.
Compete on the global leaderboards with other commanders.
Immerse yourself thanks to highly polished GUI and very detailed soundscape.

3 Main weapons :

- CIWS (Red shape): highly effective close range automatic defence system. Simply orient it, and it will automatically shoot downs enemies and missiles.

- Missiles (Blue shape): lock up to 3 targets and engage them with advanced long range missiles.

- Artillery (Yellow shape): double tap to fire high powered artillery shells that inflict a wide area damage.

Supply planes will drop strategically important power-ups, manage them and use them when essential.

Fully supports multitouch for extreme weapon management.
On iPad try with a friend sharing the weapons to control.

No in-app purchases or banner / video ads, purchase one and have the full game !


*** WARNING : Due space constraints game won't run correctly on 3.5" devices (iPhone 4, iPhone 4s, iPod Touch till 5th gen)

FrozenPepper's comments:


Hi all,
happy to write that "Radar Commander" has just been released on the AppStore.
With it we tried to blend ATC games, Tower Defence and a pinch of good old Missile Command. Radar Commander is actually just a small piece of a larger game, but will talk about that in the future.

(short game-play video from alpha version)


Hope you'll enjoy it, and as usual all feedback , suggestion and ideas are more than welcomed !
Great thanks in advance for your time.
07-24-2016, 11:37 AM
#2
Joined: Nov 2014
Posts: 3,845
I'm doing the tutorial. The second mission with the massive attack. I cannot seem to activate the blue missiles I cannot get them to work at all.

Is this supposed to happen?

Also for the first update I think you need to make it so that ads do not start until the first few launches of the game. I got a full screen ad before I even started playing the first tutorial. This is going to turn a lot of people off getting a full screen ad before you can even play the first game or tutorial.

Billy

07-24-2016, 11:56 AM
#3
Joined: Feb 2009
Posts: 430
Great thanks for the feedback !
Already working on first update and will surely implement your feedback.

About the blue missiles, you need to have a "tracked" target (tap on it) inside the blue shape, you can have up to 3 tracked targets. Press "Shoot Missiles" to fire at tracked targets in range.
(actually after re-checking, 2nd mission has missiles disabled so to force you to focus on CIWS and Artillery, hope it makes sense)

Last edited by FrozenPepper; 07-24-2016 at 12:58 PM.
07-24-2016, 12:51 PM
#4
Joined: Nov 2014
Posts: 3,845
That's what I'm saying I can't get the blue shape to activate. I keep trying. It's just no go no matter what I do. I got the red and yellow no problem.

I'm going to pay to remove the ads because I want to see where this goes. I like it. I'm just trying to figure out the blue missile issue.

Billy

Quote:
Originally Posted by FrozenPepper View Post
Great thanks for the feedback !
Already working on first update and will surely implement your feedback.

About the blue missiles, you need to have a "tracked" target (tap on it) inside the blue shape, you can have up to 3 tracked targets. Press "Shoot Missiles" to fire at tracked targets in range.
07-24-2016, 01:34 PM
#5
Joined: Feb 2009
Posts: 430
Quote:
Originally Posted by LordShad0wz View Post
That's what I'm saying I can't get the blue shape to activate. I keep trying. It's just no go no matter what I do. I got the red and yellow no problem.

I'm going to pay to remove the ads because I want to see where this goes. I like it. I'm just trying to figure out the blue missile issue.

Billy
Sorry had edited my first reply.
2nd mission has missiles disabled so to force you to focus on CIWS and Artillery, hope it makes sense.
07-24-2016, 03:47 PM
#6
Joined: Nov 2014
Posts: 3,845
Hahahahahaa man that's funny. I didn't know. Ok thanks.

I'll report back after I've given the game a few hours and can give a full review. It's a very intense experience so far.

Billy

Quote:
Originally Posted by FrozenPepper View Post
Sorry had edited my first reply.
2nd mission has missiles disabled so to force you to focus on CIWS and Artillery, hope it makes sense.

Last edited by LordShad0wz; 07-24-2016 at 09:23 PM.
07-24-2016, 09:16 PM
#7
Joined: Nov 2014
Posts: 3,845
Ok

So no more ads . I paid. Another quick issue for the first update. I'm still playing the tutorial. That second one really is brutal. I'm NOT saying this is bad. I really like this games entire premise AND atmosphere. However. One huge issue I'm having repeatedly is on my iPhone 6 tapping the super tiny white or red contact dots is very difficult with my big man fingers. So in the first update can you place a toggle in settings to enlarge the contacts a bit to make it a bit easier for people like myself?

