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  • Publisher: Ruvix
  • Genre: Puzzle
  • Device: Universal
  • Size: 61.2 MB
  • Version: 1.41
  • Price: Free
  • Average User Rating:
    Not enough votes.
App description: *** Featured by Apple in 120 countries! ***
*** #1 in games on ProductHunt! ***
*** IGN's App of the Week! ***
*** Cult of Mac's Awesome App of the Week! ***
*** iOSnoops App of the Day! ***
*** Featured in Social Times, App Advice, Pocket Gamer, Touch Arcade, iPhoneItalia, iPadItalia,148apps and AppGefahren ***

Find your path in this unique & beautiful one touch puzzle runner, that has within it, a transformative message:

The path to your destiny, will not always be a straight one

...And just like life, this game isn't easy.


Beautiful design
Simple one touch gameplay
Atmospheric soundtrack


"Crooked Path is an emotive exploration of life's twists and turns" - Pocket Gamer

"It's a gorgeous-looking game..." - Touch Arcade

"The visuals are gorgeous and minimalistic" - App Army

"Visually, Crooked Path is beautiful with a simple and clean aesthetic." - App Advice


Boardumb's comments:

08-04-2016, 09:53 AM
Joined: Nov 2014
Posts: 343
This looks amazing! Imps anyone? Can't believe no one has replied about this game yet!

08-04-2016, 10:06 AM
Originally Posted by skylined87 View Post
This looks amazing! Imps anyone? Can't believe no one has replied about this game yet!
It's very fast-paced. Basically one tap to turn when you hit a corner. If you tap too soon or too late, you fall off. Frustrating for me, but I'm sure there's an audience for it.
08-04-2016, 02:48 PM
Joined: Mar 2013
Posts: 540
Been keeping a close eye on this one as well!
08-04-2016, 05:10 PM
Joined: Jul 2016
Posts: 8
Crooked Path

Hey guys, I'm the creator of this game, it released today and got featured on the "New Games We Love" section of the AppStore currently across Europe!! I can't believe it! ahhhhhhhhhh!

And yes a lot of the feedback (Including the appstore editor's notes!) i've gotten is that is pretty hard and it was kind of done on purpose because the whole game is thematically constructed to be a sort of metaphor for life.

That being said if it's difficult to the point that people can't progress at a reasonable pace then i'm planning on releasing more levels in a couple of weeks and then perhaps I should include more levels at the beginning that progressively increase the difficulty?

Let me know what you think I should do.
08-07-2016, 12:01 AM
Joined: Aug 2012
Location: On the toilet
Posts: 4,191
My god, I am a little conflicted. This is one of those games that I hate and love at the same time. It's pretty brutal and frustrating. The isometric view makes the game extremely challenging. I was really close at either rage quitting or throwing my device across the room which is very rare for me to get so frustrated. On the other hand, I love the graphics, sound fx and music. I also appreciate the maze like puzzle nature to this game. I also love twitch games. Being able to start playing again immediately after you die made this game hard for me to put down.

Btw, how can you get more than 1 star? I got all of the dots on a couple of levels but I still only received 1 star.

Dev, yes I think you should build up the difficulty a bit. Right now the difficulty ramps up too quickly.
08-07-2016, 12:57 AM
I finished the game and have similar thoughts to cool pepper. It looks great and the level design is cool (level 12 I admit was pretty awesome) but the game itself is a bit difficult.
I'm still confused to the star system; initially I thought it was based on deaths but some levels I only died a few more times than needed and got 1 star, then other levels I died many times more than needed and got 3 stars, does it also involve the cubes collected?

Anyways it was fun/frustrating to play through but I got the hang of the timing in the later half of the levels and it was all pretty smooth from there. I don't like how you can run straight through some portals if it wasn't expected that you go through a portal. Every portal should lead somewhere...

If you're a fan of runners definitely pick it up. If you don't mind a reflex heavy game and think this looks nice, pick it up. If you're looking for a relaxing puzzler, maybe not your thing
08-17-2016, 06:43 PM
Joined: Aug 2012
Location: On the toilet
Posts: 4,191
Does anyone know how the starring system works? Also, level 8 POV is blocked by the pyramid structure.

Last edited by coolpepper43; 08-17-2016 at 06:46 PM.