Again I'll be postings full review tomorrow. I just thought I should get this out of the way since its so in my face. I'm happy to see the game get released. I remember when you announced it in the upcoming section and I had gotten so excited. So far the game is definitely worth $2 to remove the interstitial ads and I encourage everyone to give it a try. You can already see the dev is engaged and listening to feedback. I want nukes. Hehe

Billy

Last edited by LordShad0wz; 07-24-2016 at 09:22 PM.
07-25-2016, 08:58 AM
#8
Joined: Feb 2009
Posts: 430
Quote:
Originally Posted by LordShad0wz View Post
Ok

So no more ads . I paid. Another quick issue for the first update. I'm still playing the tutorial. That second one really is brutal. I'm NOT saying this is bad. I really like this games entire premise AND atmosphere. However. One huge issue I'm having repeatedly is on my iPhone 6 tapping the super tiny white or red contact dots is very difficult with my big man fingers. So in the first update can you place a toggle in settings to enlarge the contacts a bit to make it a bit easier for people like myself?

Again I'll be postings full review tomorrow. I just thought I should get this out of the way since its so in my face. I'm happy to see the game get released. I remember when you announced it in the upcoming section and I had gotten so excited. So far the game is definitely worth $2 to remove the interstitial ads and I encourage everyone to give it a try. You can already see the dev is engaged and listening to feedback. I want nukes. Hehe

Billy
Huge thanks for your time, feedback, suggestions and money

About iPhone 6 gameplay and sizes : Will definitely try your suggestion, one other problem we will have is targets overlapping when nearby, causing some conflicts on which one to select (which will get worst with bigger targets to select). We had experimented in various ways but none was satisfying. Will dedicate more time to it and hopefully find an elegant solution.
Keep the ideas coming !

Last edited by FrozenPepper; 07-25-2016 at 12:46 PM.
07-25-2016, 06:22 PM
#9
Joined: Nov 2014
Posts: 3,845
Ok!

So I completed the tutorial. I played Survival. I played for about 1.5 hours to give the game a good and thorough play through. As I said previously the game is absolutely worth the $1.99 to remove the ads. There are no other costs. You get a fully premium experience after this single purchase.

Now to the game. You play a radar operator / weapons officer in some war torn area. You will find enemy fighters and bombers coming in from every direction to take out your base. There will be civilian traffic, friendly fighters who will engage enemy planes, and friendly supply planes that bring you power ups. The game provides a constant, nail biting, intense experience! It's effing awesome! You must tap each contact to identify them and then you'll know if you need to engage them. You have 3 types of weapons. A short range automatically firing chain gun system that takes out enemy missiles and planes close in. Then you have a long range, but slower to move and target artillery system that makes a wide area of damage. You just have to be careful not to blow up friendly or civilian traffic. And then you have the quicker to move and target missile system where you can target 3 individual targets and fire 3 missiles at a time. Again be careful not to blow up civilian or friendly traffic. Lol I keep accidentally killing civilians.

Then you have 3 power ups that increase the powers and width of your 3 main weapons. They are dropped off randomly by friendly planes while playing.

As I said the game gets really intense. Sometimes enemies will make hit and runs in packs. Zip in and out. There are cool voice overs that give the game an awesome atmosphere. You really have to manage all of your weapons and their direction and how they work and how fast they fire. As I said I've blown civilians out of the skies with missiles and artillery lol. You accumulate points for every enemy you shoot down and lose a ton of points for every friendly you shoot down. I love watching friendly fighters launch missiles at enemy bombers. I think that was a nice touch.

All in all its a unique game with a great premise and atmosphere with intense action oriented gameplay. The interface works. Once you pay the one price it's fully premium.

My only complaint is that the dots are too tiny. I'd like a toggle in options to make the contacts just a little bigger. I've accidentally killed civilians with missiles during frantic attacks because I accidentally tapped the wrong contact repeatedly. This needs to be addressed.

Another suggestion would be not having the artillery double tap to fire. I've been accidentally firing it. Why can't we use the same fire button that the missiles use? Why was it even set up like it is? Could you maybe give us the option?

Thank you devs for a fun game with a premium experience. I can't believe you've already updated the game and incorporated my feedback. I don't even know how you did that in 1 day lol. That's just effing awesome. You are the type of people I like giving my money to. Do you have any other plans for the game? Are you working on other projects? If you are you need to include me in any betas.

I've submitted a 5 star review on the AppStore under this same name which will appear by tomorrow. You know how Apple works.

Billy

Last edited by LordShad0wz; 07-25-2016 at 06:26 PM.
07-25-2016, 06:27 PM
#10
Joined: Mar 2011
Posts: 3,691
You might consider turning down the difficulty on the tutorial a bit. I died in the 3rd part, and a tutorial should really be kind of relaxed so you can learn. I actually completely missed the part about how to fire artillery in section 2, likely because I was too busy targeting and so forth and the instructions of kind of a blur. I will probably give it another go but I can definitely see this being a better experience with a larger screen.

It's too late.